Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ea27ff7257 | |||
| 880de68ac5 | |||
| 2e9d8743fd | |||
| 40eb80062d | |||
| 165ebfffe3 | |||
| 4e778ca82c |
Vendored
+16
@@ -0,0 +1,16 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"name": "Launch JS",
|
||||
"skipFiles": ["<node_internals>/**"],
|
||||
"program": "${workspaceFolder}\\scripts\\${fileBasename}",
|
||||
"cwd": "${workspaceFolder}\\scripts"
|
||||
}
|
||||
]
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||||
}
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||||
Binary file not shown.
Binary file not shown.
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@@ -10,9 +10,10 @@
|
||||
<VisibleInStore>false</VisibleInStore>
|
||||
<CanBeReferenced>false</CanBeReferenced>
|
||||
</Flags>
|
||||
<PackageOrderHint>SIMOBJECTS_PATCH</PackageOrderHint>
|
||||
<AssetGroups>
|
||||
<AssetGroup Name="ContentInfo">
|
||||
<Type>ContentInfo</Type>
|
||||
<Type Version="0">ContentInfo</Type>
|
||||
<Flags>
|
||||
<FSXCompatibility>false</FSXCompatibility>
|
||||
</Flags>
|
||||
@@ -20,7 +21,7 @@
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||||
<OutputDir>ContentInfo\xkhofmann-tfdidesign-md11-fixes\</OutputDir>
|
||||
</AssetGroup>
|
||||
<AssetGroup Name="md-11">
|
||||
<Type>Copy</Type>
|
||||
<Type Version="0">Copy</Type>
|
||||
<Flags>
|
||||
<FSXCompatibility>false</FSXCompatibility>
|
||||
</Flags>
|
||||
@@ -28,7 +29,7 @@
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||||
<OutputDir>SimObjects\Airplanes\</OutputDir>
|
||||
</AssetGroup>
|
||||
<AssetGroup Name="md-11-fixes">
|
||||
<Type>SimObject</Type>
|
||||
<Type Version="1">SimObject</Type>
|
||||
<Flags>
|
||||
<FSXCompatibility>false</FSXCompatibility>
|
||||
</Flags>
|
||||
@@ -41,7 +42,7 @@
|
||||
</Config>
|
||||
</AssetGroup>
|
||||
<AssetGroup Name="md-11-templates">
|
||||
<Type>Copy</Type>
|
||||
<Type Version="0">Copy</Type>
|
||||
<Flags>
|
||||
<FSXCompatibility>false</FSXCompatibility>
|
||||
</Flags>
|
||||
|
||||
@@ -480,4 +480,319 @@
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<Template Name="MD11_Shade">
|
||||
<Parameters Type="Default">
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</Parameters>
|
||||
<Component ID="#NODE_X_NAME#" Node="#NODE_X_NAME#">
|
||||
<Animation Name="#ANIM_X_NAME#" Length="#ANIM_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>#ANIM_X_CODE#</Code>
|
||||
<Lag>#ANIM_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
<MouseRect>
|
||||
<IMCursorsInstances>
|
||||
<IMDefault>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDrag>
|
||||
</IMCursorsInstances>
|
||||
<IMMouseFlagsInstances>
|
||||
<IMDefault>Lock+Unlock+LeftDrag</IMDefault>
|
||||
<IMDrag>Lock+Unlock+LeftDrag</IMDrag>
|
||||
</IMMouseFlagsInstances>
|
||||
<Lock>True</Lock>
|
||||
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
|
||||
<HighlightNodeId>#NODE_X_NAME#</HighlightNodeId>
|
||||
<CallbackCode>
|
||||
<IMCodeInstances>
|
||||
<IMDefault>
|
||||
90 (L:#SECOND_VAR_X_NAME#) - (>O:MAX)
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(L:#VAR_X_NAME#) (M:DragPercent) 100 * (L:#VAR_X_NAME#) - + (>O:NEW)
|
||||
|
||||
(O:NEW) (O:MAX) < if{
|
||||
(O:NEW) (>L:#VAR_X_NAME#)
|
||||
}
|
||||
}
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
90 (L:#SECOND_VAR_X_NAME#) - (>O:MAX)
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(L:#VAR_X_NAME#) (M:DragPercent) 100 * (L:#VAR_X_NAME#) - + (>O:NEW)
|
||||
|
||||
(O:NEW) (O:MAX) < if{
|
||||
(O:NEW) (>L:#VAR_X_NAME#)
|
||||
}
|
||||
}
|
||||
</IMDrag>
|
||||
</IMCodeInstances>
|
||||
<DragMode>Trajectory</DragMode>
|
||||
<DragAnimName>#ANIM_X_NAME#</DragAnimName>
|
||||
<DragNodeId>#NODE_X_NAME#</DragNodeId>
|
||||
<DragAnimSynced>True</DragAnimSynced>
|
||||
<DragUseAnimLag>True</DragUseAnimLag>
|
||||
<DragAxis>X</DragAxis>
|
||||
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
|
||||
</CallbackCode>
|
||||
</MouseRect>
|
||||
</Component>
|
||||
<Component ID="#NODE_Y_NAME#" Node="#NODE_Y_NAME#">
|
||||
