105 update

This commit is contained in:
Kilian Hofmann 2025-11-15 02:50:34 +01:00
parent 823423db4e
commit 1419308993
73 changed files with 5805 additions and 5630 deletions

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</Flags> </Flags>
<PackageOrderHint>CUSTOM_SIMOBJECTS_PATCH</PackageOrderHint>
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<AssetGroup Name="ContentInfo"> <AssetGroup Name="ContentInfo">
<Type Version="0">ContentInfo</Type> <Type>ContentInfo</Type>
<Flags> <Flags>
<FSXCompatibility>false</FSXCompatibility> <FSXCompatibility>false</FSXCompatibility>
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@ -21,7 +20,7 @@
<OutputDir>ContentInfo\xkhofmann-tfdidesign-md11-fixes\</OutputDir> <OutputDir>ContentInfo\xkhofmann-tfdidesign-md11-fixes\</OutputDir>
</AssetGroup> </AssetGroup>
<AssetGroup Name="md-11"> <AssetGroup Name="md-11">
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<Flags> <Flags>
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@ -29,20 +28,15 @@
<OutputDir>SimObjects\Airplanes\</OutputDir> <OutputDir>SimObjects\Airplanes\</OutputDir>
</AssetGroup> </AssetGroup>
<AssetGroup Name="md-11-fixes"> <AssetGroup Name="md-11-fixes">
<Type Version="1">SimObject</Type> <Type>SimObject</Type>
<Flags> <Flags>
<FSXCompatibility>false</FSXCompatibility> <FSXCompatibility>false</FSXCompatibility>
</Flags> </Flags>
<AssetDir>PackageSources\SimObjects\Misc\TFDi_Design_MD-11_Fixes\</AssetDir> <AssetDir>PackageSources\SimObjects\Misc\DUMMY\</AssetDir>
<OutputDir>SimObjects\Misc\TFDi_Design_MD-11_Fixes\</OutputDir> <OutputDir>SimObjects\Misc\DUMMY\</OutputDir>
<Config>
<Extras>
<File>TFDi_Design_MD-11_Fixes_BASE.xml</File>
</Extras>
</Config>
</AssetGroup> </AssetGroup>
<AssetGroup Name="md-11-templates"> <AssetGroup Name="md-11-templates">
<Type Version="0">Copy</Type> <Type>Copy</Type>
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<?xml version="1.0" encoding="utf-8"?>
<ModelBehaviors>
<Template Name="Invernyx_MD11_CabinF">
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_1R_ARMED_LVR</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102400</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_1L_ARMED_LVR</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102404</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_DOWN_TO_CAN_BT</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CRG_MAIN_DOWN_TO_CAN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102446</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102447</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_SingleEvent_Template">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_ARM_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CRG_MAIN_ARM_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102441</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_EXT_DOOR_PAXC_1L_OPEN_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAXC_1L_OPEN_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102448</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102449</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>102450</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>102451</RIGHT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_EXT_DOOR_PAXC_1R_OPEN_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAXC_1R_OPEN_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102452</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102453</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>102454</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>102455</RIGHT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_OPEN_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CRG_MAIN_OPEN_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102442</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102443</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>102444</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>102445</RIGHT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_PWR_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_LOCK_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_UNLOCK_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_CLSD_READY_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_OPEN_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAXC_1L_DISARM_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAXC_1R_DISARM_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_1</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_2</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_3</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_4</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_5</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_6</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_7</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_8</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_9</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_10</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_11</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_12</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_13</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_14</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_15</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_16</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_17</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_18</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_19</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_20</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_21</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CARGO_PALLET_22</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CABIN_POWER</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CABIN_OXY_MASKS</NODE_ID>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_CARGO_1R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_1R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_CARGO_2R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_2R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_CARGO_MAIN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_MAIN</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_CARGO_BULK</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_BULK</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_CABIN_OXY_MASKS_DOOR</NODE_ID>
<ANIM_NAME>MD11_CABIN_OXY_MASKS_DOOR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Guard_Template">
<NODE_ID>MD11_EXT_DOOR_CRG_MAIN_ARM_GRD</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CRG_MAIN_ARM_GRD</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102440</LEFT_BUTTON_DOWN>
</UseTemplate>
</Template>
</ModelBehaviors>

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@ -1,7 +1,10 @@
<ModelBehaviors> <ModelBehaviors>
<Include RelativeFile="..\Templates\Cabin.xml"/> <Include RelativeFile="..\Templates\Cabin.xml"/>
<Include RelativeFile="..\Templates\FlightDeck.xml"/>
<Include RelativeFile="PaxCabinFrame.xml"/>
<Include RelativeFile="CabinInteractions.xml"/> <Include RelativeFile="CabinInteractions.xml"/>
<Template Name="MD11_PaxCabin"> <Template Name="MD11_PaxCabin">
<UseTemplate Name="Invernyx_MD11_CabinPax"/>
<UseTemplate Name="MD11_Cabin_Interactions"/> <UseTemplate Name="MD11_Cabin_Interactions"/>
<Component ID="MD11_Cabin_Lights_Emis"> <Component ID="MD11_Cabin_Lights_Emis">
<UseTemplate Name="MD11_Cabin_Lighting"> <UseTemplate Name="MD11_Cabin_Lighting">
@ -5494,7 +5497,9 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
<Component ID="MD11_Cabin_Oxy_Masks"> <Component ID="MD11_Cabin_Oxy_Masks">
<!-- NOTE: 103FIX - Remove duplicate 000 --> <UseTemplate Name="MD11_Cabin_Oxygen_Masks_Viz">
<NODE_ID>MD11_cabin_oxymasks_000</NODE_ID>
</UseTemplate>
<UseTemplate Name="MD11_Cabin_Oxygen_Masks_Viz"> <UseTemplate Name="MD11_Cabin_Oxygen_Masks_Viz">
<NODE_ID>MD11_cabin_oxymasks_000</NODE_ID> <NODE_ID>MD11_cabin_oxymasks_000</NODE_ID>
</UseTemplate> </UseTemplate>

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@ -0,0 +1,372 @@
<?xml version="1.0" encoding="utf-8"?>
<ModelBehaviors>
<Template Name="Invernyx_MD11_CabinPax">
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder11813</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102400</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder12038</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102401</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder12058</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102402</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder11762_03</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4R_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102403</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder11904</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102404</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder12061</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102405</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder12064</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102406</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Cylinder12057_08</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4L_ARMED_LVR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>102407</LEFT_BUTTON_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>1R_UP</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102408</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102409</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>1R_DN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102410</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102411</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>2R_UP</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102412</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102413</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>2R_DN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102414</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102415</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7527</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102416</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102417</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7526</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102418</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102419</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7530</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4R_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102420</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102421</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7531</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4R_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102422</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102423</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>1L_UP</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102424</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102425</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>1L_DN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102426</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102427</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>2L_UP</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102428</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102429</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>2L_DN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102430</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102431</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7525</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102432</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102433</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7524</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102434</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102435</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7537</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4L_UP_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102436</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102437</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Object7536</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4L_DOWN_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<LEFT_BUTTON_DOWN>102438</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102439</LEFT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_EXT_DOOR_PAXC_1L_OPEN_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAXC_1L_OPEN_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102448</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102449</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>102450</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>102451</RIGHT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_EXT_DOOR_PAXC_1R_OPEN_SW</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAXC_1R_OPEN_SW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>102452</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>102453</LEFT_BUTTON_UP>
<RIGHT_BUTTON_DOWN>102454</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>102455</RIGHT_BUTTON_UP>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAXC_1L_DISARM_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAXC_1R_DISARM_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CAB_SEATBELT_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CAB_NOSMOKE_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CAB_LIGHTS_SRC</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_CABIN_POWER</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CABIN_OXY_MASKS</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_2R_ARMED_DRUM</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R_ARMED_DRUM</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_3R_ARMED_DRUM</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R_ARMED_DRUM</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_2L_ARMED_DRUM</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L_ARMED_DRUM</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_3L_ARMED_DRUM</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L_ARMED_DRUM</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_1R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_2R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_3R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_4R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_1L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_2L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_3L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_EXT_DOOR_PAX_4L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_CABIN_OXY_MASKS_DOOR</NODE_ID>
<ANIM_NAME>MD11_CABIN_OXY_MASKS_DOOR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
</Template>
</ModelBehaviors>

