Start MISC

This commit is contained in:
2025-01-25 02:50:43 +01:00
parent 48c2c05aea
commit 47e45a6b71
7 changed files with 4277 additions and 4342 deletions
@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<ModelBehaviors>
<Template Name="MD11_MISC">
<!-- FLIGHTDECK DOOR START -->
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_2Pos_Switch">
<NODE_NAME>flight_deck_doorknob_new</NODE_NAME>
<ANIM_NAME>MD11_FLIGHTDECK_DOOR</ANIM_NAME>
<ANIM_LENGTH>50</ANIM_LENGTH>
<ANIM_LAG>500</ANIM_LAG>
<ANIM_CODE>(L:MD11_FLIGHTDECK_DOOR) 50 *</ANIM_CODE>
<CODE>70047 (&gt;L:CEVENT)</CODE>
</UseTemplate>
<!-- FLIGHTDECK DOOR END -->
<!-- EFB START -->
<UseTemplate Name="MD11_Clickspot">
<NODE_NAME>MD11_EFB_TOGGLE</NODE_NAME>
<CODE>94465 (&gt;L:CEVENT)</CODE>
</UseTemplate>
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_Clickspot">
<NODE_NAME>MD11_EFB_TOGGLE_FO</NODE_NAME>
<CODE>94465 (&gt;L:CEVENT)</CODE>
</UseTemplate>
<Component ID="MD11_Vistag_Container">
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_Vistag_Item">
<NODE_NAME>MD11_EFB</NODE_NAME>
<VIS_CODE>(L:MD11_OPT_EFB, bool)</VIS_CODE>
</UseTemplate>
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_Vistag_Item">
<NODE_NAME>L_EFB_glass</NODE_NAME>
<VIS_CODE>(L:MD11_OPT_EFB, bool)</VIS_CODE>
</UseTemplate>
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_Vistag_Item">
<NODE_NAME>efb_screens</NODE_NAME>
<VIS_CODE>(L:MD11_OPT_EFB, bool)</VIS_CODE>
</UseTemplate>
</Component>
<!-- EFB END -->
<!-- WIPERS START -->
<UseTemplate Name="MD11_Animation">
<NODE_NAME>MD11_WIPER_L</NODE_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>0</ANIM_LAG>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_NAME>MD11_WIPER_R</NODE_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>0</ANIM_LAG>
</UseTemplate>
<!-- WIPERS END -->
<!-- TILLER START -->
<!-- NOTE: Node name extracted from blender -->
<UseTemplate Name="MD11_Tiller">
<NODE_NAME>nws_tiller</NODE_NAME>
<ANIM_NAME>MD11_TILLER</ANIM_NAME>
</UseTemplate>
<!-- TILLER END -->
</Template>
</ModelBehaviors>
@@ -109,5 +109,46 @@
<POSITION_VAR_REV>MD11_THR_R_REV_RNG</POSITION_VAR_REV>
</UseTemplate>
<!-- THROTTLE LEVERS END-->
<!-- SPOILER LEVER START -->
<UseTemplate Name="MD11_Spoiler_Lever">
<NODE_NAME>MD11_SPDBRK_HANDLE</NODE_NAME>
<LEVER_ANIM_NAME>MD11_SPDBRK_RNG</LEVER_ANIM_NAME>
<LEVER_ANIM_VAR>MD11_SPDBRK_RNG</LEVER_ANIM_VAR>
<PULL_ANIM_NAME>MD11_SPDBRK_HANDLE</PULL_ANIM_NAME>
<PULL_ANIM_VAR>MD11_SPDBRK_HANDLE</PULL_ANIM_VAR>
<LATCH_ANIM_NAME>MD11_SPDBRK_LATCH</LATCH_ANIM_NAME>
<LATCH_ANIM_VAR>MD11_SPDBRK_LATCH</LATCH_ANIM_VAR>
<INC_CODE>77853 (&gt;L:CEVENT)</INC_CODE>
<DEC_CODE>77828 (&gt;L:CEVENT)</DEC_CODE>
<PULL_CODE>77829 (&gt;L:CEVENT)</PULL_CODE>
</UseTemplate>
<!-- SPOILER LEVER END -->
<!-- FLAP LEVER AND DAF START -->
<UseTemplate Name="MD11_Flap_Lever">
<NODE_NAME>MD11_FLAP_LATCH</NODE_NAME>
<LEVER_ANIM_NAME>MD11_FLAP_RNG</LEVER_ANIM_NAME>
<LEVER_ANIM_VAR>MD11_FLAP_RNG</LEVER_ANIM_VAR>
<LATCH_ANIM_NAME>MD11_FLAP_LATCH</LATCH_ANIM_NAME>
<LATCH_ANIM_VAR>MD11_FLAP_LATCH</LATCH_ANIM_VAR>
<INC_CODE>77831 (&gt;L:CEVENT)</INC_CODE>
<DEC_CODE>77830 (&gt;L:CEVENT)</DEC_CODE>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_NAME>MD11_DIALAFLAP_IND_RNG</NODE_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>1000</ANIM_LAG>
</UseTemplate>
<UseTemplate Name="MD11_Infinite_Knob">
<NODE_NAME>MD11_DIALAFLAP_WHEEL_RNG</NODE_NAME>
<ANIM_CODE>(L:MD11_DIALAFLAP_WHEEL_RNG)</ANIM_CODE>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_LAG>1000</ANIM_LAG>
<INC_CODE>77832 (&gt;L:CEVENT)</INC_CODE>
<DEC_CODE>77833 (&gt;L:CEVENT)</DEC_CODE>
<SWITCH_DIRECTION>Vertical</SWITCH_DIRECTION>
</UseTemplate>
<!-- FLAP LEVER AND DAF END -->
</Template>
</ModelBehaviors>