#include "pax.h" //ZFW Entry, fill pax first (pax+bag), rest is cargo void distribute(paxPayloadData_t* const targetPayload, const FuelData_t* const fuel, const double ZFWTarget, const double CGTarget, const bool isImperial) { // Find payload, num pax and extra cargo double payload = ZFWTarget - targetPayload->empty - targetPayload->pilot - targetPayload->firstOfficer - targetPayload->engineer - targetPayload->cabinCrewFront - targetPayload->cabinCrewRear - targetPayload->leftAux - targetPayload->rightAux; unsigned short numPax = std::max(0.0, std::min((double)MAX_PAX, floor(payload / (PAX_WEIGHT(isImperial) + BAG_WEIGHT(isImperial))))); unsigned int cargo = round(payload - numPax * PAX_WEIGHT(isImperial) - numPax * BAG_WEIGHT(isImperial)); distribute(targetPayload, fuel, numPax, cargo, CGTarget, isImperial); } //SimBrief Entry, SB pax count and total cargo void distribute(paxPayloadData_t* const targetPayload, const FuelData_t* const fuel, unsigned short numPax, unsigned int cargo, const double CGTarget, const bool isImperial) { unsigned short _numPax = 0; unsigned int count = MAX_PAX; // Initial distribution pax + bags while (numPax > 0 && count > 0) { if (numPax >= 4) { if (targetPayload->paxCount.business1 < MAX_BUSINESS_1) { targetPayload->paxCount.business1++; _numPax++; } if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) { targetPayload->paxCount.business2++; _numPax++; } if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) { targetPayload->paxCount.economy1++; _numPax++; } if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) { targetPayload->paxCount.economy2++; _numPax++; } } else if (numPax == 3) { if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) { targetPayload->paxCount.business2++; _numPax++; } if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) { targetPayload->paxCount.economy1++; _numPax++; } if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) { targetPayload->paxCount.economy2++; _numPax++; } } else if (numPax == 2) { if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) { targetPayload->paxCount.economy1++; _numPax++; } if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) { targetPayload->paxCount.economy2++; _numPax++; } } else if (numPax == 1) { if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) { targetPayload->paxCount.economy2++; _numPax++; } } numPax -= _numPax; targetPayload->paxCount.total += _numPax; if (_numPax % 2 == 0) { targetPayload->forwardCargo += (_numPax / 2) * BAG_WEIGHT(isImperial); targetPayload->rearCargo += (_numPax / 2) * BAG_WEIGHT(isImperial); } else { _numPax--; targetPayload->forwardCargo += (_numPax / 2 + 1) * BAG_WEIGHT(isImperial); targetPayload->rearCargo += (_numPax / 2) * BAG_WEIGHT(isImperial); } _numPax = 0; count--; } count = MAX_FRONT_CARGO(isImperial); // Initial distibution of remaining cargo while (cargo > 0 && count > 0) { if (targetPayload->forwardCargo < MAX_FRONT_CARGO(isImperial)) { targetPayload->forwardCargo++; cargo--; } if (targetPayload->rearCargo < MAX_REAR_CARGO(isImperial) && cargo > 0) { targetPayload->rearCargo++; cargo--; } count--; } // Refinement pax count = MAX_PAX; while (count > 0) { generatePayload(targetPayload, isImperial); calculateCGs(targetPayload, fuel, &targetPayload->ZFWCG, &targetPayload->TOCG, isImperial); // in front of target if (targetPayload->ZFWCG < CGTarget - CG_TOLERANCE) { if (targetPayload->paxCount.business1 > 0) { targetPayload->paxCount.business1--; } else if (targetPayload->paxCount.business2 > 