View File

@ -1344,7 +1344,7 @@
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_FLIGHTDECK_DOOR</NODE_ID> <NODE_ID>MD11_FLIGHTDECK_DOOR</NODE_ID>
<ANIM_CODE>(L:MD11_FLIGHTDECK_DOOR, enum) 50 *</ANIM_CODE> <ANIM_CODE>(L:MD11_FLIGHTDECK_DOOR, enum) 50 *</ANIM_CODE>
<ANIM_LAG>500</ANIM_LAG> <ANIM_LAG>300</ANIM_LAG>
<ANIM_LENGTH>50</ANIM_LENGTH> <ANIM_LENGTH>50</ANIM_LENGTH>
<ANIM_SCALAR>50</ANIM_SCALAR> <ANIM_SCALAR>50</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>70047</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>70047</LEFT_BUTTON_DOWN>
@ -1380,7 +1380,7 @@
<LEFT_BUTTON_DOWN>69814</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69814</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>69815</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>69815</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Switch to Invernyx_MD11_3Pos_Knob_Hold, flipped animation to match CONFIG --> <!-- NOTE: 105FIX - Flipped animation to match CONFIG -->
<UseTemplate Name="Invernyx_MD11_3Pos_Knob_Hold"> <UseTemplate Name="Invernyx_MD11_3Pos_Knob_Hold">
<NODE_ID>MD11_PED_RUD_TRIM_SW</NODE_ID> <NODE_ID>MD11_PED_RUD_TRIM_SW</NODE_ID>
<ANIM_NAME>MD11_PED_RUD_TRIM_SW</ANIM_NAME> <ANIM_NAME>MD11_PED_RUD_TRIM_SW</ANIM_NAME>
@ -1395,15 +1395,13 @@
<RIGHT_BUTTON_DOWN>69848</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>69848</RIGHT_BUTTON_DOWN>
<RIGHT_BUTTON_UP>69849</RIGHT_BUTTON_UP> <RIGHT_BUTTON_UP>69849</RIGHT_BUTTON_UP>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Flipped -->
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_PED_XPNDR_ABV_BLW_SW</NODE_ID> <NODE_ID>MD11_PED_XPNDR_ABV_BLW_SW</NODE_ID>
<ANIM_CODE>10 (L:MD11_PED_XPNDR_ABV_BLW_SW, enum) 5 * -</ANIM_CODE>
<ANIM_NAME>MD11_PED_XPNDR_ABV_BLW_SW</ANIM_NAME> <ANIM_NAME>MD11_PED_XPNDR_ABV_BLW_SW</ANIM_NAME>
<INVERT_CLICK>true</INVERT_CLICK>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR> <ANIM_SCALAR>5</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<NUM_STATES>2</NUM_STATES> <NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>69874</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69874</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>69875</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>69875</RIGHT_BUTTON_DOWN>
@ -1490,10 +1488,8 @@
<WHEEL_UP>69642</WHEEL_UP> <WHEEL_UP>69642</WHEEL_UP>
<WHEEL_DOWN>69643</WHEEL_DOWN> <WHEEL_DOWN>69643</WHEEL_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1502,10 +1498,8 @@
<WHEEL_DOWN>69713</WHEEL_DOWN> <WHEEL_DOWN>69713</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69714</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69714</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1514,10 +1508,8 @@
<WHEEL_DOWN>69716</WHEEL_DOWN> <WHEEL_DOWN>69716</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69717</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69717</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1526,10 +1518,8 @@
<WHEEL_DOWN>69719</WHEEL_DOWN> <WHEEL_DOWN>69719</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69720</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69720</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1538,10 +1528,8 @@
<WHEEL_DOWN>69722</WHEEL_DOWN> <WHEEL_DOWN>69722</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69723</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69723</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1550,10 +1538,8 @@
<WHEEL_DOWN>69725</WHEEL_DOWN> <WHEEL_DOWN>69725</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69726</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69726</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1562,10 +1548,8 @@
<WHEEL_DOWN>69728</WHEEL_DOWN> <WHEEL_DOWN>69728</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69729</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69729</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_INT_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1574,10 +1558,8 @@
<WHEEL_DOWN>69731</WHEEL_DOWN> <WHEEL_DOWN>69731</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69732</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69732</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1586,10 +1568,8 @@
<WHEEL_DOWN>69734</WHEEL_DOWN> <WHEEL_DOWN>69734</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69735</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69735</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_PA_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1598,10 +1578,8 @@
<WHEEL_DOWN>69737</WHEEL_DOWN> <WHEEL_DOWN>69737</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69738</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69738</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1610,10 +1588,8 @@
<WHEEL_DOWN>69740</WHEEL_DOWN> <WHEEL_DOWN>69740</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69741</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69741</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1622,10 +1598,8 @@
<WHEEL_DOWN>69743</WHEEL_DOWN> <WHEEL_DOWN>69743</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69744</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69744</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1634,10 +1608,8 @@
<WHEEL_DOWN>69746</WHEEL_DOWN> <WHEEL_DOWN>69746</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69747</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69747</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1646,10 +1618,8 @@
<WHEEL_DOWN>69749</WHEEL_DOWN> <WHEEL_DOWN>69749</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69750</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69750</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1658,10 +1628,8 @@
<WHEEL_DOWN>69752</WHEEL_DOWN> <WHEEL_DOWN>69752</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69753</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69753</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1670,10 +1638,8 @@
<WHEEL_DOWN>69755</WHEEL_DOWN> <WHEEL_DOWN>69755</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69756</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69756</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1682,10 +1648,8 @@
<WHEEL_DOWN>69758</WHEEL_DOWN> <WHEEL_DOWN>69758</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69759</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69759</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1694,10 +1658,8 @@
<WHEEL_DOWN>69761</WHEEL_DOWN> <WHEEL_DOWN>69761</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69762</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69762</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1706,10 +1668,8 @@
<WHEEL_DOWN>69764</WHEEL_DOWN> <WHEEL_DOWN>69764</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69765</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69765</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1718,10 +1678,8 @@
<WHEEL_DOWN>69767</WHEEL_DOWN> <WHEEL_DOWN>69767</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69768</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69768</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1730,10 +1688,8 @@
<WHEEL_DOWN>69770</WHEEL_DOWN> <WHEEL_DOWN>69770</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69771</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69771</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1742,10 +1698,8 @@
<WHEEL_DOWN>69773</WHEEL_DOWN> <WHEEL_DOWN>69773</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69774</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69774</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_SAT_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1754,10 +1708,8 @@
<WHEEL_DOWN>69776</WHEEL_DOWN> <WHEEL_DOWN>69776</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69777</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69777</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_INT_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1766,10 +1718,8 @@
<WHEEL_DOWN>69779</WHEEL_DOWN> <WHEEL_DOWN>69779</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69780</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69780</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_CAB_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1778,10 +1728,8 @@
<WHEEL_DOWN>69782</WHEEL_DOWN> <WHEEL_DOWN>69782</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69783</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69783</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_PA_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1790,10 +1738,8 @@
<WHEEL_DOWN>69785</WHEEL_DOWN> <WHEEL_DOWN>69785</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69786</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69786</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1802,10 +1748,8 @@
<WHEEL_DOWN>69788</WHEEL_DOWN> <WHEEL_DOWN>69788</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69789</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69789</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1814,10 +1758,8 @@
<WHEEL_DOWN>69791</WHEEL_DOWN> <WHEEL_DOWN>69791</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69792</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69792</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1826,10 +1768,8 @@
<WHEEL_DOWN>69794</WHEEL_DOWN> <WHEEL_DOWN>69794</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69795</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69795</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1838,10 +1778,8 @@
<WHEEL_DOWN>69797</WHEEL_DOWN> <WHEEL_DOWN>69797</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69798</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69798</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1850,10 +1788,8 @@
<WHEEL_DOWN>69800</WHEEL_DOWN> <WHEEL_DOWN>69800</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69801</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69801</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -1862,10 +1798,8 @@
<WHEEL_DOWN>69803</WHEEL_DOWN> <WHEEL_DOWN>69803</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>69804</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>69804</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_MKR_VOL_KB</NODE_ID> <NODE_ID>MD11_PED_FO_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_PED_FO_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -2306,7 +2240,7 @@
<UseTemplate Name="Invernyx_MD11_Annunciator"> <UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_PED_CKPTDOOR_AUTO_LT</NODE_ID> <NODE_ID>MD11_PED_CKPTDOOR_AUTO_LT</NODE_ID>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Flipped animation to match CONFIG --> <!-- NOTE: 105FIX - Flipped animation to match CONFIG -->
<UseTemplate Name="MD11_Animation"> <UseTemplate Name="MD11_Animation">
<NODE_ID>MD11_PED_RUD_TRIM_IND</NODE_ID> <NODE_ID>MD11_PED_RUD_TRIM_IND</NODE_ID>
<ANIM_NAME>MD11_PED_RUD_TRIM_IND</ANIM_NAME> <ANIM_NAME>MD11_PED_RUD_TRIM_IND</ANIM_NAME>

View File

@ -347,30 +347,30 @@
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>73775</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>73775</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX: Flipped -->
<UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle"> <UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle">
<ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG1FIRE_SW</ANIM_NAME_PUSHPULL> <ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG1FIRE_SW</ANIM_NAME_PUSHPULL>
<ANIM_NAME_ROTATION>MD11_AOVHD_ENG1FIRE_KB</ANIM_NAME_ROTATION> <ANIM_NAME_ROTATION>MD11_AOVHD_ENG1FIRE_KB</ANIM_NAME_ROTATION>
<GUARD_ID>MD11_AOVHD_ENG1FIRE_GRD</GUARD_ID>
<WHEEL_UP>73734</WHEEL_UP> <WHEEL_UP>73734</WHEEL_UP>
<WHEEL_DOWN>73735</WHEEL_DOWN> <WHEEL_DOWN>73735</WHEEL_DOWN>
<PULL_DOWN>73732</PULL_DOWN> <PULL_DOWN>73732</PULL_DOWN>
<PUSH_UP>73733</PUSH_UP> <PUSH_UP>73733</PUSH_UP>
<NODE_ID>MD11_AOVHD_ENG1FIRE_KB</NODE_ID> <NODE_ID>MD11_AOVHD_ENG1FIRE_KB</NODE_ID>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX: Flipped -->
<UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle"> <UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle">
<ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG2FIRE_SW</ANIM_NAME_PUSHPULL> <ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG2FIRE_SW</ANIM_NAME_PUSHPULL>
<ANIM_NAME_ROTATION>MD11_AOVHD_ENG2FIRE_KB</ANIM_NAME_ROTATION> <ANIM_NAME_ROTATION>MD11_AOVHD_ENG2FIRE_KB</ANIM_NAME_ROTATION>
<GUARD_ID>MD11_AOVHD_ENG2FIRE_GRD</GUARD_ID>
<WHEEL_UP>73738</WHEEL_UP> <WHEEL_UP>73738</WHEEL_UP>
<WHEEL_DOWN>73739</WHEEL_DOWN> <WHEEL_DOWN>73739</WHEEL_DOWN>
<PULL_DOWN>73736</PULL_DOWN> <PULL_DOWN>73736</PULL_DOWN>
<PUSH_UP>73737</PUSH_UP> <PUSH_UP>73737</PUSH_UP>
<NODE_ID>MD11_AOVHD_ENG2FIRE_KB</NODE_ID> <NODE_ID>MD11_AOVHD_ENG2FIRE_KB</NODE_ID>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX: Flipped -->
<UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle"> <UseTemplate Name="Invernyx_MD11_ENG_Fire_Handle">
<ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG3FIRE_SW</ANIM_NAME_PUSHPULL> <ANIM_NAME_PUSHPULL>MD11_AOVHD_ENG3FIRE_SW</ANIM_NAME_PUSHPULL>
<ANIM_NAME_ROTATION>MD11_AOVHD_ENG3FIRE_KB</ANIM_NAME_ROTATION> <ANIM_NAME_ROTATION>MD11_AOVHD_ENG3FIRE_KB</ANIM_NAME_ROTATION>
<GUARD_ID>MD11_AOVHD_ENG3FIRE_GRD</GUARD_ID>
<WHEEL_UP>73742</WHEEL_UP> <WHEEL_UP>73742</WHEEL_UP>
<WHEEL_DOWN>73743</WHEEL_DOWN> <WHEEL_DOWN>73743</WHEEL_DOWN>
<PULL_DOWN>73740</PULL_DOWN> <PULL_DOWN>73740</PULL_DOWN>