<Animation Name="#ANIM_Y_NAME#" Length="#ANIM_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>#ANIM_Y_CODE#</Code>
|
||||
<Lag>#ANIM_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
<MouseRect>
|
||||
<IMCursorsInstances>
|
||||
<IMDefault>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDrag>
|
||||
</IMCursorsInstances>
|
||||
<IMMouseFlagsInstances>
|
||||
<IMDefault>Lock+Unlock+LeftDrag</IMDefault>
|
||||
<IMDrag>Lock+Unlock+LeftDrag</IMDrag>
|
||||
</IMMouseFlagsInstances>
|
||||
<Lock>True</Lock>
|
||||
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
|
||||
<HighlightNodeId>#NODE_Y_NAME#</HighlightNodeId>
|
||||
<CallbackCode>
|
||||
<IMCodeInstances>
|
||||
<IMDefault>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(L:#VAR_Y_NAME#) (M:DragPercent) #ANIM_LENGTH# * (L:#VAR_Y_NAME#) - +
|
||||
(>L:#VAR_Y_NAME#)
|
||||
}
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(L:#VAR_Y_NAME#) (M:DragPercent) #ANIM_LENGTH# * (L:#VAR_Y_NAME#) - +
|
||||
(>L:#VAR_Y_NAME#)
|
||||
}
|
||||
</IMDrag>
|
||||
</IMCodeInstances>
|
||||
<DragMode>Trajectory</DragMode>
|
||||
<DragAnimName>#ANIM_Y_NAME#</DragAnimName>
|
||||
<DragNodeId>#NODE_Y_NAME#</DragNodeId>
|
||||
<DragAnimSynced>True</DragAnimSynced>
|
||||
<DragUseAnimLag>True</DragUseAnimLag>
|
||||
<DragAxis>Y</DragAxis>
|
||||
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
|
||||
</CallbackCode>
|
||||
</MouseRect>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<Template Name="MD11_Blind">
|
||||
<Parameters Type="Default">
|
||||
<ANIM_LENGTH>42</ANIM_LENGTH>
|
||||
<ANIM_LAG>42</ANIM_LAG>
|
||||
</Parameters>
|
||||
<Component ID="#NODE_NAME#" Node="#NODE_NAME#">
|
||||
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>(O:POS)</Code>
|
||||
<Lag>#ANIM_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
<MouseRect>
|
||||
<IMCursorsInstances>
|
||||
<IMDefault>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDrag>
|
||||
</IMCursorsInstances>
|
||||
<IMMouseFlagsInstances>
|
||||
<IMDefault>Lock+Unlock+LeftDrag</IMDefault>
|
||||
<IMDrag>Lock+Unlock+LeftDrag</IMDrag>
|
||||
</IMMouseFlagsInstances>
|
||||
<Lock>True</Lock>
|
||||
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
|
||||
<HighlightNodeId>#NODE_NAME#</HighlightNodeId>
|
||||
<CallbackCode>
|
||||
<IMCodeInstances>
|
||||
<IMDefault>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(O:POS) (M:DragPercent) #ANIM_LENGTH# * (O:POS) - + (>O:POS)
|
||||
}
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(O:POS) (M:DragPercent) #ANIM_LENGTH# * (O:POS) - + (>O:POS)
|
||||
}
|
||||
</IMDrag>
|
||||
</IMCodeInstances>
|
||||
<DragMode>Trajectory</DragMode>
|
||||
<DragAnimName>#ANIM_NAME#</DragAnimName>
|
||||
<DragNodeId>#NODE_NAME#</DragNodeId>
|
||||
<DragAnimSynced>True</DragAnimSynced>
|
||||
<DragUseAnimLag>True</DragUseAnimLag>
|
||||
<DragAxis>Y</DragAxis>
|
||||
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
|
||||
</CallbackCode>
|
||||
</MouseRect>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<Template Name="MD11_Bin">
|
||||
<Parameters Type="Default">
|
||||
<ANIM_LENGTH>10</ANIM_LENGTH>
|
||||
<ANIM_LAG>10</ANIM_LAG>
|
||||
</Parameters>
|
||||
<Component ID="#NODE_NAME#" Node="#NODE_NAME#">
|
||||
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>(O:POS)</Code>
|
||||
<Lag>#ANIM_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
<MouseRect>
|
||||
<IMCursorsInstances>
|
||||
<IMDefault>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
<Cursor>Grab</Cursor>
|
||||
</IMDrag>
|
||||
</IMCursorsInstances>
|
||||
<IMMouseFlagsInstances>
|
||||
<IMDefault>Lock+Unlock+LeftDrag</IMDefault>
|
||||
<IMDrag>Lock+Unlock+LeftDrag</IMDrag>
|
||||
</IMMouseFlagsInstances>
|
||||
<Lock>True</Lock>
|
||||
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
|
||||
<HighlightNodeId>#NODE_NAME#</HighlightNodeId>
|
||||
<CallbackCode>
|
||||
<IMCodeInstances>
|
||||
<IMDefault>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(O:POS) (M:DragPercent) #ANIM_LENGTH# * (O:POS) - + (>O:POS)
|
||||
}
|
||||