0) { targetPayload->paxCount.business2--; } else if (targetPayload->paxCount.economy1 > 0) { targetPayload->paxCount.economy1--; } else { break; } if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) { targetPayload->paxCount.economy2++; } else if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) { targetPayload->paxCount.economy1++; } else if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) { targetPayload->paxCount.business2++; } else { targetPayload->paxCount.business1++; } } // behind target else if (targetPayload->ZFWCG > CGTarget + CG_TOLERANCE) { if (targetPayload->paxCount.economy2 > 0) { targetPayload->paxCount.economy2--; } else if (targetPayload->paxCount.economy1 > 0) { targetPayload->paxCount.economy1--; } else if (targetPayload->paxCount.business2 > 0) { targetPayload->paxCount.business2--; } else { break; } if (targetPayload->paxCount.business1 < MAX_BUSINESS_1) { targetPayload->paxCount.business1++; } else if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) { targetPayload->paxCount.business2++; } else if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) { targetPayload->paxCount.economy1++; } else { targetPayload->paxCount.economy2++; } } else { break; } count--; } // Refinement cargo count = MAX_FRONT_CARGO(isImperial) + MAX_REAR_CARGO(isImperial); while (count > 0) { generatePayload(targetPayload, isImperial); calculateCGs(targetPayload, fuel, &targetPayload->ZFWCG, &targetPayload->TOCG, isImperial); // in front of target if (targetPayload->ZFWCG < CGTarget - CG_TOLERANCE) { if (targetPayload->forwardCargo > 0 && targetPayload->rearCargo < MAX_REAR_CARGO(isImperial)) { if (targetPayload->forwardCargo > BAG_WEIGHT(isImperial) && targetPayload->rearCargo < MAX_FRONT_CARGO(isImperial) - BAG_WEIGHT(isImperial)) { targetPayload->forwardCargo -= BAG_WEIGHT(isImperial); targetPayload->rearCargo += BAG_WEIGHT(isImperial); } else { targetPayload->forwardCargo--; targetPayload->rearCargo++; } } else { break; } } // behind target else if (targetPayload->ZFWCG > CGTarget + CG_TOLERANCE) { if (targetPayload->rearCargo > 0 && targetPayload->forwardCargo < MAX_FRONT_CARGO(isImperial)) { if (targetPayload->rearCargo > BAG_WEIGHT(isImperial) && targetPayload->forwardCargo < MAX_REAR_CARGO(isImperial) - BAG_WEIGHT(isImperial)) { targetPayload->rearCargo -= BAG_WEIGHT(isImperial); targetPayload->forwardCargo += BAG_WEIGHT(isImperial); } else { targetPayload->rearCargo--; targetPayload->forwardCargo++; } } else { break; } } else { break; } count--; } } // Updates pax stations with their respective weights // Used internally and used for Station Entry (pax only, cargo is ste directly) void generatePayload(paxPayloadData_t* const targetPayload, const bool isImperial) { targetPayload->business1Left = targetPayload->business1Center = targetPayload->business1Right = (targetPayload->paxCount.business1 / 3.0) * PAX_WEIGHT(isImperial); targetPayload->business2Left = targetPayload->business2Center = targetPayload->business2Right = (targetPayload->paxCount.business2 / 3.0) * PAX_WEIGHT(isImperial); targetPayload->economy1Left = targetPayload->economy1Center = targetPayload->economy1Right = (targetPayload->paxCount.economy1 / 3.0) * PAX_WEIGHT(isImperial); targetPayload->economy2Left = targetPayload->economy2Center = targetPayload->economy2Right = (targetPayload->paxCount.economy2 / 3.0) * PAX_WEIGHT(isImperial); } // Normalise to Pounds // MANDATORY BEFORE SETTING WEIGHTS // ENSURE ONLY EVER CALLED ONCE PER SET CYCLE void normalisePayload(paxPayloadData_t* const