Fix fire handle

This commit is contained in:
Kilian Hofmann 2025-11-15 03:30:10 +01:00
parent 1419308993
commit c73675af20

View File

@ -267,7 +267,13 @@
<ANTICLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_DOWN# (&gt;L:CEVENT) }</ANTICLOCKWISE_CODE> <ANTICLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_DOWN# (&gt;L:CEVENT) }</ANTICLOCKWISE_CODE>
<!-- Check if the Guard is open and we're in the first position before allowing the event to fire --> <!-- Check if the Guard is open and we're in the first position before allowing the event to fire -->
<PULL_CODE> <PULL_CODE>
(L:#GUARD_ID#) 1 == if{ (L:#ANIM_NAME_PUSHPULL#) 0 == if{
(L:#GUARD_ID#) 1 == if{
#PULL_DOWN# (&gt;L:CEVENT)
0 (&gt;L:#GUARD_ID#)
quit
}
} els{
(L:#ANIM_NAME_ROTATION#) 1 == if{ #PULL_DOWN# (&gt;L:CEVENT) } (L:#ANIM_NAME_ROTATION#) 1 == if{ #PULL_DOWN# (&gt;L:CEVENT) }
} }
</PULL_CODE> </PULL_CODE>