</IMDefault>
|
||||
<IMDrag>
|
||||
(M:Event) 'LeftDrag' scmi 0 == if{
|
||||
(O:POS) (M:DragPercent) #ANIM_LENGTH# * (O:POS) - + (>O:POS)
|
||||
}
|
||||
</IMDrag>
|
||||
</IMCodeInstances>
|
||||
<DragMode>Trajectory</DragMode>
|
||||
<DragAnimName>#ANIM_NAME#</DragAnimName>
|
||||
<DragNodeId>#NODE_NAME#</DragNodeId>
|
||||
<DragAnimSynced>True</DragAnimSynced>
|
||||
<DragUseAnimLag>True</DragUseAnimLag>
|
||||
<DragAxis>Y</DragAxis>
|
||||
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
|
||||
</CallbackCode>
|
||||
</MouseRect>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<Template Name="MD11_TrayTable">
|
||||
<Parameters Type="Default">
|
||||
<ANIM_LENGTH>25</ANIM_LENGTH>
|
||||
<ANIM_LAG>25</ANIM_LAG>
|
||||
</Parameters>
|
||||
<Parameters Type="Override">
|
||||
<Condition Check="ANIM_NAME">
|
||||
<False>
|
||||
<ANIM_NAME>#NODE_NAME#</ANIM_NAME>
|
||||
</False>
|
||||
</Condition>
|
||||
<Condition Check="ID">
|
||||
<False>
|
||||
<ID>#NODE_NAME#</ID>
|
||||
</False>
|
||||
</Condition>
|
||||
</Parameters>
|
||||
<Component ID="#ID#" Node="#NODE_NAME#">
|
||||
<UseTemplate Name="ASOBO_GT_MouseRect">
|
||||
<MOUSEFLAGS_DEFAULT_IM>LeftSingle</MOUSEFLAGS_DEFAULT_IM>
|
||||
<MOUSEFLAGS_DRAG_IM>LeftSingle</MOUSEFLAGS_DRAG_IM>
|
||||
<CURSOR_DEFAULT_IM>Hand</CURSOR_DEFAULT_IM>
|
||||
<CURSOR_DRAG_IM>Hand</CURSOR_DRAG_IM>
|
||||
<CALLBACKCODE_DEFAULT_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == if{ (O:CLICK) ! (>O:CLICK) }
|
||||
</CALLBACKCODE_DEFAULT_IM>
|
||||
<CALLBACKCODE_DRAG_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == if{ (O:CLICK) ! (>O:CLICK) }
|
||||
</CALLBACKCODE_DRAG_IM>
|
||||
</UseTemplate>
|
||||
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>(O:CLICK) #ANIM_LENGTH# *</Code>
|
||||
<Lag>#ANIM_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<Template Name="MD11_Lav">
|
||||
<Component ID="#ID#">
|
||||
<Component ID="#NODE_LATCH_NAME#" Node="#NODE_LATCH_NAME#">
|
||||
<UseTemplate Name="ASOBO_GT_MouseRect">
|
||||
<MOUSEFLAGS_DEFAULT_IM>LeftSingle</MOUSEFLAGS_DEFAULT_IM>
|
||||
<MOUSEFLAGS_DRAG_IM>LeftSingle</MOUSEFLAGS_DRAG_IM>
|
||||
<CURSOR_DEFAULT_IM>Hand</CURSOR_DEFAULT_IM>
|
||||
<CURSOR_DRAG_IM>Hand</CURSOR_DRAG_IM>
|
||||
<CALLBACKCODE_DEFAULT_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == (L:#ID#_DOOR) 0 == && if{
|
||||
(L:#ID#_LATCH) ! (>L:#ID#_LATCH)
|
||||
}
|
||||
</CALLBACKCODE_DEFAULT_IM>
|
||||
<CALLBACKCODE_DRAG_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == (L:#ID#_DOOR) 0 == && if{
|
||||
(L:#ID#_LATCH) ! (>L:#ID#_LATCH)
|
||||
}
|
||||
</CALLBACKCODE_DRAG_IM>
|
||||
</UseTemplate>
|
||||
<Animation Name="#ANIM_LATCH_NAME#" Length="#ANIM_LATCH_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>(L:#ID#_LATCH) #ANIM_LATCH_LENGTH# *</Code>
|
||||
<Lag>#ANIM_LATCH_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
</Component>
|
||||
<Component ID="#NODE_DOOR_NAME#" Node="#NODE_DOOR_NAME#">
|
||||
<UseTemplate Name="ASOBO_GT_MouseRect">
|
||||
<MOUSEFLAGS_DEFAULT_IM>LeftSingle</MOUSEFLAGS_DEFAULT_IM>
|
||||
<MOUSEFLAGS_DRAG_IM>LeftSingle</MOUSEFLAGS_DRAG_IM>
|
||||
<CURSOR_DEFAULT_IM>Hand</CURSOR_DEFAULT_IM>
|
||||
<CURSOR_DRAG_IM>Hand</CURSOR_DRAG_IM>
|
||||
<CALLBACKCODE_DEFAULT_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == (L:#ID#_LATCH) 0 == && if{
|
||||
(L:#ID#_DOOR) ! (>L:#ID#_DOOR)
|
||||
}
|
||||
</CALLBACKCODE_DEFAULT_IM>
|
||||
<CALLBACKCODE_DRAG_IM>
|
||||
(M:Event) 'LeftSingle' scmi 0 == (L:#ID#_LATCH) 0 == && if{
|
||||
(L:#ID#_DOOR) ! (>L:#ID#_DOOR)
|
||||
}
|
||||
</CALLBACKCODE_DRAG_IM>
|
||||
</UseTemplate>
|
||||
<Animation Name="#ANIM_DOOR_NAME#" Length="#ANIM_DOOR_LENGTH#" Type="Sim"
|
||||
TypeParam="AutoPlay">
|
||||
<Parameter>
|
||||
<Code>(L:#ID#_DOOR) #ANIM_DOOR_LENGTH# *</Code>
|
||||
<Lag>#ANIM_DOOR_LAG#</Lag>
|
||||
</Parameter>
|
||||
</Animation>
|
||||
</Component>
|
||||
</Component>
|
||||
</Template>
|
||||
</ModelBehaviors>
|
||||
+21
-16
@@ -56,24 +56,24 @@
|
||||
</UseTemplate>
|
||||