File diff suppressed because it is too large Load Diff

View File

@ -112,22 +112,19 @@
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_LSIDE_WINDOW</NODE_ID> <NODE_ID>MD11_LSIDE_WINDOW</NODE_ID>
<ANIM_LAG>20</ANIM_LAG>
<ANIM_NAME>MD11_LSIDE_WINDOW</ANIM_NAME> <ANIM_NAME>MD11_LSIDE_WINDOW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_CODE>(L:MD11_LSIDE_WINDOW) 80 *</ANIM_CODE>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR> <ANIM_LENGTH>80</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG> <ANIM_SCALAR>80</ANIM_SCALAR>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>94237</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>94237</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added, Node name from blender -->
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>l_window_shade_pull</NODE_ID> <NODE_ID>l_window_shade_pull</NODE_ID>
<ANIM_NAME>MD11_LSIDE_WINDOW_SHADE</ANIM_NAME> <ANIM_NAME>MD11_LSIDE_WINDOW_SHADE</ANIM_NAME>
<ANIM_LAG>10</ANIM_LAG>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_CODE>(L:MD11_LSIDE_WINDOW_SHADE) 10 *</ANIM_CODE>
<LEFT_BUTTON_DOWN>94238</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>94238</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_SingleEvent_Template"> <UseTemplate Name="Invernyx_MD11_Switch_SingleEvent_Template">
@ -141,7 +138,6 @@
<LEFT_BUTTON_DOWN>94210</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>94210</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>94211</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>94211</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Fix template name -->
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_LSIDE_FLOOR_SW</NODE_ID> <NODE_ID>MD11_LSIDE_FLOOR_SW</NODE_ID>
<ANIM_NAME>MD11_LSIDE_FLOOR_SW</ANIM_NAME> <ANIM_NAME>MD11_LSIDE_FLOOR_SW</ANIM_NAME>
@ -153,7 +149,6 @@
<LEFT_BUTTON_DOWN>94212</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>94212</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>94213</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>94213</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Switched to Invernyx_MD11_Knob_Template -->
<UseTemplate Name="Invernyx_MD11_Knob_Template"> <UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_LSIDE_INP_EIS_KB</NODE_ID> <NODE_ID>MD11_LSIDE_INP_EIS_KB</NODE_ID>
<ANIM_NAME>MD11_LSIDE_INP_EIS_KB</ANIM_NAME> <ANIM_NAME>MD11_LSIDE_INP_EIS_KB</ANIM_NAME>

View File

@ -81,15 +81,14 @@
<NUM_STATES>1</NUM_STATES> <NUM_STATES>1</NUM_STATES>
<LEFT_BUTTON_DOWN>94976</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>94976</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Add ANIM_LENGTH, ANIM_WRAP -->
<UseTemplate Name="Invernyx_MD11_Knob_Template"> <UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>knob_kohlsman</NODE_ID> <NODE_ID>knob_kohlsman</NODE_ID>
<ANIM_NAME>MD11_MIP_STBY_ALT_BARO_KB</ANIM_NAME> <ANIM_NAME>MD11_MIP_STBY_ALT_BARO_KB</ANIM_NAME>
<ANIM_CODE>(L:MD11_MIP_STBY_ALT_BARO_KB) 71 72 / *</ANIM_CODE> <ANIM_CODE>(L:MD11_MIP_STBY_ALT_BARO_KB) 71 72 / *</ANIM_CODE>
<ANIM_LAG>720</ANIM_LAG>
<ANIM_LENGTH>72</ANIM_LENGTH> <ANIM_LENGTH>72</ANIM_LENGTH>
<ANIM_SCALAR>0.98611111111</ANIM_SCALAR>
<ANIM_WRAP>TRUE</ANIM_WRAP> <ANIM_WRAP>TRUE</ANIM_WRAP>
<ANIM_LAG>720</ANIM_LAG>
<ANIM_SCALAR>1.014084</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01014084</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01014084</THRESHOLD_MOUSE>
<NUM_STATES>3</NUM_STATES> <NUM_STATES>3</NUM_STATES>
<WHEEL_DOWN>94984</WHEEL_DOWN> <WHEEL_DOWN>94984</WHEEL_DOWN>

View File

@ -1,708 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ModelBehaviors>
<Template Name="Invernyx_MD11_Exterior">
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_1R_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_2R_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_3R_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_4R_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_1L_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_2L_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_3L_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_4L_ARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_1R_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_2R_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_3R_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_4R_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_1L_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_2L_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_3L_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_DOOR_PAX_4L_DISARMED</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_GPU</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_ASU</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_CHOCKS</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_NOSE_WGT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_1</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_2</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_3</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_4</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_5</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_6</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_7</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_8</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_9</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_10</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_11</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_12</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_13</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_14</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_15</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_16</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_17</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_18</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_19</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_20</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_21</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CARGO_PALLET_22</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OPT_PIP_PYLON</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OPT_NO_PIP_PYLON</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_NAV</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_BCN</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_HI_INT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_LOGO</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_TURNOFF_L</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_TURNOFF_R</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_NOSE_TAXI</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_NOSE_TO</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_LDG_L</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_LDG_R</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_LTS_EXT_HI_INT_BACK</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OPT_GUARDIAN</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_NOSE_1_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_NOSE_2_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_1_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_2_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_3_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_4_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_CTR_1_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_CTR_2_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_1_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_2_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_3_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_4_STD</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_NOSE_1_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_NOSE_2_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_1_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_2_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_3_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_LEFT_4_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_CTR_1_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_CTR_2_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_1_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_2_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_3_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_TIRE_RIGHT_4_BURST</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CAB_SEATBELT_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CAB_NOSMOKE_LT</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CAB_LIGHTS_SRC</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_ER_TAIL</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_EXT_NON_ER_TAIL</NODE_ID>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_APU_EXHAUST_DOOR</NODE_ID>
<ANIM_NAME>MD11_EXT_APU_EXHAUST_DOOR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>0.2</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_APU_INLET_DOOR</NODE_ID>
<ANIM_NAME>MD11_EXT_APU_INLET_DOOR</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>0.2</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_ASU_DOORS</NODE_ID>
<ANIM_NAME>MD11_ASU_DOORS</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_GPU_DOORS</NODE_ID>
<ANIM_NAME>MD11_GPU_DOORS</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_INB_AIL</NODE_ID>
<ANIM_NAME>MD11_EXT_L_INB_AIL</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_OUTB_AIL</NODE_ID>
<ANIM_NAME>MD11_EXT_L_OUTB_AIL</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_INB_AIL</NODE_ID>
<ANIM_NAME>MD11_EXT_R_INB_AIL</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_OUTB_AIL</NODE_ID>
<ANIM_NAME>MD11_EXT_R_OUTB_AIL</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_OUTB_ELEV_R</NODE_ID>
<ANIM_NAME>MD11_EXT_OUTB_ELEV_R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_INBD_ELEV_R</NODE_ID>
<ANIM_NAME>MD11_EXT_INBD_ELEV_R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_INBD_ELEV_L</NODE_ID>
<ANIM_NAME>MD11_EXT_INBD_ELEV_L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_OUTB_ELEV_L</NODE_ID>
<ANIM_NAME>MD11_EXT_OUTB_ELEV_L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_UPPER_RUD</NODE_ID>
<ANIM_NAME>MD11_EXT_UPPER_RUD</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_LOWER_RUD</NODE_ID>
<ANIM_NAME>MD11_EXT_LOWER_RUD</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_SPOILER_1</NODE_ID>
<ANIM_NAME>MD11_EXT_R_SPOILER_1</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_SPOILER_2</NODE_ID>
<ANIM_NAME>MD11_EXT_R_SPOILER_2</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_SPOILER_3</NODE_ID>
<ANIM_NAME>MD11_EXT_R_SPOILER_3</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_SPOILER_4</NODE_ID>
<ANIM_NAME>MD11_EXT_R_SPOILER_4</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_SPOILER_5</NODE_ID>
<ANIM_NAME>MD11_EXT_R_SPOILER_5</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_SPOILER_1</NODE_ID>
<ANIM_NAME>MD11_EXT_L_SPOILER_1</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_SPOILER_2</NODE_ID>
<ANIM_NAME>MD11_EXT_L_SPOILER_2</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_SPOILER_3</NODE_ID>
<ANIM_NAME>MD11_EXT_L_SPOILER_3</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_SPOILER_4</NODE_ID>
<ANIM_NAME>MD11_EXT_L_SPOILER_4</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_SPOILER_5</NODE_ID>
<ANIM_NAME>MD11_EXT_L_SPOILER_5</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_INBD_SLAT</NODE_ID>
<ANIM_NAME>MD11_EXT_R_INBD_SLAT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_INBD_SLAT</NODE_ID>
<ANIM_NAME>MD11_EXT_L_INBD_SLAT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_OUTBD_SLAT</NODE_ID>
<ANIM_NAME>MD11_EXT_R_OUTBD_SLAT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_OUTBD_SLAT</NODE_ID>
<ANIM_NAME>MD11_EXT_L_OUTBD_SLAT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_OUTBD_FLAP</NODE_ID>
<ANIM_NAME>MD11_EXT_R_OUTBD_FLAP</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_OUTBD_FLAP</NODE_ID>
<ANIM_NAME>MD11_EXT_L_OUTBD_FLAP</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_INBD_FLAP</NODE_ID>
<ANIM_NAME>MD11_EXT_R_INBD_FLAP</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_INBD_FLAP</NODE_ID>
<ANIM_NAME>MD11_EXT_L_INBD_FLAP</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_STAB_TRIM</NODE_ID>
<ANIM_NAME>MD11_EXT_STAB_TRIM</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_NOSE_GEAR</NODE_ID>
<ANIM_NAME>MD11_EXT_NOSE_GEAR</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_LEFT_GEAR</NODE_ID>
<ANIM_NAME>MD11_EXT_LEFT_GEAR</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_CTR_GEAR</NODE_ID>
<ANIM_NAME>MD11_EXT_CTR_GEAR</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_RIGHT_GEAR</NODE_ID>
<ANIM_NAME>MD11_EXT_RIGHT_GEAR</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_REV</NODE_ID>
<ANIM_NAME>MD11_EXT_L_REV</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_C_REV</NODE_ID>
<ANIM_NAME>MD11_EXT_C_REV</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_REV</NODE_ID>
<ANIM_NAME>MD11_EXT_R_REV</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_L_LAND_LIGHT</NODE_ID>
<ANIM_NAME>MD11_EXT_L_LAND_LIGHT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_R_LAND_LIGHT</NODE_ID>
<ANIM_NAME>MD11_EXT_R_LAND_LIGHT</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_1R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_2R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_3R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_4R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_1L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_1L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_2L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_2L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_3L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_3L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_PAX_4L</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_PAX_4L</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_CARGO_1R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_1R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_CARGO_2R</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_2R</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_CARGO_MAIN</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_MAIN</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_DOOR_CARGO_BULK</NODE_ID>
<ANIM_NAME>MD11_EXT_DOOR_CARGO_BULK</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_ENG1_WOBBLE</NODE_ID>
<ANIM_NAME>MD11_EXT_ENG1_WOBBLE</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Range_Template">
<NODE_ID>MD11_EXT_ENG2_WOBBLE</NODE_ID>
<ANIM_NAME>MD11_EXT_ENG2_WOBBLE</ANIM_NAME>
<ANIM_LENGTH>100</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>100</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>1000</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR>
</UseTemplate>
</Template>
</ModelBehaviors>

