1.1.26+ FS24 adjustments

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Kilian committed 2026-03-28 21:02:15 +01:00
1 parent b772119e2c
commit 01e0a155ed
25 files changed
+6890 -441

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#include "freighter.h"
// ZFW Entry
void distribute(fPayloadData_t *const targetPayload, const FuelData_t *const fuel, const double ZFWTarget,
const UserData_t *const userData) {
// Find payload, num pax and extra cargo
double payload = ZFWTarget - targetPayload->empty - targetPayload->pilot - targetPayload->firstOfficer -
targetPayload->engineer - targetPayload->leftAux - targetPayload->rightAux;
unsigned int cargo = round(payload);
distribute(targetPayload, fuel, cargo, userData);
}
// SimBrief Entry
void distribute(fPayloadData_t *const targetPayload, const FuelData_t *const fuel, unsigned int cargo,
const UserData_t *const userData) {
// Clear
targetPayload->stations.upper1 = targetPayload->stations.upper2 = targetPayload->stations.upper3 =
targetPayload->stations.upper4 = targetPayload->stations.total = 0;
targetPayload->lowerForward = targetPayload->lowerRear = 0;
unsigned short _cargo = 0;
unsigned int count = MAX_UPPER_CARGO(userData->isImperial) * 4 + MAX_FRONT_CARGO(userData->isImperial) +
MAX_REAR_CARGO(userData->isImperial, userData->isER);
// Initial distribution
while (cargo > 0 && count > 0) {
if (cargo >= 6) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
_cargo++;
}
if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
_cargo++;
}
if (targetPayload->stations.upper4 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper4++;
_cargo++;
}
if (targetPayload->lowerForward < MAX_FRONT_CARGO(userData->isImperial)) {
targetPayload->lowerForward++;
_cargo++;
}
if (targetPayload->lowerRear < MAX_REAR_CARGO(userData->isImperial, userData->isER)) {
targetPayload->lowerRear++;
_cargo++;
}
} else if (cargo == 5) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
_cargo++;
}
if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
_cargo++;
}
if (targetPayload->stations.upper4 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper4++;
_cargo++;
}
if (targetPayload->lowerForward < MAX_FRONT_CARGO(userData->isImperial)) {
targetPayload->lowerForward++;
_cargo++;
}
} else if (cargo == 4) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
_cargo++;
}
if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
_cargo++;
}
if (targetPayload->stations.upper4 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper4++;
_cargo++;
}
} else if (cargo == 3) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
_cargo++;
}
if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
_cargo++;
}
} else if (cargo == 2) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
_cargo++;
}
} else if (cargo == 1) {
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
_cargo++;
}
}
cargo -= _cargo;
targetPayload->stations.total += _cargo;
_cargo = 0;
count--;
}
// Refinement
count = MAX_UPPER_CARGO(userData->isImperial) * 4 + MAX_FRONT_CARGO(userData->isImperial) +
MAX_REAR_CARGO(userData->isImperial, userData->isER);
while (count > 0) {
generatePayload(targetPayload);
calculateCGs(targetPayload, fuel, userData->isImperial);
// in front of target
if (targetPayload->ZFWCG < targetPayload->CGTarget - CG_TOLERANCE) {
if (targetPayload->stations.upper1 > 0) {
targetPayload->stations.upper1--;
} else if (targetPayload->stations.upper2 > 0) {
targetPayload->stations.upper2--;
} else if (targetPayload->stations.upper3 > 0) {
targetPayload->stations.upper3--;
} else {
break;
}
if (targetPayload->stations.upper4 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper4++;
} else if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
} else if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
} else {
targetPayload->stations.upper1++;
}
}
// behind target
else if (targetPayload->ZFWCG > targetPayload->CGTarget + CG_TOLERANCE) {
if (targetPayload->stations.upper4 > 0) {
targetPayload->stations.upper4--;