<Component ID="MD11_#NODE_ID_STILL#" Node="#NODE_ID_STILL#">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:ENG N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
<VISIBILITY_CODE>(A:ENGINE N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<!-- End Templates -->
|
||||
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="ADG_Deploy">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
@@ -92,7 +92,6 @@
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<!-- NOTE: Added -->
|
||||
<Component ID="Engine_Fans_1">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_NAME>MD11_EXT_N1_1_STILL</ANIM_NAME>
|
||||
@@ -149,10 +148,16 @@
|
||||
|
||||
<Component ID="MD11_TRUCK_TILT">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:SIM ON GROUND, bool) (PLANE PITCH DEGREES, radians) * 0.174 </ANIM_CODE>
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:1, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_LEFT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>30</ANIM_LAG>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:2, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_RIGHT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
@@ -2355,7 +2360,7 @@
|
||||
<AnimLength>50</AnimLength>
|
||||
<Visibility>
|
||||
<Parameter>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if{1} els{0} </Code>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if {1} els {0} </Code>
|
||||
</Parameter>
|
||||
</Visibility>
|
||||
</PartInfo>
|
||||
|
||||
+23
-69
@@ -2,6 +2,7 @@
|
||||
<ModelInfo>
|
||||
<LODS>
|
||||
<LOD minSize="150" ModelFile="TFDi_MD11_F_INT_LOD0.gltf">
|
||||
<MergeModel>TFDi_MD11_F_CABIN_LOD0.gltf</MergeModel>
|
||||
<MergeModel>..\..\..\Misc\TFDi_Design_MD-11_Fixes\model.f\TFDi_Design_MD-11_Fixes.gltf</MergeModel>
|
||||
</LOD>
|
||||
</LODS>
|
||||
@@ -20,131 +21,93 @@
|
||||
|
||||
<Component ID="TFDi_MD11_INT_CARGO">
|
||||
<!-- MISC START -->
|
||||
<!-- MAIN CARGO DOOR START -->
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_EXT_DOOR_CARGO_MAIN</NODE_NAME>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<!-- MAIN CARGO DOOR END-->
|
||||
|
||||
<!-- CAB LIGHTS START -->
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Object4533</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CAB_LIGHTS_SRC, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- CAB LIGHTS END -->
|
||||
|
||||
<!-- CARGO CONTAINERS START-->
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Object114</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_1</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_1, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Object115</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_2</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_2, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Plane1094</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_3</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_3, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1172</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_4</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_4, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1177</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_5</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_5, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1186</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_6</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_6, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1187</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_7</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_7, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1178</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_8</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_8, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1179</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_9</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_9, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1188</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