View File

@ -112,22 +112,19 @@
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_RSIDE_WINDOW</NODE_ID> <NODE_ID>MD11_RSIDE_WINDOW</NODE_ID>
<ANIM_LAG>20</ANIM_LAG>
<ANIM_NAME>MD11_RSIDE_WINDOW</ANIM_NAME> <ANIM_NAME>MD11_RSIDE_WINDOW</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_CODE>(L:MD11_RSIDE_WINDOW) 80 *</ANIM_CODE>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR> <ANIM_LENGTH>80</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG> <ANIM_SCALAR>80</ANIM_SCALAR>
<ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>95517</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>95517</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added, Node name from blender -->
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>Mirror_l_window_shade_pull</NODE_ID> <NODE_ID>Mirror_l_window_shade_pull</NODE_ID>
<ANIM_NAME>MD11_RSIDE_WINDOW_SHADE</ANIM_NAME> <ANIM_NAME>MD11_RSIDE_WINDOW_SHADE</ANIM_NAME>
<ANIM_LAG>10</ANIM_LAG>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<ANIM_CODE>(L:MD11_RSIDE_WINDOW_SHADE) 10 *</ANIM_CODE>
<LEFT_BUTTON_DOWN>95518</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>95518</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
@ -152,17 +149,16 @@
<LEFT_BUTTON_DOWN>95492</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>95492</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>95493</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>95493</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Switched to Invernyx_MD11_Knob_Template, flipped -->
<UseTemplate Name="Invernyx_MD11_Knob_Template"> <UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_RSIDE_INP_EIS_KB</NODE_ID> <NODE_ID>MD11_RSIDE_INP_EIS_KB</NODE_ID>
<ANIM_NAME>MD11_RSIDE_INP_EIS_KB</ANIM_NAME> <INVERT_CLICK>True</INVERT_CLICK>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>5</ANIM_SCALAR>
<NUM_STATES>2</NUM_STATES>
<LEFT_BUTTON_DOWN>95513</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>95513</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>95512</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>95512</RIGHT_BUTTON_DOWN>
<ANIM_NAME>MD11_RSIDE_INP_EIS_KB</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_SCALAR>5</ANIM_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<NUM_STATES>2</NUM_STATES>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Knob_Template"> <UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_RSIDE_BRIEFCASE_KB</NODE_ID> <NODE_ID>MD11_RSIDE_BRIEFCASE_KB</NODE_ID>

View File

@ -11,10 +11,9 @@
<LEFT_BUTTON_DOWN>96004</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96004</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>96005</LEFT_BUTTON_UP> <LEFT_BUTTON_UP>96005</LEFT_BUTTON_UP>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Added, node name adjusted --> <!-- NOTE: 105FIX - Added code -->
<UseTemplate Name="Invernyx_MD11_3Pos_Switch_Hold"> <UseTemplate Name="Invernyx_MD11_3Pos_Switch_Hold">
<NODE_ID>MD11_LYOKE_TRIM_SW001</NODE_ID> <NODE_ID>MD11_LYOKE_TRIM_SW001</NODE_ID>
<VAR_NAME>MD11_RYOKE_TRIM_SW</VAR_NAME>
<ANIM_CODE>(L:MD11_RYOKE_TRIM_SW) 5 *</ANIM_CODE> <ANIM_CODE>(L:MD11_RYOKE_TRIM_SW) 5 *</ANIM_CODE>
<ANIM_NAME>MD11_LYOKE_TRIM_SW001</ANIM_NAME> <ANIM_NAME>MD11_LYOKE_TRIM_SW001</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>

View File

@ -3,6 +3,7 @@
<Include RelativeFile="..\Templates\FlightDeck.xml" /> <Include RelativeFile="..\Templates\FlightDeck.xml" />
<Include RelativeFile="AftFootPedestal.xml" /> <Include RelativeFile="AftFootPedestal.xml" />
<Include RelativeFile="AftOverhead.xml" /> <Include RelativeFile="AftOverhead.xml" />
<Include RelativeFile="Breakers.xml" />
<Include RelativeFile="CaptainAux_Light.xml" /> <Include RelativeFile="CaptainAux_Light.xml" />
<Include RelativeFile="CaptainInstrument.xml" /> <Include RelativeFile="CaptainInstrument.xml" />
<Include RelativeFile="CaptainYoke.xml" /> <Include RelativeFile="CaptainYoke.xml" />
@ -23,6 +24,9 @@
<Component ID="AftOverhead_Component"> <Component ID="AftOverhead_Component">
<UseTemplate Name="Invernyx_MD11_AftOverhead" /> <UseTemplate Name="Invernyx_MD11_AftOverhead" />
</Component> </Component>
<Component ID="Breakers_Component">
<UseTemplate Name="Invernyx_MD11_Breakers" />
</Component>
<Component ID="CaptainAux_Light_Component"> <Component ID="CaptainAux_Light_Component">
<UseTemplate Name="Invernyx_MD11_CaptainAux_Light" /> <UseTemplate Name="Invernyx_MD11_CaptainAux_Light" />
</Component> </Component>

View File

@ -606,15 +606,14 @@
<WHEEL_UP>86066</WHEEL_UP> <WHEEL_UP>86066</WHEEL_UP>
<WHEEL_DOWN>86067</WHEEL_DOWN> <WHEEL_DOWN>86067</WHEEL_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - ANIM_LENGTH added -->
<UseTemplate Name="Invernyx_MD11_Knob_Template"> <UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_CGS_HDG_BASE_KB</NODE_ID> <NODE_ID>MD11_CGS_HDG_BASE_KB</NODE_ID>
<ANIM_KEYFRAME_SCALAR>50</ANIM_KEYFRAME_SCALAR>
<ANIM_WRAP>TRUE</ANIM_WRAP>
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.07</THRESHOLD_MOUSE>
<ANIM_LENGTH>60</ANIM_LENGTH> <ANIM_LENGTH>60</ANIM_LENGTH>
<THRESHOLD_MOUSE>0.12</THRESHOLD_MOUSE> <ANIM_NAME>MD11_CGS_HDG_BASE_KB</ANIM_NAME>
<NUM_STATES>6</NUM_STATES> <ANIM_WRAP>TRUE</ANIM_WRAP>
<NUM_STATES>7</NUM_STATES>
<LEFT_BUTTON_DOWN>86072</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>86072</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>86073</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>86073</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>

View File

@ -1,5 +1,299 @@
<ModelBehaviors> <ModelBehaviors>
<Template Name="Invernyx_MD11_FlightDeck_Lights"> <Template Name="Invernyx_MD11_FlightDeck_Lights">
<Component ID="MD11_Audio_Knob_Lights">
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_INT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_PA_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_INT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_PA_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_PED_FO_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_INT_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_PA_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_IntegralLighting_Template">
<VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<NODE_ID>MD11_OBS_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
</UseTemplate>
</Component>
<Component ID="MD11_PA_Lights">
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_PA_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_PA_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_ALL_STA_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_ALL_STA_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_FWD_ATTND_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_FWD_ATTND_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_MID_ATTND_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_MID_ATTND_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_OVW_ATTND_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_OVW_ATTND_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_AFT_ATTND_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_AFT_ATTND_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_MAINT_INTP_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_MAINT_INTP_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_MECH_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_MECH_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_CREW_REST_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_CREW_REST_BT</NODE_ID>
</UseTemplate>
<UseTemplate Name = "MD11_PA_Lights_Template">
<VAR_NAME>MD11_OVHD_LTS_CREW_REST_LT</VAR_NAME>
<NODE_ID>MD11_OVHD_LTS_CREW_REST_BT_F</NODE_ID>
</UseTemplate>
</Component>
<Component ID="MD11_IntegralLighting_OVHD"> <Component ID="MD11_IntegralLighting_OVHD">
<UseTemplate Name="MD11_IntegralLighting_Template"> <UseTemplate Name="MD11_IntegralLighting_Template">
<VAR_NAME>MD11_OVHD_LTS_STBY_COMP_LT</VAR_NAME> <VAR_NAME>MD11_OVHD_LTS_STBY_COMP_LT</VAR_NAME>
@ -1771,7 +2065,134 @@
<NODE_ID>MD11_FO_AUDIO_PNL_CAB_CALL_LT</NODE_ID> <NODE_ID>MD11_FO_AUDIO_PNL_CAB_CALL_LT</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_CAB_CALL_LT</VIS_VAR> <VIS_VAR>MD11_PED_FO_AUDIO_PNL_CAB_CALL_LT</VIS_VAR>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Removed Audio vol due to move to knob --> <UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_PED_FO_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_PED_FO_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator"> <UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_CPT_AUDIO_PNL_IDENT_LT</NODE_ID> <NODE_ID>MD11_CPT_AUDIO_PNL_IDENT_LT</NODE_ID>
<VIS_VAR>MD11_PED_CPT_AUDIO_PNL_IDENT_LT</VIS_VAR> <VIS_VAR>MD11_PED_CPT_AUDIO_PNL_IDENT_LT</VIS_VAR>
@ -2772,7 +3193,70 @@
<UseTemplate Name="Invernyx_MD11_Annunciator"> <UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OBS_AUDIO_PNL_CAB_CALL_LT</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_CAB_CALL_LT</NODE_ID>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Removed Audio vol due to move to knob --> <UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Volume_Knob_Light">
<NODE_ID>MD11_OBS_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator"> <UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OBS_AUDIO_PNL_IDENT_LT</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_IDENT_LT</NODE_ID>
</UseTemplate> </UseTemplate>
@ -2781,4 +3265,5 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
</ModelBehaviors> </ModelBehaviors>