} else if (targetPayload->stations.upper3 > 0) {
targetPayload->stations.upper3--;
} else if (targetPayload->stations.upper2 > 0) {
targetPayload->stations.upper2--;
} else {
break;
}
if (targetPayload->stations.upper1 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper1++;
} else if (targetPayload->stations.upper2 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper2++;
} else if (targetPayload->stations.upper3 < MAX_UPPER_CARGO(userData->isImperial)) {
targetPayload->stations.upper3++;
} else {
targetPayload->stations.upper4++;
}
} else {
break;
}
count--;
}
// Refinement cargo
count = MAX_FRONT_CARGO(userData->isImperial) + MAX_REAR_CARGO(userData->isImperial, userData->isER);
while (count > 0) {
generatePayload(targetPayload);
calculateCGs(targetPayload, fuel, userData->isImperial);
// in front of target
if (targetPayload->ZFWCG < targetPayload->CGTarget - CG_TOLERANCE) {
if (targetPayload->lowerForward > 0 && targetPayload->lowerRear < MAX_REAR_CARGO(userData->isImperial, userData->isER)) {
targetPayload->lowerForward--;
targetPayload->lowerRear++;
} else {
break;
}
}
// behind target
else if (targetPayload->ZFWCG > targetPayload->CGTarget + CG_TOLERANCE) {
if (targetPayload->lowerRear > 0 && targetPayload->lowerForward < MAX_FRONT_CARGO(userData->isImperial)) {
targetPayload->lowerRear--;
targetPayload->lowerForward++;
} else {
break;
}
} else {
break;
}
count--;
}
}
// Updates pax stations with their respective weights
// Used internally and used for Station Entry (pax only, cargo is set directly)
void generatePayload(fPayloadData_t *const targetPayload) {
targetPayload->upper1Left = targetPayload->upper1Right = (targetPayload->stations.upper1 / 2.0);
targetPayload->upper2Left = targetPayload->upper2Right = (targetPayload->stations.upper2 / 2.0);
targetPayload->upper3Left = targetPayload->upper3Right = (targetPayload->stations.upper3 / 2.0);
targetPayload->upper4Left = targetPayload->upper4Right = (targetPayload->stations.upper4 / 2.0);
targetPayload->total = targetPayload->empty + targetPayload->pilot + targetPayload->firstOfficer + targetPayload->engineer +
targetPayload->upper1Left + targetPayload->upper1Right + targetPayload->upper2Left +
targetPayload->upper2Right + targetPayload->upper3Left + targetPayload->upper3Right +
targetPayload->upper4Left + targetPayload->upper4Right + targetPayload->lowerForward +
targetPayload->lowerRear + targetPayload->leftAux + targetPayload->rightAux;
}
// Normalise to Pounds
// MANDATORY BEFORE SETTING WEIGHTS
// USE ON COPY OF GLOBAL STATE ONLY
void normalisePayload(fPayloadData_t *const targetPayload, const bool isImperial) {
targetPayload->empty = TO_POUNDS(isImperial, targetPayload->empty);
targetPayload->pilot = TO_POUNDS(isImperial, targetPayload->pilot);
targetPayload->firstOfficer = TO_POUNDS(isImperial, targetPayload->firstOfficer);
targetPayload->engineer = TO_POUNDS(isImperial, targetPayload->engineer);
targetPayload->upper1Left = TO_POUNDS(isImperial, targetPayload->upper1Left);
targetPayload->upper1Right = TO_POUNDS(isImperial, targetPayload->upper1Right);
targetPayload->upper2Left = TO_POUNDS(isImperial, targetPayload->upper2Left);
targetPayload->upper2Right = TO_POUNDS(isImperial, targetPayload->upper2Right);
targetPayload->upper3Left = TO_POUNDS(isImperial, targetPayload->upper3Left);
targetPayload->upper3Right = TO_POUNDS(isImperial, targetPayload->upper3Right);
targetPayload->upper4Left = TO_POUNDS(isImperial, targetPayload->upper4Left);
targetPayload->upper4Right = TO_POUNDS(isImperial, targetPayload->upper4Right);
targetPayload->lowerForward = TO_POUNDS(isImperial, targetPayload->lowerForward);
targetPayload->lowerRear = TO_POUNDS(isImperial, targetPayload->lowerRear);
targetPayload->leftAux = TO_POUNDS(isImperial, targetPayload->leftAux);
targetPayload->rightAux = TO_POUNDS(isImperial, targetPayload->rightAux);
}
void calculateCGs(fPayloadData_t *const targetPayload, const FuelData_t *const fuel, const bool isImperial) {
fPayloadData_t localPayload = {};
memcpy(&localPayload, targetPayload, sizeof(localPayload));