_10</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_10, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1189</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_11</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_11, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1180</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_12</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_12, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1181</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_13</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_13, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1190</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_14</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_14, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1185</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_15</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_15, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1174</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_16</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_16, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1182</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_17</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_17, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1191</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_18</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_18, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1192</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_19</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_19, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1183</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_20</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_20, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1184</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_21</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_21, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_Vistag">
|
||||
<NODE_NAME>Box1193</NODE_NAME>
|
||||
<NODE_NAME>MD11_CARGO_PALLET_22</NODE_NAME>
|
||||
<VIS_CODE>(L:MD11_CARGO_PALLET_22, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- CARGO CONTAINERS END -->
|
||||
@@ -193,13 +156,4 @@
|
||||
<!-- OVHD END -->
|
||||
</Component>
|
||||
</Behaviors>
|
||||
|
||||
<!-- NOTE: GENERAL OBSERVATIONS
|
||||
- ENG1 reverser lever is not parented to the ENG1 lever, but to the ENG1 lever
|
||||
animation helper
|
||||
- Reverser levers are not setup for drag, WASM fights back
|
||||
- Vistags were done via an animation turned PartInfo, that no longer works
|
||||
Going forward: Use a parent node (can be an empty) for all children to hide, hide
|
||||
parent node or use individual components for each
|
||||
-->
|
||||
</ModelInfo>
|
||||
+22
-16
@@ -56,23 +56,24 @@
|
||||
</UseTemplate>
|
||||
<Component ID="MD11_#NODE_ID_STILL#" Node="#NODE_ID_STILL#">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:ENG N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
<VISIBILITY_CODE>(A:ENGINE N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<!-- End Templates -->
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="ADG_Deploy">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
@@ -91,7 +92,6 @@
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<!-- NOTE: Added -->
|
||||
<Component ID="Engine_Fans_1">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_NAME>MD11_EXT_N1_1_STILL</ANIM_NAME>
|
||||
@@ -148,10 +148,16 @@
|
||||
|
||||
<Component ID="MD11_TRUCK_TILT">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:SIM ON GROUND, bool) (PLANE PITCH DEGREES, radians) * 0.174 </ANIM_CODE>
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:1, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_LEFT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>30</ANIM_LAG>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:2, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_RIGHT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