targetPayload, const bool isImperial) { targetPayload->business1Left = TO_POUNDS(isImperial, targetPayload->business1Left); targetPayload->business1Center = TO_POUNDS(isImperial, targetPayload->business1Center); targetPayload->business1Right = TO_POUNDS(isImperial, targetPayload->business1Right); targetPayload->business2Left = TO_POUNDS(isImperial, targetPayload->business2Left); targetPayload->business2Center = TO_POUNDS(isImperial, targetPayload->business2Center); targetPayload->business2Right = TO_POUNDS(isImperial, targetPayload->business2Right); targetPayload->economy1Left = TO_POUNDS(isImperial, targetPayload->economy1Left); targetPayload->economy1Center = TO_POUNDS(isImperial, targetPayload->economy1Center); targetPayload->economy1Right = TO_POUNDS(isImperial, targetPayload->economy1Right); targetPayload->economy2Left = TO_POUNDS(isImperial, targetPayload->economy2Left); targetPayload->economy2Center = TO_POUNDS(isImperial, targetPayload->economy2Center); targetPayload->economy2Right = TO_POUNDS(isImperial, targetPayload->economy2Right); } void calculateCGs(const paxPayloadData_t* const targetPayload, const FuelData_t* fuel, double* const ZFWCG, double* const TOCG, const bool isImperial) { double totalMoment = targetPayload->empty * ARM_EMPTY + targetPayload->pilot * ARM_PILOT + targetPayload->firstOfficer * ARM_FIRST_OFFICER + targetPayload->engineer * ARM_ENGINEER + targetPayload->cabinCrewFront * ARM_PAX_CABIN_CREW_FRONT + targetPayload->business1Left * ARM_PAX_BUSINESS1_LEFT + targetPayload->business1Center * ARM_PAX_BUSINESS1_CENTER + targetPayload->business1Right * ARM_PAX_BUSINESS1_RIGHT + targetPayload->business2Left * ARM_PAX_BUSINESS2_LEFT + targetPayload->business2Center * ARM_PAX_BUSINESS2_CENTER + targetPayload->business2Right * ARM_PAX_BUSINESS2_RIGHT + targetPayload->economy1Left * ARM_PAX_ECONOMY1_LEFT + targetPayload->economy1Center * ARM_PAX_ECONOMY1_CENTER + targetPayload->economy1Right * ARM_PAX_ECONOMY1_RIGHT + targetPayload->economy2Left * ARM_PAX_ECONOMY2_LEFT + targetPayload->economy2Center * ARM_PAX_ECONOMY2_CENTER + targetPayload->economy2Right * ARM_PAX_ECONOMY2_RIGHT + targetPayload->cabinCrewRear * ARM_PAX_CABIN_CREW_REAR + targetPayload->forwardCargo * ARM_FORWARD_CARGO + targetPayload->rearCargo * ARM_REAR_CARGO + targetPayload->leftAux * ARM_LEFT_AUX + targetPayload->rightAux * ARM_RIGHT_AUX; double totalWeight = targetPayload->empty + targetPayload->pilot + targetPayload->firstOfficer + targetPayload->engineer + targetPayload->cabinCrewFront + targetPayload->business1Left + targetPayload->business1Center + targetPayload->business1Right + targetPayload->business2Left + targetPayload->business2Center + targetPayload->business2Right + targetPayload->economy1Left + targetPayload->economy1Center + targetPayload->economy1Right + targetPayload->economy2Left + targetPayload->economy2Center + targetPayload->economy2Right + targetPayload->cabinCrewRear + targetPayload->forwardCargo + targetPayload->rearCargo + targetPayload->leftAux + targetPayload->rightAux; *ZFWCG = TO_PERCENT_MAC(totalMoment / totalWeight); totalMoment += fuel->main1 * ARM_MAIN1 + fuel->main3 * ARM_MAIN3 + fuel->main2 * ARM_MAIN2 + fuel->upperAux * ARM_UPPER_AUX + fuel->lowerAux * ARM_LOWER_AUX + fuel->main1Tip * ARM_MAIN1_TIP + fuel->main3Tip * ARM_MAIN3_TIP + fuel->tail * ARM_TAIL + fuel->forwardAux1 * ARM_FORWARD_AUX1 + fuel->forwardAux2 * ARM_FORWARD_AUX2; totalWeight += fuel->total; *TOCG = TO_PERCENT_MAC(totalMoment / totalWeight); }