normalisePayload(&localPayload, isImperial);
double totalMoment = localPayload.empty * ARM_EMPTY + localPayload.pilot * ARM_PILOT +
localPayload.firstOfficer * ARM_FIRST_OFFICER + localPayload.engineer * ARM_ENGINEER +
localPayload.upper1Left * ARM_F_UPPER1_LEFT + localPayload.upper1Right * ARM_F_UPPER1_RIGHT +
localPayload.upper2Left * ARM_F_UPPER2_LEFT + localPayload.upper2Right * ARM_F_UPPER2_RIGHT +
localPayload.upper3Left * ARM_F_UPPER3_LEFT + localPayload.upper3Right * ARM_F_UPPER3_RIGHT +
localPayload.upper4Left * ARM_F_UPPER4_LEFT + localPayload.upper4Right * ARM_F_UPPER4_RIGHT +
localPayload.lowerForward * ARM_FORWARD_CARGO + localPayload.lowerRear * ARM_REAR_CARGO +
localPayload.leftAux * ARM_LEFT_AUX + localPayload.rightAux * ARM_RIGHT_AUX;
double totalWeight = localPayload.empty + localPayload.pilot + localPayload.firstOfficer + localPayload.engineer +
localPayload.upper1Left + localPayload.upper1Right + localPayload.upper2Left + localPayload.upper2Right +
localPayload.upper3Left + localPayload.upper3Right + localPayload.upper4Left + localPayload.upper4Right +
localPayload.lowerForward + localPayload.lowerRear + localPayload.leftAux + localPayload.rightAux;
targetPayload->ZFWCG = TO_PERCENT_MAC(totalMoment / totalWeight);
totalMoment += fuel->main1 * ARM_MAIN1 + fuel->main3 * ARM_MAIN3 + fuel->main2 * ARM_MAIN2 + fuel->upperAux * ARM_UPPER_AUX +
fuel->lowerAux * ARM_LOWER_AUX + fuel->main1Tip * ARM_MAIN1_TIP + fuel->main3Tip * ARM_MAIN3_TIP +
fuel->tail * ARM_TAIL + fuel->forwardAux1 * ARM_FORWARD_AUX1 + fuel->forwardAux2 * ARM_FORWARD_AUX2;
totalWeight += fuel->total;
targetPayload->TOCG = TO_PERCENT_MAC(totalMoment / totalWeight);
}
void load(const fPayloadData_t *const targetPayload, const FuelData_t *const fuel, const HANDLE simConnect,
const bool isImperial) {
fPayloadData_t localPayload = {};
memcpy(&localPayload, targetPayload, sizeof(localPayload));
normalisePayload(&localPayload, isImperial);
calculateCGs(&localPayload, fuel, isImperial);
localPayload._ZFWCG = localPayload.ZFWCG / 100.0;
toLog(stdout, "Payload set with ZFWCG: %f.\n", &localPayload.ZFWCG);
SimConnect_SetDataOnSimObject(simConnect, DATA_DEFINITION_PAYLOAD_F, SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, 0, 0,
sizeof(fPayloadDataSet_t), &localPayload);
}
void unloadF(const HANDLE simConnect, const FuelData_t *const fuel, const double empty, const bool isER) {
fPayloadData_t localPayload = {};
localPayload.empty = empty;
localPayload.leftAux = localPayload.rightAux = isER ? AUX_WEIGHT(true) : 0;
localPayload.pilot = localPayload.firstOfficer = localPayload.engineer = PILOT_WEIGHT(true);
calculateCGs(&localPayload, fuel, true);
localPayload._ZFWCG = localPayload.ZFWCG / 100.0;
toLog(stdout, "Payload set with ZFWCG: %f.\n", &localPayload.ZFWCG);
SimConnect_SetDataOnSimObject(simConnect, DATA_DEFINITION_PAYLOAD_F, SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, 0, 0,
sizeof(fPayloadDataSet_t), &localPayload);
}
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#include "fuel.h"
void distribute(FuelData_t *const targetFuel, const double fuelTarget, const bool isImperial, const bool isER) {
double fuelLbs = TO_POUNDS(isImperial, fuelTarget);
// Equal mains
if (fuelLbs <= MAX_TANK_1_3_LBS * 3) {
double tanks = fuelLbs / 3;
// Only main
if (tanks <= MAX_TANK_1_3_TIP_LBS) {
targetFuel->main1 = tanks;
targetFuel->main3 = tanks;
targetFuel->main1Tip = 0;
targetFuel->main3Tip = 0;
}
// Tips
else if (tanks <= MAX_TANK_1_3_TIP_LBS * 2) {
double tips = tanks - MAX_TANK_1_3_TIP_LBS;
targetFuel->main1 = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3 = MAX_TANK_1_3_TIP_LBS;
targetFuel->main1Tip = tips;
targetFuel->main3Tip = tips;
}
// Max tip
else {
double mains = tanks - MAX_TANK_1_3_TIP_LBS;
targetFuel->main1 = mains;
targetFuel->main3 = mains;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
}
targetFuel->main2 = tanks;
targetFuel->upperAux = 0;
targetFuel->lowerAux = 0;
targetFuel->tail = 0;
targetFuel->forwardAux1 = 0;