@@ -2354,7 +2360,7 @@
|
||||
<AnimLength>50</AnimLength>
|
||||
<Visibility>
|
||||
<Parameter>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if{1} els{0} </Code>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if {1} els {0} </Code>
|
||||
</Parameter>
|
||||
</Visibility>
|
||||
</PartInfo>
|
||||
|
||||
+394293
File diff suppressed because it is too large
Load Diff
+20
-15
@@ -56,25 +56,24 @@
|
||||
</UseTemplate>
|
||||
<Component ID="MD11_#NODE_ID_STILL#" Node="#NODE_ID_STILL#">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:ENG N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
<VISIBILITY_CODE>(A:ENGINE N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<!-- End Templates -->
|
||||
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="ADG_Deploy">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
@@ -149,10 +148,16 @@
|
||||
|
||||
<Component ID="MD11_TRUCK_TILT">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:SIM ON GROUND, bool) (PLANE PITCH DEGREES, radians) * 0.174 </ANIM_CODE>
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:1, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_LEFT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>30</ANIM_LAG>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:2, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_RIGHT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
@@ -2355,7 +2360,7 @@
|
||||
<AnimLength>50</AnimLength>
|
||||
<Visibility>
|
||||
<Parameter>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if{1} els{0} </Code>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if {1} els {0} </Code>
|
||||
</Parameter>
|
||||
</Visibility>
|
||||
</PartInfo>
|
||||
|
||||
@@ -4,12 +4,14 @@
|
||||
<LOD minSize="150" ModelFile="TFDi_MD11_PAX_INT_LOD0.gltf">
|
||||
<MergeModel>TFDi_MD11_PAX_CABIN_LOD0.gltf</MergeModel>
|
||||
<MergeModel>..\..\..\Misc\TFDi_Design_MD-11_Fixes\model.p\TFDi_Design_MD-11_Fixes.gltf</MergeModel>
|
||||
<MergeModel>..\..\..\Misc\TFDi_Design_MD-11_Fixes\model.p_walk\TFDi_Design_MD-11_WALK_P.gltf</MergeModel>
|
||||
</LOD>
|
||||
</LODS>
|
||||
|
||||
<Behaviors>
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_BASE.xml" />
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_PAX.xml" />
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_CABIN.xml" />
|
||||
<Include RelativeFile="..\..\..\Misc\TFDi_Design_MD-11_Fixes\TFDi_Design_MD-11_Fixes_BASE.xml" />
|
||||
|
||||
<Component ID="TFDi_MD11_INT_BASE">
|
||||
@@ -23,6 +25,10 @@
|
||||
<Component ID="TFDi_MD11_INT_PAX">
|
||||
<UseTemplate Name="MD11_PAX" />
|
||||
</Component>
|
||||
|
||||
<Component ID="TFDi_MD11_INT_CABIN">
|
||||
<UseTemplate Name="MD11_CABIN" />
|
||||
</Component>
|
||||
</Behaviors>
|
||||
|
||||
|
||||
|
||||
+28
-14
@@ -56,24 +56,24 @@
|
||||
</UseTemplate>
|
||||
<Component ID="MD11_#NODE_ID_STILL#" Node="#NODE_ID_STILL#">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:ENG N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
<VISIBILITY_CODE>(A:ENGINE N1 RPM:1, percent) 10 < if{ 1 } els{ 0 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
</Template>
|
||||
|
||||
<!-- End Templates -->
|
||||
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
<Component ID="Pilot_Visibility" Node="PILOT_0">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="Copilot_Visibility" Node="PILOT_1">
|
||||
<UseTemplate Name="ASOBO_GT_Visibility_Code">
|
||||
<VISIBILITY_CODE>(A:CAMERA STATE, enum) 2 == ; if{ 0 } els{ 1 } </VISIBILITY_CODE>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="ADG_Deploy">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
@@ -92,7 +92,6 @@
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<!-- NOTE: Added -->
|
||||
<Component ID="Engine_Fans_1">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_NAME>MD11_EXT_N1_1_STILL</ANIM_NAME>
|
||||
@@ -147,6 +146,21 @@
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="MD11_TRUCK_TILT">