View File

@ -1,69 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ModelBehaviors>
<Include RelativeFile="AftFootPedestal.xml" />
<Include RelativeFile="AftOverhead.xml" />
<Include RelativeFile="CaptainAux_Light.xml" />
<Include RelativeFile="CaptainInstrument.xml" />
<Include RelativeFile="CaptainYoke.xml" />
<Include RelativeFile="CenterInstrument.xml" />
<Include RelativeFile="Exterior.xml" />
<Include RelativeFile="FOAux_Light.xml" />
<Include RelativeFile="FOInstrument.xml" />
<Include RelativeFile="FootPedestalLower.xml" />
<Include RelativeFile="FootPedestalUpper.xml" />
<Include RelativeFile="FOYoke.xml" />
<Include RelativeFile="Glareshield.xml" />
<Include RelativeFile="Overhead.xml" />
<Include RelativeFile="RObserverAudio.xml" />
<Include RelativeFile="RObserverLowerMaintenance.xml" />
<Template Name="Invernyx_MD11_FlightDeck">
<Component ID="AftFootPedestal_Component">
<UseTemplate Name="Invernyx_MD11_AftFootPedestal" />
</Component>
<Component ID="AftOverhead_Component">
<UseTemplate Name="Invernyx_MD11_AftOverhead" />
</Component>
<Component ID="CaptainAux_Light_Component">
<UseTemplate Name="Invernyx_MD11_CaptainAux_Light" />
</Component>
<Component ID="CaptainInstrument_Component">
<UseTemplate Name="Invernyx_MD11_CaptainInstrument" />
</Component>
<Component ID="CaptainYoke_Component">
<UseTemplate Name="Invernyx_MD11_CaptainYoke" />
</Component>
<Component ID="CenterInstrument_Component">
<UseTemplate Name="Invernyx_MD11_CenterInstrument" />
</Component>
<Component ID="Exterior_Component">
<UseTemplate Name="Invernyx_MD11_Exterior" />
</Component>
<Component ID="FOAux_Light_Component">
<UseTemplate Name="Invernyx_MD11_FOAux_Light" />
</Component>
<Component ID="FOInstrument_Component">
<UseTemplate Name="Invernyx_MD11_FOInstrument" />
</Component>
<Component ID="FootPedestalLower_Component">
<UseTemplate Name="Invernyx_MD11_FootPedestalLower" />
</Component>
<Component ID="FootPedestalUpper_Component">
<UseTemplate Name="Invernyx_MD11_FootPedestalUpper" />
</Component>
<Component ID="FOYoke_Component">
<UseTemplate Name="Invernyx_MD11_FOYoke" />
</Component>
<Component ID="Glareshield_Component">
<UseTemplate Name="Invernyx_MD11_Glareshield" />
</Component>
<Component ID="Overhead_Component">
<UseTemplate Name="Invernyx_MD11_Overhead" />
</Component>
<Component ID="RObserverAudio_Component">
<UseTemplate Name="Invernyx_MD11_RObserverAudio" />
</Component>
<Component ID="RObserverLowerMaintenance_Component">
<UseTemplate Name="Invernyx_MD11_RObserverLowerMaintenance" />
</Component>
</Template>
</ModelBehaviors>

View File

@ -260,7 +260,6 @@
<NODE_ID>MD11_LYOKE_TRIM_SW</NODE_ID> <NODE_ID>MD11_LYOKE_TRIM_SW</NODE_ID>
<VIS_CODE>(L:MD11_OPT_YOKE, bool) !</VIS_CODE> <VIS_CODE>(L:MD11_OPT_YOKE, bool) !</VIS_CODE>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Node name adjusted -->
<UseTemplate Name="Invernyx_MD11_Vistag"> <UseTemplate Name="Invernyx_MD11_Vistag">
<NODE_ID>MD11_LYOKE_TRIM_SW001</NODE_ID> <NODE_ID>MD11_LYOKE_TRIM_SW001</NODE_ID>
<VIS_CODE>(L:MD11_OPT_YOKE, bool) !</VIS_CODE> <VIS_CODE>(L:MD11_OPT_YOKE, bool) !</VIS_CODE>

View File

@ -986,14 +986,6 @@
<LEFT_BUTTON_DOWN>90380</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90380</LEFT_BUTTON_DOWN>
<LEFT_BUTTON_UP>90381</LEFT_BUTTON_UP> <LEFT_BUTTON_UP>90381</LEFT_BUTTON_UP>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_OVHD_FLTCTL_ELEVFEEL_BT</NODE_ID>
<ANIM_NAME>MD11_OVHD_FLTCTL_ELEVFEEL_BT</ANIM_NAME>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>10</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Button_Template"> <UseTemplate Name="Invernyx_MD11_Button_Template">
<NODE_ID>MD11_OVHD_FLTCTL_UYDA_BT</NODE_ID> <NODE_ID>MD11_OVHD_FLTCTL_UYDA_BT</NODE_ID>
<ANIM_NAME>MD11_OVHD_FLTCTL_UYDA_BT</ANIM_NAME> <ANIM_NAME>MD11_OVHD_FLTCTL_UYDA_BT</ANIM_NAME>
@ -1442,7 +1434,7 @@
<LEFT_BUTTON_DOWN>90261</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90261</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>90262</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>90262</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Adjust scalar --> <!-- NOTE: 105FIX - Adjusted scalar -->
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_OVHD_100_PAX_LOAD_SW</NODE_ID> <NODE_ID>MD11_OVHD_100_PAX_LOAD_SW</NODE_ID>
<ANIM_NAME>MD11_OVHD_100_PAX_LOAD_SW</ANIM_NAME> <ANIM_NAME>MD11_OVHD_100_PAX_LOAD_SW</ANIM_NAME>
@ -1451,11 +1443,10 @@
<ANIM_LAG>90</ANIM_LAG> <ANIM_LAG>90</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<NUM_STATES>1</NUM_STATES> <NUM_STATES>1</NUM_STATES>
<DRAG_THRESHOLD>0.01</DRAG_THRESHOLD>
<LEFT_BUTTON_DOWN>90335</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90335</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>90336</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>90336</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Adjust scalar --> <!-- NOTE: 105FIX - Adjusted scalar -->
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_OVHD_10_PAX_LOAD_SW</NODE_ID> <NODE_ID>MD11_OVHD_10_PAX_LOAD_SW</NODE_ID>
<ANIM_NAME>MD11_OVHD_10_PAX_LOAD_SW</ANIM_NAME> <ANIM_NAME>MD11_OVHD_10_PAX_LOAD_SW</ANIM_NAME>
@ -1464,11 +1455,10 @@
<ANIM_LAG>90</ANIM_LAG> <ANIM_LAG>90</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<NUM_STATES>1</NUM_STATES> <NUM_STATES>1</NUM_STATES>
<DRAG_THRESHOLD>0.01</DRAG_THRESHOLD>
<LEFT_BUTTON_DOWN>90337</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90337</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>90338</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>90338</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: 103FIX - Adjust scalar --> <!-- NOTE: 105FIX - Adjusted scalar -->
<UseTemplate Name="Invernyx_MD11_Switch_Template"> <UseTemplate Name="Invernyx_MD11_Switch_Template">
<NODE_ID>MD11_OVHD_1_PAX_LOAD_SW</NODE_ID> <NODE_ID>MD11_OVHD_1_PAX_LOAD_SW</NODE_ID>
<ANIM_NAME>MD11_OVHD_1_PAX_LOAD_SW</ANIM_NAME> <ANIM_NAME>MD11_OVHD_1_PAX_LOAD_SW</ANIM_NAME>
@ -1477,7 +1467,6 @@
<ANIM_LAG>90</ANIM_LAG> <ANIM_LAG>90</ANIM_LAG>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<NUM_STATES>1</NUM_STATES> <NUM_STATES>1</NUM_STATES>
<DRAG_THRESHOLD>0.01</DRAG_THRESHOLD>
<LEFT_BUTTON_DOWN>90339</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90339</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>90340</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>90340</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
@ -1742,20 +1731,6 @@
<LEFT_BUTTON_DOWN>90384</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90384</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>90385</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>90385</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_Knob_Template">
<NODE_ID>MD11_OVHD_FLTCTL_ELEVFEEL_KB</NODE_ID>
<ANIM_NAME>MD11_OVHD_FLTCTL_ELEVFEEL_KB</ANIM_NAME>
<ANIM_LENGTH>12</ANIM_LENGTH>
<ANIM_KEYFRAME_SCALAR>12</ANIM_KEYFRAME_SCALAR>
<ANIM_LAG>120</ANIM_LAG>
<ANIM_SCALAR>3</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.03</THRESHOLD_MOUSE>
<NUM_STATES>5</NUM_STATES>
<RIGHT_BUTTON_DOWN>90480</RIGHT_BUTTON_DOWN>
<LEFT_BUTTON_UP>90481</LEFT_BUTTON_UP>
<WHEEL_UP>90388</WHEEL_UP>
<WHEEL_DOWN>90389</WHEEL_DOWN>
</UseTemplate>
<UseTemplate Name="Invernyx_MD11_Annunciator"> <UseTemplate Name="Invernyx_MD11_Annunciator">
<NODE_ID>MD11_OVHD_IRS_1_LT</NODE_ID> <NODE_ID>MD11_OVHD_IRS_1_LT</NODE_ID>
</UseTemplate> </UseTemplate>
@ -2671,5 +2646,13 @@
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<LEFT_BUTTON_DOWN>90460</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>90460</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<UseTemplate Name="Invernyx_MD11_ELEV_FEEL_Knob">
<NODE_ID>MD11_OVHD_FLTCTL_ELEVFEEL_KB</NODE_ID>
<ANIM_NAME_PUSHPULL>MD11_OVHD_FLTCTL_ELEVFEEL_BT</ANIM_NAME_PUSHPULL>
<PUSHPULL_ID>90480</PUSHPULL_ID>
<RESET_ID>90481</RESET_ID>
<WHEEL_UP>90388</WHEEL_UP>
<WHEEL_DOWN>90389</WHEEL_DOWN>
</UseTemplate>
</Template> </Template>
</ModelBehaviors> </ModelBehaviors>