targetFuel->forwardAux2 = 0;
}
// No Aux
else if (fuelLbs <= MAX_TANK_1_3_LBS * 2 + MAX_TANK_2_LBS) {
targetFuel->main1 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main3 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main2 = fuelLbs - MAX_TANK_1_3_LBS * 2;
targetFuel->upperAux = 0;
targetFuel->lowerAux = 0;
targetFuel->tail = 0;
targetFuel->forwardAux1 = 0;
targetFuel->forwardAux2 = 0;
}
// UPR AUX
else if (fuelLbs <= MAX_TANK_1_3_LBS * 2 + MAX_TANK_2_LBS + MAX_UPR_AUX_LBS) {
targetFuel->main1 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main3 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main2 = MAX_TANK_2_LBS;
targetFuel->upperAux = fuelLbs - MAX_TANK_1_3_LBS * 2 - MAX_TANK_2_LBS;
targetFuel->lowerAux = 0;
targetFuel->tail = 0;
targetFuel->forwardAux1 = 0;
targetFuel->forwardAux2 = 0;
}
// LWR AUX
else if (fuelLbs <= MAX_TANK_1_3_LBS * 2 + MAX_TANK_2_LBS + MAX_UPR_AUX_LBS + MAX_LWR_AUX_LBS) {
targetFuel->main1 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main3 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main2 = MAX_TANK_2_LBS;
targetFuel->upperAux = MAX_UPR_AUX_LBS;
targetFuel->lowerAux = fuelLbs - MAX_TANK_1_3_LBS * 2 - MAX_TANK_2_LBS - MAX_UPR_AUX_LBS;
targetFuel->tail = 0;
targetFuel->forwardAux1 = 0;
targetFuel->forwardAux2 = 0;
}
// Tail
else if (fuelLbs <= MAX_TANK_1_3_LBS * 2 + MAX_TANK_2_LBS + MAX_UPR_AUX_LBS + MAX_LWR_AUX_LBS + MAX_TAIL_LBS) {
targetFuel->main1 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main3 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main2 = MAX_TANK_2_LBS;
targetFuel->upperAux = MAX_UPR_AUX_LBS;
targetFuel->lowerAux = MAX_LWR_AUX_LBS;
targetFuel->tail = fuelLbs - MAX_TANK_1_3_LBS * 2 - MAX_TANK_2_LBS - MAX_UPR_AUX_LBS - MAX_LWR_AUX_LBS;
targetFuel->forwardAux1 = 0;
targetFuel->forwardAux2 = 0;
} else if (isER) {
targetFuel->main1 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main3 = MAX_TANK_1_3_MAIN_LBS;
targetFuel->main1Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main3Tip = MAX_TANK_1_3_TIP_LBS;
targetFuel->main2 = MAX_TANK_2_LBS;
targetFuel->upperAux = MAX_UPR_AUX_LBS;
targetFuel->lowerAux = MAX_LWR_AUX_LBS;
targetFuel->tail = MAX_TAIL_LBS;
fuelLbs = fuelLbs - MAX_TANK_1_3_LBS * 2 - MAX_TANK_2_LBS - MAX_UPR_AUX_LBS - MAX_LWR_AUX_LBS - MAX_TAIL_LBS;
targetFuel->forwardAux1 = min(fuelLbs / 2, MAX_FWD_AUX_LBS);
targetFuel->forwardAux2 = min(fuelLbs / 2, MAX_FWD_AUX_LBS);
}
targetFuel->total = targetFuel->main1 + targetFuel->main3 + targetFuel->main2 + targetFuel->upperAux + targetFuel->lowerAux +
targetFuel->main1Tip + targetFuel->main3Tip + targetFuel->tail + targetFuel->forwardAux1 +
targetFuel->forwardAux2;
}
void distribute(FuelData_t *const targetFuel, const double fuelTarget, const UserData_t *const userData) {
distribute(targetFuel, fuelTarget, userData->isImperial, userData->isER);
}
void fuel(const FuelData_t *const targetFuel, const HANDLE simConnect) {
FuelDataSet_t localFuel = {};
localFuel.main1 = min(MAX_TANK_1_3_GAL, (targetFuel->main1 + targetFuel->main1Tip) / LBS_PER_GAL);
localFuel.main2 = min(MAX_TANK_2_GAL, targetFuel->main2 / LBS_PER_GAL);
localFuel.main3 = min(MAX_TANK_1_3_GAL, (targetFuel->main3 + targetFuel->main3Tip) / LBS_PER_GAL);
localFuel.upperAux = min(MAX_UPR_AUX_GAL, targetFuel->upperAux / LBS_PER_GAL);
localFuel.lowerAux = min(MAX_LWR_AUX_GAL, targetFuel->lowerAux / LBS_PER_GAL);
localFuel.tail = min(MAX_TAIL_GAL, targetFuel->tail / LBS_PER_GAL);
localFuel.forwardAux1 = min(MAX_FWD_AUX_GAL, targetFuel->forwardAux1 / LBS_PER_GAL);
localFuel.forwardAux2 = min(MAX_FWD_AUX_GAL, targetFuel->forwardAux2 / LBS_PER_GAL);
SimConnect_SetDataOnSimObject(simConnect, DATA_DEFINITION_FUEL_SET, SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, 0, 0,
sizeof(FuelDataSet_t), &localFuel);
}
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#include "log.h"
void toLog(FILE *file, const char *format, double *optional) {
static FILE *logFile;
static bool logFileFailed = false;
if (logFile == NULL) {