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:1, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_LEFT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="ASOBO_GT_Anim_Code">
|
||||
<ANIM_CODE>(A:CONTACT POINT IS ON GROUND:2, number) (A:PLANE PITCH DEGREES, degrees) * -10 * </ANIM_CODE>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_NAME>MD11_EXT_MLG_RIGHT_TRUCK_TILT</ANIM_NAME>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
</Component>
|
||||
|
||||
<Component ID="FX_CONTRAIL_QUAD">
|
||||
<UseTemplate Name="ASOBO_CONTRAIL_QUAD_FX">
|
||||
<FX_NAME>FX_CONTRAIL_QUAD_LEFT</FX_NAME>
|
||||
@@ -2346,7 +2360,7 @@
|
||||
<AnimLength>50</AnimLength>
|
||||
<Visibility>
|
||||
<Parameter>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if{1} els{0} </Code>
|
||||
<Code>(L:MD11_EXT_ER_TAIL, bool) 0 == if {1} els {0} </Code>
|
||||
</Parameter>
|
||||
</Visibility>
|
||||
</PartInfo>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<Behaviors>
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_BASE.xml" />
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_PAX.xml" />
|
||||
<Include RelativeFile="..\..\TFDi_Design_MD-11_Shared\TFDi_MD11_INT_CABIN.xml" />
|
||||
<Include RelativeFile="..\..\..\Misc\TFDi_Design_MD-11_Fixes\TFDi_Design_MD-11_Fixes_BASE.xml" />
|
||||
|
||||
<Component ID="TFDi_MD11_INT_BASE">
|
||||
@@ -23,6 +24,10 @@
|
||||
<Component ID="TFDi_MD11_INT_PAX">
|
||||
<UseTemplate Name="MD11_PAX" />
|
||||
</Component>
|
||||
|
||||
<Component ID="TFDi_MD11_INT_CABIN">
|
||||
<UseTemplate Name="MD11_CABIN" />
|
||||
</Component>
|
||||
</Behaviors>
|
||||
|
||||
|
||||
|
||||
@@ -40,9 +40,6 @@
|
||||
<Component ID="TFDi_MD11_INT_MISC">
|
||||
<UseTemplate Name="MD11_MISC" />
|
||||
</Component>
|
||||
<Component ID="TFDi_MD11_INT_EXTRAS">
|
||||
<UseTemplate Name="MD11_EXTRAS" />
|
||||
</Component>
|
||||
|
||||
<Component ID="TFDi_MD11_INT_LIGHTING">
|
||||
<UseTemplate Name="TFDi_MD11_INT_LIGHTING" />
|
||||
|
||||
+8612
File diff suppressed because it is too large
Load Diff
+4
-3
@@ -2,6 +2,10 @@
|
||||
<ModelBehaviors>
|
||||
<Template Name="TFDi_MD11_INT_LIGHTING">
|
||||
<Component ID="MD11_IntegralLighting_OVHD">
|
||||
<UseTemplate Name="MD11_IntegralLighting_Template">
|
||||
<VAR_NAME>MD11_LTS_OVHD_INTEG</VAR_NAME>
|
||||
<NODE_ID>outflow_gauge</NODE_ID>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_IntegralLighting_Template">
|
||||
<VAR_NAME>MD11_LTS_OVHD_INTEG</VAR_NAME>
|
||||
<NODE_ID>MD11_OPT_AUTO_AICE</NODE_ID>
|
||||
@@ -2164,9 +2168,6 @@
|
||||
<UseTemplate Name="MD11_Annunciator">
|
||||
<NODE_ID>MD11_THR_R_FUEL_LT</NODE_ID>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Annunciator">
|
||||
<NODE_ID>MD11_THR_PARK_LT</NODE_ID>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Annunciator">
|
||||
<NODE_ID>MD11_LMCDU_DSPY_LT</NODE_ID>
|
||||
</UseTemplate>
|
||||
|
||||
@@ -9,15 +9,11 @@
|
||||
<ANIM_CODE>(L:MD11_MIP_GEAR_SW)</ANIM_CODE>
|
||||
<CODE>94976 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Button animation missing in model -->
|
||||
<!-- NOTE: Fixed in submodel -->
|
||||
<!--
|
||||
<UseTemplate Name="MD11_Button">
|
||||
<NODE_NAME>MD11_MIP_HANDLEREL_BT</NODE_NAME>
|
||||
<CODE_PRESS>94980 (>L:CEVENT)</CODE_PRESS>
|
||||
<CODE_RELEASE>94981 (>L:CEVENT)</CODE_RELEASE>
|
||||
</UseTemplate>
|
||||
-->
|
||||
<UseTemplate Name="MD11_Button_Guarded">
|
||||
<GUARD_NODE_NAME>MD11_MIP_CTR_GEAR_GRD</GUARD_NODE_NAME>
|
||||
<GUARD_CODE>94979 (>L:CEVENT)</GUARD_CODE>
|
||||
|
||||
+26
-59
@@ -372,13 +372,6 @@
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<!-- NOTE: Missing animation -->
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_EXT_GPU_DOOR</NODE_NAME>
|
||||
<ANIM_LENGTH>10</ANIM_LENGTH>
|
||||
<ANIM_LAG>100</ANIM_LAG>
|
||||
<ANIM_CODE>(L:MD11_EXT_GPU) 10 *</ANIM_CODE>
|
||||
</UseTemplate>
|
||||
<!-- DOORS END -->
|
||||
|
||||
<!-- ADG LEVER START -->
|
||||
@@ -449,6 +442,19 @@
|
||||
<ANIM_CODE>(L:MD11_LSIDE_WINDOW) 10 *</ANIM_CODE>
|
||||
<CODE>94237 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
|
||||
<UseTemplate Name="MD11_Shade">