View File

@ -102,10 +102,8 @@
<LEFT_BUTTON_DOWN>96322</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96322</LEFT_BUTTON_DOWN>
<RIGHT_BUTTON_DOWN>96323</RIGHT_BUTTON_DOWN> <RIGHT_BUTTON_DOWN>96323</RIGHT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF1_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_VHF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -114,10 +112,8 @@
<WHEEL_DOWN>96273</WHEEL_DOWN> <WHEEL_DOWN>96273</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96274</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96274</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF2_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_VHF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -126,10 +122,8 @@
<WHEEL_DOWN>96276</WHEEL_DOWN> <WHEEL_DOWN>96276</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96277</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96277</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_VHF3_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_VHF3_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VHF3_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VHF3_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -138,10 +132,8 @@
<WHEEL_DOWN>96279</WHEEL_DOWN> <WHEEL_DOWN>96279</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96280</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96280</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_HF1_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_HF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_HF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_HF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -150,10 +142,8 @@
<WHEEL_DOWN>96282</WHEEL_DOWN> <WHEEL_DOWN>96282</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96283</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96283</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_HF2_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_HF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_HF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_HF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -162,10 +152,8 @@
<WHEEL_DOWN>96285</WHEEL_DOWN> <WHEEL_DOWN>96285</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96286</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96286</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_SAT_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_SAT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_SAT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_SAT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -174,10 +162,8 @@
<WHEEL_DOWN>96288</WHEEL_DOWN> <WHEEL_DOWN>96288</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96289</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96289</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_INT_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_INT_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_INT_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_INT_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -186,10 +172,8 @@
<WHEEL_DOWN>96291</WHEEL_DOWN> <WHEEL_DOWN>96291</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96292</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96292</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_CAB_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_CAB_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_CAB_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_CAB_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -198,10 +182,8 @@
<WHEEL_DOWN>96294</WHEEL_DOWN> <WHEEL_DOWN>96294</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96295</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96295</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_PA_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_PA_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_PA_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_PA_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -210,10 +192,8 @@
<WHEEL_DOWN>96297</WHEEL_DOWN> <WHEEL_DOWN>96297</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96298</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96298</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR1_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_VOR1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VOR1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VOR1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -222,10 +202,8 @@
<WHEEL_DOWN>96300</WHEEL_DOWN> <WHEEL_DOWN>96300</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96301</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96301</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_VOR2_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_VOR2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_VOR2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_VOR2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -234,10 +212,8 @@
<WHEEL_DOWN>96303</WHEEL_DOWN> <WHEEL_DOWN>96303</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96304</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96304</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS1_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_ILS1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ILS1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ILS1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -246,10 +222,8 @@
<WHEEL_DOWN>96306</WHEEL_DOWN> <WHEEL_DOWN>96306</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96307</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96307</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_ILS2_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_ILS2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ILS2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ILS2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -258,10 +232,8 @@
<WHEEL_DOWN>96309</WHEEL_DOWN> <WHEEL_DOWN>96309</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96310</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96310</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF1_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_ADF1_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ADF1_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ADF1_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -270,10 +242,8 @@
<WHEEL_DOWN>96312</WHEEL_DOWN> <WHEEL_DOWN>96312</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96313</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96313</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_ADF2_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_ADF2_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_ADF2_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_ADF2_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -282,10 +252,8 @@
<WHEEL_DOWN>96315</WHEEL_DOWN> <WHEEL_DOWN>96315</WHEEL_DOWN>
<LEFT_BUTTON_DOWN>96316</LEFT_BUTTON_DOWN> <LEFT_BUTTON_DOWN>96316</LEFT_BUTTON_DOWN>
</UseTemplate> </UseTemplate>
<!-- NOTE: EXP - Added Vis Var for light -->
<UseTemplate Name="Invernyx_MD11_Volume_Knob"> <UseTemplate Name="Invernyx_MD11_Volume_Knob">
<NODE_ID>MD11_OBS_AUDIO_PNL_MKR_VOL_KB</NODE_ID> <NODE_ID>MD11_OBS_AUDIO_PNL_MKR_VOL_KB</NODE_ID>
<VIS_VAR>MD11_OBS_AUDIO_PNL_MKR_VOL_LT</VIS_VAR>
<ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH> <ANIM_NAME_PUSH>MD11_OBS_AUDIO_PNL_MKR_VOL_BT</ANIM_NAME_PUSH>
<ANIM_SCALAR>1</ANIM_SCALAR> <ANIM_SCALAR>1</ANIM_SCALAR>
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>

View File

@ -315,7 +315,7 @@
</UseTemplate> </UseTemplate>
</Template> </Template>
<!-- NOTE: 103FIX - Removed duplicate MD11_GT_Interaction_WheelAndContinuousLeft_LeftSingle --> <!-- NOTE: Modified version: Flipped from X to Y axis -->
<Template Name="MD11_GT_Interaction_WheelAndContinuousLeft_LeftSingle"> <Template Name="MD11_GT_Interaction_WheelAndContinuousLeft_LeftSingle">
<Parameters Type="Default"> <Parameters Type="Default">
<CURSOR_LEFT>TurnLeft</CURSOR_LEFT> <CURSOR_LEFT>TurnLeft</CURSOR_LEFT>
@ -655,7 +655,6 @@
</CALLBACKCODE_DRAG_IM> </CALLBACKCODE_DRAG_IM>
</UseTemplate> </UseTemplate>
</Template> </Template>
<!-- NOTE: Modified version: Flipped from X to Y axis -->
<Template Name="MD11_GT_Interaction_WheelAndContinuousLeft_LeftSingle_Y"> <Template Name="MD11_GT_Interaction_WheelAndContinuousLeft_LeftSingle_Y">
<Parameters Type="Default"> <Parameters Type="Default">
<CURSOR_UP>UpArrow</CURSOR_UP> <CURSOR_UP>UpArrow</CURSOR_UP>