logFile = fopen("\\work\\toLog.txt", "w");
if (logFile == NULL) {
logFileFailed = true;
toLog(stderr, "Error creating logfile.\n");
} else {
toLog(stdout, "Logfile created.\n");
}
}
if (!logFileFailed) {
time_t rawtime;
time(&rawtime);
char *_new = (char *)calloc(strlen(format) + 24 + 1, sizeof(char));
if (_new == NULL) {
fprintf(stderr, MODULE_NAME "Failed to allocate string for toLog.\n");
return;
}
strftime(_new, 24, "%FT%TZ | ", gmtime(&rawtime));
strncat(_new, format, strlen(format));
if (optional != nullptr) fprintf(logFile, _new, *optional);
else
fprintf(logFile, _new);
fflush(logFile);
free(_new);
}
char *_new = (char *)calloc(strlen(format) + strlen(MODULE_NAME) + 1, sizeof(char));
if (_new == NULL) {
fprintf(stderr, MODULE_NAME "Failed to allocate string for internal console.\n");
return;
}
strncpy(_new, MODULE_NAME, strlen(MODULE_NAME));
strncat(_new, format, strlen(format));
if (optional != nullptr) fprintf(file, _new, *optional);
else
fprintf(file, _new);
free(_new);
}
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#include "pax.h"
// ZFW Entry, fill pax first (pax+bag), rest is cargo
void distribute(paxPayloadData_t *const targetPayload, const FuelData_t *const fuel, const double ZFWTarget,
const UserData_t *const userData, const UserOptions_t *const userOptions) {
// Find payload, num pax and extra cargo
double payload = ZFWTarget - targetPayload->empty - targetPayload->pilot - targetPayload->firstOfficer -
targetPayload->engineer - targetPayload->cabinCrewFront - targetPayload->cabinCrewRear -
targetPayload->leftAux - targetPayload->rightAux;
unsigned short numPax = max(0.0, min((double)MAX_PAX, floor(payload / (PAX_WEIGHT(userData->isImperial, userOptions) +
BAG_WEIGHT(userData->isImperial, userOptions)))));
unsigned int cargo = round(payload - numPax * PAX_WEIGHT(userData->isImperial, userOptions) -
numPax * BAG_WEIGHT(userData->isImperial, userOptions));
distribute(targetPayload, fuel, numPax, cargo, userData, userOptions);
}
// SimBrief Entry, SB pax count and extra cargo
void distribute(paxPayloadData_t *const targetPayload, const FuelData_t *const fuel, unsigned short numPax, unsigned int cargo,
const UserData_t *const userData, const UserOptions_t *const userOptions) {
// Clear
targetPayload->paxCount.business1 = targetPayload->paxCount.business2 = targetPayload->paxCount.economy1 =
targetPayload->paxCount.economy2 = targetPayload->paxCount.total = 0;
targetPayload->forwardCargo = targetPayload->rearCargo = 0;
unsigned short _numPax = 0;
unsigned int count = MAX_PAX;
// Initial distribution pax + bags
while (numPax > 0 && count > 0) {
if (numPax >= 4) {
if (targetPayload->paxCount.business1 < MAX_BUSINESS_1) {
targetPayload->paxCount.business1++;
_numPax++;
}
if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) {
targetPayload->paxCount.business2++;
_numPax++;
}
if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) {
targetPayload->paxCount.economy1++;
_numPax++;
}
if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) {
targetPayload->paxCount.economy2++;
_numPax++;
}
} else if (numPax == 3) {
if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) {
targetPayload->paxCount.business2++;
_numPax++;
}
if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) {
targetPayload->paxCount.economy1++;
_numPax++;
}
if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) {
targetPayload->paxCount.economy2++;
_numPax++;
}
} else if (numPax == 2) {
if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) {
targetPayload->paxCount.economy1++;
_numPax++;
}
if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) {
targetPayload->paxCount.economy2++;
_numPax++;
}
} else if (numPax == 1) {
if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) {
targetPayload->paxCount.economy2++;
_numPax++;
}
}
numPax -= _numPax;
targetPayload->paxCount.total += _numPax;
if (_numPax % 2 == 0) {
targetPayload->forwardCargo += (_numPax / 2) * BAG_WEIGHT(userData->isImperial, userOptions);
