107 Fixes

This commit is contained in:
Kilian Hofmann 2025-11-23 00:00:39 +01:00
parent 0e413495cc
commit d040624d3a
5 changed files with 32 additions and 14 deletions

View File

@ -1380,26 +1380,29 @@
<LEFT_BUTTON_DOWN>69814</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>69815</RIGHT_BUTTON_DOWN>
</UseTemplate>
<!-- NOTE: 107FIX - Unflipped, got fixed in Art -->
<UseTemplate Name="Invernyx_MD11_3Pos_Knob_Hold">
<NODE_ID>MD11_PED_RUD_TRIM_SW</NODE_ID>
<ANIM_NAME>MD11_PED_RUD_TRIM_SW</ANIM_NAME>
<ANIM_LENGTH>50</ANIM_LENGTH>
<ANIM_LAG>500</ANIM_LAG>
<ANIM_SCALAR>25</ANIM_SCALAR>
<ANIM_CODE>50 (L:MD11_PED_RUD_TRIM_SW) 25 * -</ANIM_CODE>
<ANIM_CODE>(L:MD11_PED_RUD_TRIM_SW) 25 *</ANIM_CODE>
<LEFT_BUTTON_DOWN>69850</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>69851</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>69848</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>69849</RIGHT_BUTTON_UP>
<NUM_STATES>2</NUM_STATES>
</UseTemplate>
<!-- NOTE: 107FIX - Flipped (Got flipped in Art due to a slight miss on my part -->
<!-- I had wrongly seen it as flipped animation while it really only was the interaction :/-->
<UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_PED_XPNDR_ABV_BLW_SW</NODE_ID>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>5</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<NUM_STATES>2</NUM_STATES>
<ANIM_CODE>(L:MD11_PED_XPNDR_ABV_BLW_SW, enum) 5 *</ANIM_CODE>
<ANIM_CODE>10 (L:MD11_PED_XPNDR_ABV_BLW_SW, enum) 5 * -</ANIM_CODE>
<LEFT_BUTTON_DOWN>69875</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>69874</RIGHT_BUTTON_DOWN>
<ANIM_NAME>MD11_PED_XPNDR_ABV_BLW_SW</ANIM_NAME>
@ -2238,12 +2241,13 @@
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_PED_CKPTDOOR_AUTO_LT</NODE_ID>
</UseTemplate>
<!-- NOTE: 107FIX - Unflipped, got fixed in Art -->
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_PED_RUD_TRIM_IND</NODE_ID>
<ANIM_LENGTH>50</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>50</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>500</ANIM_LAG>
<ANIM_CODE>50 (L:MD11_PED_RUD_TRIM_IND) -</ANIM_CODE>
<ANIM_CODE>(L:MD11_PED_RUD_TRIM_IND)</ANIM_CODE>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">

View File

@ -29,14 +29,15 @@
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
</UseTemplate>
<!-- NOTE: 107FIX - Made same to regular baro knobs -->
<UseTemplate Name="Invernyx_MD11_Knob_Push">
<NODE_ID>MD11_MIP_ISFD_BARO_KB</NODE_ID>
<ANIM_CODE_KNOB>(L:MD11_MIP_ISFD_BARO_KB)</ANIM_CODE_KNOB>
<ANIM_NAME_PUSH>MD11_MIP_ISFD_STD_BT</ANIM_NAME_PUSH>
<ANIM_CODE_KNOB>(L:MD11_MIP_ISFD_BARO_KB) 71 72 / *</ANIM_CODE_KNOB>
<ANIM_NAME_PUSH>MD11_MIP_ISFD_BARO_BT</ANIM_NAME_PUSH>
<ANIM_CODE_PUSH>(L:MD11_MIP_ISFD_STD_BT, enum) 10 *</ANIM_CODE_PUSH>
<ANIM_LENGTH>72</ANIM_LENGTH>
<ANIM_SCALAR>72</ANIM_SCALAR>
<ANIM_LAG>720</ANIM_LAG>
<ANIM_SCALAR>1.014084</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01014084</THRESHOLD_MOUSE>
<NUM_STATES>3</NUM_STATES>
<LEFT_BUTTON_DOWN>94991</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>95002</LEFT_BUTTON_UP>
<WHEEL_UP>95003</WHEEL_UP>

View File

@ -741,5 +741,12 @@
<NODE_ID>Nose_light_TO_src</NODE_ID>
<VIS_CODE>(L:MD11_LTS_EXT_NOSE_TO, bool)</VIS_CODE>
</UseTemplate>
<!-- NOTE: 107FIX - Added -->
<UseTemplate Name="MD11_Animation">
<NODE_ID>outflow_valve_fwd_node</NODE_ID>
<ANIM_NAME>MD11_OVHD_PNEU_OUTFLO_VALVE_RNG</ANIM_NAME>
<ANIM_CODE>(L:MD11_OVHD_PNEU_OUTFLO_VALVE_RNG)</ANIM_CODE>
</UseTemplate>
</Template>
</ModelBehaviors>

View File

@ -106,7 +106,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_1_blurred" Node="N1_1_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_1_blurred" Node="N1_1_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:1, percent) 5.0 &gt; if{ 1 } els{ 0 }
@ -124,7 +125,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_2_blurred" Node="N1_2_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_2_blurred" Node="N1_2_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:2, percent) 5.0 &gt; if{ 1 } els{ 0 }
@ -142,7 +144,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_3_blurred" Node="N1_3_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_3_blurred" Node="N1_3_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:3, percent) 5.0 &gt; if{ 1 } els{ 0 }

View File

@ -106,7 +106,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_1_blurred" Node="N1_1_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_1_blurred" Node="N1_1_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:1, percent) 5.0 &gt; if{ 1 } els{ 0 }
@ -124,7 +125,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_2_blurred" Node="N1_2_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_2_blurred" Node="N1_2_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:2, percent) 5.0 &gt; if{ 1 } els{ 0 }
@ -142,7 +144,8 @@
</UseTemplate>
</Component>
<Component ID="Engine_Fans_3_blurred" Node="N1_3_blurred_GE">
<!-- NOTE: 107FIX - Adjusted Node Name -->
<Component ID="Engine_Fans_3_blurred" Node="N1_3_blurred_PW">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>
(A:ENG N1 RPM:3, percent) 5.0 &gt; if{ 1 } els{ 0 }