View File

@ -17,15 +17,13 @@
<THRESHOLD_MOUSE>0.075</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.075</THRESHOLD_MOUSE>
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<Animation Name="#LEVER_ANIM_NAME#" Length="#LEVER_ANIM_LENGTH#" Type="Sim" <Animation Name="#LEVER_ANIM_NAME#" Length="#LEVER_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#LEVER_ANIM_VAR#)</Code> <Code>(L:#LEVER_ANIM_VAR#)</Code>
<Lag>#LEVER_ANIM_LAG#</Lag> <Lag>#LEVER_ANIM_LAG#</Lag>
</Parameter> </Parameter>
</Animation> </Animation>
<Animation Name="#LATCH_ANIM_NAME#" Length="#LATCH_ANIM_LENGTH#" Type="Sim" <Animation Name="#LATCH_ANIM_NAME#" Length="#LATCH_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#LATCH_ANIM_VAR#) 2 *</Code> <Code>(L:#LATCH_ANIM_VAR#) 2 *</Code>
<Lag>#LATCH_ANIM_LAG#</Lag> <Lag>#LATCH_ANIM_LAG#</Lag>
@ -39,6 +37,25 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
<Template Name="MD11_PA_Lights_Template">
<DefaultTemplateParameters>
<NODE_ID/>
<VAR_NAME/>
<INTENSITY>0.7</INTENSITY>
</DefaultTemplateParameters>
<Component ID="MD11_PA_Lights_#NODE_ID#" Node="#NODE_ID#">
<UseTemplate Name="ASOBO_GT_Part_ID"/>
<Material>
<EmissiveFactor>
<Parameter>
<Code>(L:#VAR_NAME#, bool) #INTENSITY# * </Code>
</Parameter>
<OverrideBaseEmissive>True</OverrideBaseEmissive>
</EmissiveFactor>
</Material>
</Component>
</Template>
<Template Name="MD11_Shade"> <Template Name="MD11_Shade">
<Parameters Type="Default"> <Parameters Type="Default">
<ANIM_LENGTH>100</ANIM_LENGTH> <ANIM_LENGTH>100</ANIM_LENGTH>
@ -163,10 +180,8 @@
<MOUSEFLAGS_DRAG_IM>LeftSingle</MOUSEFLAGS_DRAG_IM> <MOUSEFLAGS_DRAG_IM>LeftSingle</MOUSEFLAGS_DRAG_IM>
<CURSOR_DEFAULT_IM>Hand</CURSOR_DEFAULT_IM> <CURSOR_DEFAULT_IM>Hand</CURSOR_DEFAULT_IM>
<CURSOR_DRAG_IM>Hand</CURSOR_DRAG_IM> <CURSOR_DRAG_IM>Hand</CURSOR_DRAG_IM>
<CALLBACKCODE_DEFAULT_IM>(M:Event) &apos;LeftSingle&apos; scmi 0 == if{ #LEFT_BUTTON_DOWN# <CALLBACKCODE_DEFAULT_IM>(M:Event) &apos;LeftSingle&apos; scmi 0 == if{ #LEFT_BUTTON_DOWN# (&gt;L:CEVENT) }</CALLBACKCODE_DEFAULT_IM>
(&gt;L:CEVENT) }</CALLBACKCODE_DEFAULT_IM> <CALLBACKCODE_DRAG_IM>(M:Event) &apos;LeftSingle&apos; scmi 0 == if{ #LEFT_BUTTON_DOWN# (&gt;L:CEVENT) }</CALLBACKCODE_DRAG_IM>
<CALLBACKCODE_DRAG_IM>(M:Event) &apos;LeftSingle&apos; scmi 0 == if{ #LEFT_BUTTON_DOWN#
(&gt;L:CEVENT) }</CALLBACKCODE_DRAG_IM>
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
@ -224,6 +239,7 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
<!-- NOTE: 105FIX - Added check for guard, adjusted guard auto close condition-->
<Template Name="Invernyx_MD11_ENG_Fire_Handle"> <Template Name="Invernyx_MD11_ENG_Fire_Handle">
<Parameters Type="Default"> <Parameters Type="Default">
<TURN_ANIM_LENGTH>10</TURN_ANIM_LENGTH> <TURN_ANIM_LENGTH>10</TURN_ANIM_LENGTH>
@ -234,15 +250,13 @@
<THRESHOLD_X_MOUSE>0.075</THRESHOLD_X_MOUSE> <THRESHOLD_X_MOUSE>0.075</THRESHOLD_X_MOUSE>
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<Animation Name="#ANIM_NAME_ROTATION#" Length="#TURN_ANIM_LENGTH#" Type="Sim" <Animation Name="#ANIM_NAME_ROTATION#" Length="#TURN_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#ANIM_NAME_ROTATION#) 5 *</Code> <Code>(L:#ANIM_NAME_ROTATION#) 5 *</Code>
<Lag>#TURN_ANIM_LAG#</Lag> <Lag>#TURN_ANIM_LAG#</Lag>
</Parameter> </Parameter>
</Animation> </Animation>
<Animation Name="#ANIM_NAME_PUSHPULL#" Length="#PULL_ANIM_LENGTH#" Type="Sim" <Animation Name="#ANIM_NAME_PUSHPULL#" Length="#PULL_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#ANIM_NAME_PUSHPULL#) 5 *</Code> <Code>(L:#ANIM_NAME_PUSHPULL#) 5 *</Code>
<Lag>#PULL_ANIM_LAG#</Lag> <Lag>#PULL_ANIM_LAG#</Lag>
@ -251,12 +265,174 @@
<UseTemplate Name="ASOBO_GT_Interaction_WheelAndContinuousLeft_PushPull"> <UseTemplate Name="ASOBO_GT_Interaction_WheelAndContinuousLeft_PushPull">
<CLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_UP# (&gt;L:CEVENT) }</CLOCKWISE_CODE> <CLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_UP# (&gt;L:CEVENT) }</CLOCKWISE_CODE>
<ANTICLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_DOWN# (&gt;L:CEVENT) }</ANTICLOCKWISE_CODE> <ANTICLOCKWISE_CODE>(L:#ANIM_NAME_PUSHPULL#) 2 == if{ #WHEEL_DOWN# (&gt;L:CEVENT) }</ANTICLOCKWISE_CODE>
<PULL_CODE>(L:#ANIM_NAME_ROTATION#) 1 == if{ #PULL_DOWN# (&gt;L:CEVENT) }</PULL_CODE> <!-- Check if the Guard is open and we're in the first position before allowing the event to fire -->
<PUSH_CODE>(L:#ANIM_NAME_ROTATION#) 1 == if{ #PUSH_UP# (&gt;L:CEVENT) }</PUSH_CODE> <PULL_CODE>
(L:#GUARD_ID#) 1 == if{
(L:#ANIM_NAME_ROTATION#) 1 == if{ #PULL_DOWN# (&gt;L:CEVENT) }
}
</PULL_CODE>
<PUSH_CODE>
(L:#ANIM_NAME_PUSHPULL#) 1 == if{
(L:#GUARD_ID#) 1 == if{
#PUSH_UP# (&gt;L:CEVENT)
0 (&gt;L:#GUARD_ID#)
quit
}
} els{
(L:#ANIM_NAME_ROTATION#) 1 == if{ #PUSH_UP# (&gt;L:CEVENT) } }</PUSH_CODE>
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
<!-- NOTE: 103FIX - Invert LEGACY --> <!-- NOTE: 105FIX: Changed default orientation -->
<Template Name="Invernyx_MD11_3Pos_Knob_Hold">
<Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG>
<RESET_DELAY>0.15</RESET_DELAY>
<DRAG_THRESHOLD>0.35</DRAG_THRESHOLD>
<SWITCH_DIRECTION>Horizontal</SWITCH_DIRECTION>
<INC_CODE>#RIGHT_BUTTON_DOWN# (&gt;L:CEVENT)</INC_CODE>
<DEC_CODE>#LEFT_BUTTON_DOWN# (&gt;L:CEVENT)</DEC_CODE>
<REL_CODE>#LEFT_BUTTON_UP# (&gt;L:CEVENT)</REL_CODE>
</Parameters>
<Parameters Type="Override">
<Switch Param="SWITCH_DIRECTION">
<Case Value="Vertical">
<AXIS>Y</AXIS>
</Case>
<Case Value="Horizontal">
<AXIS>X</AXIS>
</Case>
</Switch>
<Condition Check="ANIM_NAME">
<False>
<ANIM_NAME>#NODE_ID#</ANIM_NAME>
</False>
</Condition>
<Condition Check="VAR_NAME">
<False>
<VAR_NAME>#NODE_ID#</VAR_NAME>
</False>
</Condition>
</Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#">
<Condition Check="ANIM_CODE">
<True>
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
<Parameter>
<Code>#ANIM_CODE#</Code>
<Lag>#ANIM_LAG#</Lag>
</Parameter>
</Animation>
</True>
<False>
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
<Parameter>
<Code>(L:#NODE_ID#) 5 *</Code>
<Lag>#ANIM_LAG#</Lag>
</Parameter>
</Animation>
</False>
</Condition>
<MouseRect>
<IMCursorsInstances>
<IMDefault>
<CursorLeft>TurnLeft</CursorLeft>
<CursorRight>TurnRight</CursorRight>
<Cursor>Dynamic</Cursor>
</IMDefault>
<IMDrag>
<Cursor>Grab</Cursor>
</IMDrag>
</IMCursorsInstances>
<IMMouseFlagsInstances>
<IMDefault>LeftSingle+LeftRelease+WheelUp+WheelDown</IMDefault>
<IMDrag>Lock+Unlock+LeftDrag+Wheel</IMDrag>
</IMMouseFlagsInstances>
<Lock>True</Lock>
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
<HighlightNodeId>#NODE_ID#</HighlightNodeId>
<CallbackCode>
<IMCodeInstances>
<IMDefault>
(M:Event) 'LeftSingle' scmi 0 == if{
(M:Relative#AXIS#) 0 &gt; if{
#INC_CODE#
}
(M:Relative#AXIS#) 0 &lt; if{
#DEC_CODE#
}
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'LeftRelease' scmi 0 == if{
1 (&gt;O:HasReleased)
}
(M:Event) 'WheelUp' scmi 0 == if{
#INC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME,seconds) (&gt;O:UpdateTime)
}
(M:Event) 'WheelDown' scmi 0 == if{
#DEC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
</IMDefault>
<IMDrag>
(M:Event) 'WheelUp' scmi 0 == if{
#INC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'WheelDown' scmi 0 == if{
#DEC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'Lock' scmi 0 == if{
(L:#VAR_NAME#) 2 / (&gt;O:InitialPosition)
}
(M:Event) 'Unlock' scmi 0 == if{
1 (&gt;O:HasReleased)
0 (&gt;O:IsThresholdExceeded)
}
(M:Event) 'LeftDrag' scmi 0 == if{
(O:IsThresholdExceeded) ! if{
(M:DragPercent)
(O:InitialPosition) - (&gt;O:DragChange)
(O:DragChange) #DRAG_THRESHOLD# &gt;= if{
#INC_CODE#
1 (&gt;O:IsThresholdExceeded)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(O:DragChange) -#DRAG_THRESHOLD# &lt;= if{
#DEC_CODE#
1 (&gt;O:IsThresholdExceeded) (E:SIMULATION TIME, seconds)
(&gt;O:UpdateTime)
}
}
}
</IMDrag>
</IMCodeInstances>
<DragMode>Trajectory</DragMode>
<DragAnimName>#ANIM_NAME#</DragAnimName>