targetPayload->rearCargo += (_numPax / 2) * BAG_WEIGHT(userData->isImperial, userOptions);
} else {
_numPax--;
targetPayload->forwardCargo += (_numPax / 2 + 1) * BAG_WEIGHT(userData->isImperial, userOptions);
targetPayload->rearCargo += (_numPax / 2) * BAG_WEIGHT(userData->isImperial, userOptions);
}
_numPax = 0;
count--;
}
count = MAX_FRONT_CARGO(userData->isImperial);
// Initial distribution of remaining cargo
while (cargo > 0 && count > 0) {
if (targetPayload->forwardCargo < MAX_FRONT_CARGO(userData->isImperial)) {
targetPayload->forwardCargo++;
cargo--;
}
if (targetPayload->rearCargo < MAX_REAR_CARGO(userData->isImperial, userData->isER) && cargo > 0) {
targetPayload->rearCargo++;
cargo--;
}
count--;
}
// Refinement pax
count = MAX_PAX;
unsigned char minBusiness1 = round(targetPayload->paxCount.business1 / 3);
unsigned char minBusiness2 = round(targetPayload->paxCount.business2 / 3);
unsigned char minEconomy1 = round(targetPayload->paxCount.economy1 / 3);
unsigned char minEconomy2 = round(targetPayload->paxCount.economy2 / 3);
while (count > 0) {
generatePayload(targetPayload, userData->isImperial, userOptions);
calculateCGs(targetPayload, fuel, userData->isImperial);
// in front of target
if (targetPayload->ZFWCG < targetPayload->CGTarget - CG_TOLERANCE) {
if (targetPayload->paxCount.business1 > minBusiness1) {
targetPayload->paxCount.business1--;
} else if (targetPayload->paxCount.business2 > minBusiness2) {
targetPayload->paxCount.business2--;
} else if (targetPayload->paxCount.economy1 > minEconomy1) {
targetPayload->paxCount.economy1--;
} else {
break;
}
if (targetPayload->paxCount.economy2 < MAX_ECONOMY_2) {
targetPayload->paxCount.economy2++;
} else if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) {
targetPayload->paxCount.economy1++;
} else if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) {
targetPayload->paxCount.business2++;
} else {
targetPayload->paxCount.business1++;
}
}
// behind target
else if (targetPayload->ZFWCG > targetPayload->CGTarget + CG_TOLERANCE) {
if (targetPayload->paxCount.economy2 > minEconomy2) {
targetPayload->paxCount.economy2--;
} else if (targetPayload->paxCount.economy1 > minEconomy1) {
targetPayload->paxCount.economy1--;
} else if (targetPayload->paxCount.business2 > minBusiness2) {
targetPayload->paxCount.business2--;
} else {
break;
}
if (targetPayload->paxCount.business1 < MAX_BUSINESS_1) {
targetPayload->paxCount.business1++;
} else if (targetPayload->paxCount.business2 < MAX_BUSINESS_2) {
targetPayload->paxCount.business2++;
} else if (targetPayload->paxCount.economy1 < MAX_ECONOMY_1) {
targetPayload->paxCount.economy1++;
} else {
targetPayload->paxCount.economy2++;
}
} else {
break;
}
count--;
}
// Refinement cargo
count = MAX_FRONT_CARGO(userData->isImperial) + MAX_REAR_CARGO(userData->isImperial, userData->isER);
while (count > 0) {
generatePayload(targetPayload, userData->isImperial, userOptions);
calculateCGs(targetPayload, fuel, userData->isImperial);
// in front of target
if (targetPayload->ZFWCG < targetPayload->CGTarget - CG_TOLERANCE) {
if (targetPayload->forwardCargo > 0 && targetPayload->rearCargo < MAX_REAR_CARGO(userData->isImperial, userData->isER)) {
if (targetPayload->forwardCargo > BAG_WEIGHT(userData->isImperial, userOptions) &&
targetPayload->rearCargo < MAX_FRONT_CARGO(userData->isImperial) - BAG_WEIGHT(userData->isImperial, userOptions)) {
targetPayload->forwardCargo -= BAG_WEIGHT(userData->isImperial, userOptions);
targetPayload->rearCargo += BAG_WEIGHT(userData->isImperial, userOptions);
} else {
targetPayload->forwardCargo--;
targetPayload->rearCargo++;
}
} else {
break;
}
}
// behind target
else if (targetPayload->ZFWCG > targetPayload->CGTarget + CG_TOLERANCE) {
if (targetPayload->rearCargo > 0 && targetPayload->forwardCargo < MAX_FRONT_CARGO(userData->isImperial)) {
if (targetPayload->rearCargo > BAG_WEIGHT(userData->isImperial, userOptions) &&
targetPayload->forwardCargo <
MAX_REAR_CARGO(userData->isImperial, userData->isER) - BAG_WEIGHT(userData->isImperial, userOptions)) {