|
||||
<NODE_X_NAME>visor_mount1</NODE_X_NAME>
|
||||
<NODE_Y_NAME>visor1_transparent</NODE_Y_NAME>
|
||||
<VAR_X_NAME>MD11_LSIDE_SHADE_X</VAR_X_NAME>
|
||||
<SECOND_VAR_X_NAME>MD11_RSIDE_SHADE_X</SECOND_VAR_X_NAME>
|
||||
<VAR_Y_NAME>MD11_LSIDE_SHADE_Y</VAR_Y_NAME>
|
||||
<ANIM_X_NAME>MD11_LSIDE_SHADE_X</ANIM_X_NAME>
|
||||
<ANIM_X_CODE>(L:MD11_LSIDE_SHADE_X)</ANIM_X_CODE>
|
||||
<ANIM_Y_NAME>MD11_LSIDE_SHADE_Y</ANIM_Y_NAME>
|
||||
<ANIM_Y_CODE>(L:MD11_LSIDE_SHADE_Y)</ANIM_Y_CODE>
|
||||
</UseTemplate>
|
||||
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_2Pos_Switch">
|
||||
<ID>MD11_LSIDE_WINDOW_SHADE</ID>
|
||||
@@ -459,32 +465,6 @@
|
||||
<ANIM_CODE>(L:MD11_LSIDE_WINDOW_SHADE) 10 *</ANIM_CODE>
|
||||
<CODE>94238 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_X_INC</NODE_NAME>
|
||||
<CODE>94239 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_X_DEC</NODE_NAME>
|
||||
<CODE>94240 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_Y_INC</NODE_NAME>
|
||||
<CODE>94241 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_Y_DEC</NODE_NAME>
|
||||
<CODE>94242 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_X</NODE_NAME>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_LSIDE_SHADE_Y</NODE_NAME>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<!-- LEFT SIDE WINDOW STOP -->
|
||||
|
||||
<!-- RIGHT SIDE WINDOW START -->
|
||||
@@ -496,6 +476,19 @@
|
||||
<ANIM_CODE>(L:MD11_RSIDE_WINDOW) 10 *</ANIM_CODE>
|
||||
<CODE>95517 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
|
||||
<UseTemplate Name="MD11_Shade">
|
||||
<NODE_X_NAME>visor_mount2</NODE_X_NAME>
|
||||
<NODE_Y_NAME>visor2_transparent</NODE_Y_NAME>
|
||||
<VAR_X_NAME>MD11_RSIDE_SHADE_X</VAR_X_NAME>
|
||||
<SECOND_VAR_X_NAME>MD11_LSIDE_SHADE_X</SECOND_VAR_X_NAME>
|
||||
<VAR_Y_NAME>MD11_RSIDE_SHADE_Y</VAR_Y_NAME>
|
||||
<ANIM_X_NAME>MD11_RSIDE_SHADE_X</ANIM_X_NAME>
|
||||
<ANIM_X_CODE>(L:MD11_RSIDE_SHADE_X)</ANIM_X_CODE>
|
||||
<ANIM_Y_NAME>MD11_RSIDE_SHADE_Y</ANIM_Y_NAME>
|
||||
<ANIM_Y_CODE>(L:MD11_RSIDE_SHADE_Y)</ANIM_Y_CODE>
|
||||
</UseTemplate>
|
||||
|
||||
<!-- NOTE: Node name extracted from blender -->
|
||||
<UseTemplate Name="MD11_2Pos_Switch">
|
||||
<ID>MD11_RSIDE_WINDOW_SHADE</ID>
|
||||
@@ -506,32 +499,6 @@
|
||||
<ANIM_CODE>(L:MD11_RSIDE_WINDOW_SHADE) 10 *</ANIM_CODE>
|
||||
<CODE>95518 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_X_INC</NODE_NAME>
|
||||
<CODE>95519 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_X_DEC</NODE_NAME>
|
||||
<CODE>95520 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_Y_INC</NODE_NAME>
|
||||
<CODE>95521 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Clickspot">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_Y_DEC</NODE_NAME>
|
||||
<CODE>95522 (>L:CEVENT)</CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_X</NODE_NAME>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<UseTemplate Name="MD11_Animation">
|
||||
<NODE_NAME>MD11_RSIDE_SHADE_Y</NODE_NAME>
|
||||
<ANIM_LENGTH>100</ANIM_LENGTH>
|
||||
<ANIM_LAG>1000</ANIM_LAG>
|
||||
</UseTemplate>
|
||||
<!-- RIGHT SIDE WINDOW STOP -->
|
||||
</Template>
|
||||
</ModelBehaviors>
|
||||
File diff suppressed because it is too large
Load Diff
-15
@@ -20,20 +20,5 @@
|
||||
<VIS_CODE>(L:MD11_OPT_ANALOG_STBY, bool)</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<!-- ANALOGUE STANDBY SLIP END -->
|
||||
|
||||
<!-- GEAR HANDLE RELEASE START -->
|
||||
<UseTemplate
|
||||
Name="MD11_Vistag">
|
||||
<NODE_NAME>MD11_MIP_HANDLEREL_BT</NODE_NAME>
|
||||
<VIS_CODE>0</VIS_CODE>
|
||||
</UseTemplate>
|
||||
<UseTemplate
|
||||
Name="MD11_Button">
|
||||
<NODE_NAME>KH_MD11_MIP_HANDLEREL_BT</NODE_NAME>
|
||||
<ANIM_CODE>(L:MD11_MIP_HANDLEREL_BT) 10 *</ANIM_CODE>
|
||||
<CODE_PRESS>94980 (>L:CEVENT)</CODE_PRESS>
|
||||
<CODE_RELEASE>94981 (>L:CEVENT)</CODE_RELEASE>
|
||||
</UseTemplate>
|
||||
<!-- GEAR HANDLE RELEASE END -->
|
||||
</Template>
|
||||
</ModelBehaviors>
|
||||
+1
-9
@@ -371,12 +371,4 @@ H<
|
||||
^[
|
||||
[X
|
||||
|
||||
M" | ||||