targetPayload->rearCargo -= BAG_WEIGHT(userData->isImperial, userOptions);
targetPayload->forwardCargo += BAG_WEIGHT(userData->isImperial, userOptions);
} else {
targetPayload->rearCargo--;
targetPayload->forwardCargo++;
}
} else {
break;
}
} else {
break;
}
count--;
}
}
// Updates pax stations with their respective weights
// Used internally and used for Station Entry (pax only, cargo is set directly)
void generatePayload(paxPayloadData_t *const targetPayload, const bool isImperial, const UserOptions_t *const userOptions) {
targetPayload->business1Left = targetPayload->business1Center = targetPayload->business1Right =
(targetPayload->paxCount.business1 / 3.0) * PAX_WEIGHT(isImperial, userOptions);
targetPayload->business2Left = targetPayload->business2Center = targetPayload->business2Right =
(targetPayload->paxCount.business2 / 3.0) * PAX_WEIGHT(isImperial, userOptions);
targetPayload->economy1Left = targetPayload->economy1Center = targetPayload->economy1Right =
(targetPayload->paxCount.economy1 / 3.0) * PAX_WEIGHT(isImperial, userOptions);
targetPayload->economy2Left = targetPayload->economy2Center = targetPayload->economy2Right =
(targetPayload->paxCount.economy2 / 3.0) * PAX_WEIGHT(isImperial, userOptions);
targetPayload->total = targetPayload->empty + targetPayload->pilot + targetPayload->firstOfficer + targetPayload->engineer +
targetPayload->cabinCrewFront + targetPayload->business1Left + targetPayload->business1Center +
targetPayload->business1Right + targetPayload->business2Left + targetPayload->business2Center +
targetPayload->business2Right + targetPayload->economy1Left + targetPayload->economy1Center +
targetPayload->economy1Right + targetPayload->economy2Left + targetPayload->economy2Center +
targetPayload->economy2Right + targetPayload->cabinCrewRear + targetPayload->forwardCargo +
targetPayload->rearCargo + targetPayload->leftAux + targetPayload->rightAux;
}
// Normalise to Pounds
// MANDATORY BEFORE SETTING WEIGHTS
// USE ON COPY OF GLOBAL STATE ONLY
void normalisePayload(paxPayloadData_t *const targetPayload, const bool isImperial) {
targetPayload->empty = TO_POUNDS(isImperial, targetPayload->empty);
targetPayload->pilot = TO_POUNDS(isImperial, targetPayload->pilot);
targetPayload->firstOfficer = TO_POUNDS(isImperial, targetPayload->firstOfficer);
targetPayload->engineer = TO_POUNDS(isImperial, targetPayload->engineer);
targetPayload->cabinCrewFront = TO_POUNDS(isImperial, targetPayload->cabinCrewFront);
targetPayload->business1Left = TO_POUNDS(isImperial, targetPayload->business1Left);
targetPayload->business1Center = TO_POUNDS(isImperial, targetPayload->business1Center);
targetPayload->business1Right = TO_POUNDS(isImperial, targetPayload->business1Right);
targetPayload->business2Left = TO_POUNDS(isImperial, targetPayload->business2Left);
targetPayload->business2Center = TO_POUNDS(isImperial, targetPayload->business2Center);
targetPayload->business2Right = TO_POUNDS(isImperial, targetPayload->business2Right);
targetPayload->economy1Left = TO_POUNDS(isImperial, targetPayload->economy1Left);
targetPayload->economy1Center = TO_POUNDS(isImperial, targetPayload->economy1Center);
targetPayload->economy1Right = TO_POUNDS(isImperial, targetPayload->economy1Right);
targetPayload->economy2Left = TO_POUNDS(isImperial, targetPayload->economy2Left);
targetPayload->economy2Center = TO_POUNDS(isImperial, targetPayload->economy2Center);
targetPayload->economy2Right = TO_POUNDS(isImperial, targetPayload->economy2Right);
targetPayload->cabinCrewRear = TO_POUNDS(isImperial, targetPayload->cabinCrewRear);
targetPayload->forwardCargo = TO_POUNDS(isImperial, targetPayload->forwardCargo);
targetPayload->rearCargo = TO_POUNDS(isImperial, targetPayload->rearCargo);
targetPayload->leftAux = TO_POUNDS(isImperial, targetPayload->leftAux);
targetPayload->rightAux = TO_POUNDS(isImperial, targetPayload->rightAux);
}
void calculateCGs(paxPayloadData_t *const targetPayload, const FuelData_t *const fuel, const bool isImperial) {
paxPayloadData_t localPayload = {};
memcpy(&localPayload, targetPayload, sizeof(localPayload));
normalisePayload(&localPayload, isImperial);
double totalMoment =
localPayload.empty * ARM_EMPTY + localPayload.pilot * ARM_PILOT + localPayload.firstOfficer * ARM_FIRST_OFFICER +
localPayload.engineer * ARM_ENGINEER + localPayload.cabinCrewFront * ARM_PAX_CABIN_CREW_FRONT +
localPayload.business1Left * ARM_PAX_BUSINESS1_LEFT + localPayload.business1Center * ARM_PAX_BUSINESS1_CENTER +
localPayload.business1Right * ARM_PAX_BUSINESS1_RIGHT + localPayload.business2Left * ARM_PAX_BUSINESS2_LEFT +
localPayload.business2Center * ARM_PAX_BUSINESS2_CENTER + localPayload.business2Right * ARM_PAX_BUSINESS2_RIGHT +
localPayload.economy1Left * ARM_PAX_ECONOMY1_LEFT + localPayload.economy1Center * ARM_PAX_ECONOMY1_CENTER +
localPayload.economy1Right * ARM_PAX_ECONOMY1_RIGHT + localPayload.economy2Left * ARM_PAX_ECONOMY2_LEFT +
localPayload.economy2Center * ARM_PAX_ECONOMY2_CENTER + localPayload.economy2Right * ARM_PAX_ECONOMY2_RIGHT +
localPayload.cabinCrewRear * ARM_PAX_CABIN_CREW_REAR + localPayload.forwardCargo * ARM_FORWARD_CARGO +
localPayload.rearCargo * ARM_REAR_CARGO + localPayload.leftAux * ARM_LEFT_AUX + localPayload.rightAux * ARM_RIGHT_AUX;
double totalWeight = localPayload.empty + localPayload.pilot + localPayload.firstOfficer + localPayload.engineer +
localPayload.cabinCrewFront + localPayload.business1Left + localPayload.business1Center +
localPayload.business1Right + localPayload.business2Left + localPayload.business2Center +
localPayload.business2Right + localPayload.economy1Left + localPayload.economy1Center +
localPayload.economy1Right + localPayload.economy2Left + localPayload.economy2Center +
localPayload.economy2Right + localPayload.cabinCrewRear + localPayload.forwardCargo +
localPayload.rearCargo + localPayload.leftAux + localPayload.rightAux;
targetPayload->ZFWCG = TO_PERCENT_MAC(totalMoment / totalWeight);
totalMoment += fuel->main1 * ARM_MAIN1 + fuel->main3 * ARM_MAIN3 + fuel->main2 * ARM_MAIN2 + fuel->upperAux * ARM_UPPER_AUX +
fuel->lowerAux * ARM_LOWER_AUX + fuel->main1Tip * ARM_MAIN1_TIP + fuel->main3Tip * ARM_MAIN3_TIP +
fuel->tail * ARM_TAIL + fuel->forwardAux1 * ARM_FORWARD_AUX1 + fuel->forwardAux2 * ARM_FORWARD_AUX2;
totalWeight += fuel->total;
targetPayload->TOCG = TO_PERCENT_MAC(totalMoment / totalWeight);
}
void load(const paxPayloadData_t *const targetPayload, const FuelData_t *const fuel, const HANDLE simConnect,
const bool isImperial) {
paxPayloadData_t localPayload = {};
memcpy(&localPayload, targetPayload, sizeof(localPayload));
normalisePayload(&localPayload, isImperial);
calculateCGs(&localPayload, fuel, isImperial);
localPayload._ZFWCG = localPayload.ZFWCG / 100.0;
toLog(stdout, "Payload set with ZFWCG: %f.\n", &localPayload.ZFWCG);
SimConnect_SetDataOnSimObject(simConnect, DATA_DEFINITION_PAYLOAD_PAX, SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, 0, 0,
sizeof(paxPayloadDataSet_t), &localPayload);
}
void unload(const HANDLE simConnect, const FuelData_t *const fuel, const double empty, const bool isER) {
paxPayloadData_t localPayload = {};
localPayload.empty = empty;
localPayload.cabinCrewFront = FRONT_CREW_WEIGHT(true);
localPayload.cabinCrewRear = REAR_CREW_WEIGHT(true);
localPayload.leftAux = localPayload.rightAux = isER ? AUX_WEIGHT(true) : 0;
localPayload.pilot = localPayload.firstOfficer = localPayload.engineer = PILOT_WEIGHT(true);
calculateCGs(&localPayload, fuel, true);
localPayload._ZFWCG = localPayload.ZFWCG / 100.0;
toLog(stdout, "Payload set with ZFWCG: %f.\n", &localPayload.ZFWCG);
SimConnect_SetDataOnSimObject(simConnect, DATA_DEFINITION_PAYLOAD_PAX, SIMCONNECT_OBJECT_ID_USER_AIRCRAFT, 0, 0,
sizeof(paxPayloadDataSet_t), &localPayload);
}
double PAX_WEIGHT(const bool isImperial, const UserOptions_t *const options) {
return (isImperial) ? (options->paxWeightLBS) : (options->paxWeightKG);
}
double BAG_WEIGHT(const bool isImperial, const UserOptions_t *const options) {
return (isImperial) ? (options->bagWeightLBS) : (options->bagWeightKG);
}