<DragNodeId>#NODE_ID#</DragNodeId>
<DragAnimSynced>True</DragAnimSynced>
<DragUseAnimLag>True</DragUseAnimLag>
<DragAxis>#AXIS#</DragAxis>
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
</CallbackCode>
</MouseRect>
<Update InteractionModel="All" Frequency="5">
(O:HasReleased) if{
(E:SIMULATION TIME, seconds) (O:UpdateTime) - #RESET_DELAY# &gt; if{
#REL_CODE#
0 (&gt;O:HasReleased)
}
}
</Update>
</Component>
</Template>
<Template Name="Invernyx_MD11_3Pos_Switch_Hold"> <Template Name="Invernyx_MD11_3Pos_Switch_Hold">
<Parameters Type="Default"> <Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
@ -341,156 +517,6 @@
1 (&gt;O:HasReleased) 1 (&gt;O:HasReleased)
} }
(M:Event) 'WheelUp' scmi 0 == if{ (M:Event) 'WheelUp' scmi 0 == if{
#DEC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME,seconds) (&gt;O:UpdateTime)
}
(M:Event) 'WheelDown' scmi 0 == if{
#INC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
</IMDefault>
<IMDrag>
(M:Event) 'WheelUp' scmi 0 == if{
#DEC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'WheelDown' scmi 0 == if{
#INC_CODE#
1 (&gt;O:HasReleased)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'Lock' scmi 0 == if{
(L:#VAR_NAME#) 2 / (&gt;O:InitialPosition)
}
(M:Event) 'Unlock' scmi 0 == if{
1 (&gt;O:HasReleased)
0 (&gt;O:IsThresholdExceeded)
}
(M:Event) 'LeftDrag' scmi 0 == if{
(O:IsThresholdExceeded) ! if{
(M:DragPercent)
(O:InitialPosition) - (&gt;O:DragChange)
(O:DragChange) #DRAG_THRESHOLD# &gt;= if{
#INC_CODE#
1 (&gt;O:IsThresholdExceeded)
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(O:DragChange) -#DRAG_THRESHOLD# &lt;= if{
#DEC_CODE#
1 (&gt;O:IsThresholdExceeded) (E:SIMULATION TIME, seconds)
(&gt;O:UpdateTime)
}
}
}
</IMDrag>
</IMCodeInstances>
<DragMode>Trajectory</DragMode>
<DragAnimName>#ANIM_NAME#</DragAnimName>
<DragNodeId>#NODE_ID#</DragNodeId>
<DragAnimSynced>True</DragAnimSynced>
<DragUseAnimLag>True</DragUseAnimLag>
<DragAxis>#AXIS#</DragAxis>
<DragFlagsLockable>LeftDrag+RightDrag+MiddleDrag</DragFlagsLockable>
</CallbackCode>
</MouseRect>
<Update InteractionModel="All" Frequency="5">
(O:HasReleased) if{
(E:SIMULATION TIME, seconds) (O:UpdateTime) - #RESET_DELAY# &gt; if{
#REL_CODE#
0 (&gt;O:HasReleased)
}
}
</Update>
</Component>
</Template>
<!-- NOTE: 103FIX - Added for knobs -->
<Template Name="Invernyx_MD11_3Pos_Knob_Hold">
<Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG>
<RESET_DELAY>0.15</RESET_DELAY>
<DRAG_THRESHOLD>0.35</DRAG_THRESHOLD>
<SWITCH_DIRECTION>Horizontal</SWITCH_DIRECTION>
<INC_CODE>#RIGHT_BUTTON_DOWN# (&gt;L:CEVENT)</INC_CODE>
<DEC_CODE>#LEFT_BUTTON_DOWN# (&gt;L:CEVENT)</DEC_CODE>
<REL_CODE>#LEFT_BUTTON_UP# (&gt;L:CEVENT)</REL_CODE>
</Parameters>
<Parameters Type="Override">
<Switch Param="SWITCH_DIRECTION">
<Case Value="Vertical">
<AXIS>Y</AXIS>
</Case>
<Case Value="Horizontal">
<AXIS>X</AXIS>
</Case>
</Switch>
<Condition Check="ANIM_NAME">
<False>
<ANIM_NAME>#NODE_ID#</ANIM_NAME>
</False>
</Condition>
<Condition Check="VAR_NAME">
<False>
<VAR_NAME>#NODE_ID#</VAR_NAME>
</False>
</Condition>
</Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#">
<Condition Check="ANIM_CODE">
<True>
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
<Parameter>
<Code>#ANIM_CODE#</Code>
<Lag>#ANIM_LAG#</Lag>
</Parameter>
</Animation>
</True>
<False>
<Animation Name="#ANIM_NAME#" Length="#ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
<Parameter>
<Code>(L:#NODE_ID#) #ANIM_SCALAR# *</Code>
<Lag>#ANIM_LAG#</Lag>
</Parameter>
</Animation>
</False>
</Condition>
<MouseRect>
<IMCursorsInstances>
<IMDefault>
<CursorLeft>TurnLeft</CursorLeft>
<CursorRight>TurnRight</CursorRight>
<Cursor>Dynamic</Cursor>
</IMDefault>
<IMDrag>
<Cursor>Grab</Cursor>
</IMDrag>
</IMCursorsInstances>
<IMMouseFlagsInstances>
<IMDefault>LeftSingle+LeftRelease+WheelUp+WheelDown</IMDefault>
<IMDrag>Lock+Unlock+LeftDrag+Wheel</IMDrag>
</IMMouseFlagsInstances>
<Lock>True</Lock>
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
<HighlightNodeId>#NODE_ID#</HighlightNodeId>
<CallbackCode>
<IMCodeInstances>
<IMDefault>
(M:Event) 'LeftSingle' scmi 0 == if{
(M:Relative#AXIS#) 0 &gt; if{
#INC_CODE#
}
(M:Relative#AXIS#) 0 &lt; if{
#DEC_CODE#
}
(E:SIMULATION TIME, seconds) (&gt;O:UpdateTime)
}
(M:Event) 'LeftRelease' scmi 0 == if{
1 (&gt;O:HasReleased)
}
(M:Event) 'WheelUp' scmi 0 == if{
#INC_CODE# #INC_CODE#
1 (&gt;O:HasReleased) 1 (&gt;O:HasReleased)
(E:SIMULATION TIME,seconds) (&gt;O:UpdateTime) (E:SIMULATION TIME,seconds) (&gt;O:UpdateTime)
@ -592,6 +618,11 @@
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG> <ANIM_LAG>100</ANIM_LAG>
<ANIM_DURATION>0.1</ANIM_DURATION> <ANIM_DURATION>0.1</ANIM_DURATION>
<Condition Check="LEFT_BUTTON_UP">
<False>
<LEFT_BUTTON_UP>0</LEFT_BUTTON_UP>
</False>
</Condition>
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<UseTemplate Name="MD11_GT_Push_Button"> <UseTemplate Name="MD11_GT_Push_Button">
@ -602,13 +633,13 @@
</Condition> </Condition>
<Condition Check="ANIM_CODE"> <Condition Check="ANIM_CODE">
<False> <False>
<ANIM_CODE>(L:#NODE_ID#) 10 *</ANIM_CODE> <ANIM_CODE>(L:#ANIM_NAME#) 10 *</ANIM_CODE>
</False> </False>
</Condition> </Condition>
<Condition Check="GUARD_ID"> <Condition Check="GUARD_ID">
<True> <True>
<LEFT_SINGLE_CODE>(L:#GUARD_ID#, Bool) if{ #LEFT_BUTTON_DOWN# (&gt;L:CEVENT) }</LEFT_SINGLE_CODE> <LEFT_SINGLE_CODE>(L:#GUARD_ID#, Bool) if{ #LEFT_BUTTON_DOWN# (&gt;L:CEVENT) }</LEFT_SINGLE_CODE>
<LEFT_LEAVE_CODE>(L:#GUARD_ID#, Bool) if{ #LEFT_BUTTON_UP# (&gt;L:CEVENT) }</LEFT_LEAVE_CODE> <LEFT_LEAVE_CODE>(L:#GUARD_ID#, Bool) if{ #LEFT_BUTTON_UP# (&gt;L:CEVENT) 0 (&gt;L:#GUARD_ID#) }</LEFT_LEAVE_CODE>
</True> </True>
<False> <False>
<LEFT_SINGLE_CODE>#LEFT_BUTTON_DOWN# (&gt;L:CEVENT)</LEFT_SINGLE_CODE> <LEFT_SINGLE_CODE>#LEFT_BUTTON_DOWN# (&gt;L:CEVENT)</LEFT_SINGLE_CODE>
@ -686,22 +717,12 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
<!-- NOTE: EXP - Added light -->
<Template Name="Invernyx_MD11_Volume_Knob"> <Template Name="Invernyx_MD11_Volume_Knob">
<Parameters Type="Default"> <Parameters Type="Default">
<ANIM_LENGTH_KNOB>10</ANIM_LENGTH_KNOB> <ANIM_LENGTH_KNOB>10</ANIM_LENGTH_KNOB>
<ANIM_LENGTH_PUSH>10</ANIM_LENGTH_PUSH> <ANIM_LENGTH_PUSH>10</ANIM_LENGTH_PUSH>
<ANIM_LAG>0</ANIM_LAG> <ANIM_LAG>0</ANIM_LAG>
<ANIM_WRAP>False</ANIM_WRAP> <ANIM_WRAP>False</ANIM_WRAP>
<VAR_NAME>MD11_LTS_BRT_DIM</VAR_NAME>
<INTENSITY>0.5</INTENSITY>
</Parameters>
<Parameters Type="Override">
<Condition Check="VIS_VAR">
<False>
<VIS_VAR>#NODE_ID#</VIS_VAR>
</False>
</Condition>
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<UseTemplate Name="ASOBO_GT_Anim_Code"> <UseTemplate Name="ASOBO_GT_Anim_Code">
@ -720,20 +741,13 @@
<CLOCKWISE_CODE>#WHEEL_UP# (&gt;L:CEVENT)</CLOCKWISE_CODE> <CLOCKWISE_CODE>#WHEEL_UP# (&gt;L:CEVENT)</CLOCKWISE_CODE>
<ANTICLOCKWISE_CODE>#WHEEL_DOWN# (&gt;L:CEVENT)</ANTICLOCKWISE_CODE> <ANTICLOCKWISE_CODE>#WHEEL_DOWN# (&gt;L:CEVENT)</ANTICLOCKWISE_CODE>
</UseTemplate> </UseTemplate>
<Material>
<EmissiveFactor>
<Parameter>
<Code>(L:#VAR_NAME#, percent over 100) 2.7 pow #INTENSITY# * (L:#VIS_VAR#) *</Code>
</Parameter>
<OverrideBaseEmissive>True</OverrideBaseEmissive>
</EmissiveFactor>
</Material>
</Component> </Component>
</Template> </Template>
<!-- NOTE: 105FIX - Made same as normal INTEG -->
<Template Name="Invernyx_MD11_Volume_Knob_Light"> <Template Name="Invernyx_MD11_Volume_Knob_Light">
<Parameters Type="Default"> <Parameters Type="Default">
<VAR_NAME>MD11_LTS_BRT_DIM</VAR_NAME> <VAR_NAME>MD11_LTS_INSTPED_INTEG</VAR_NAME>
<INTENSITY>0.5</INTENSITY> <INTENSITY>0.3</INTENSITY>
</Parameters> </Parameters>
<Parameters Type="Override"> <Parameters Type="Override">
<Condition Check="VIS_VAR"> <Condition Check="VIS_VAR">
@ -747,7 +761,7 @@
<Material> <Material>
<EmissiveFactor> <EmissiveFactor>
<Parameter> <Parameter>
<Code>(L:#VAR_NAME#, percent over 100) 2.7 pow #INTENSITY# * (L:#VIS_VAR#) *</Code> <Code>(L:#VAR_NAME#, enum) 0.1 * #INTENSITY# * (L:#VIS_VAR#) *</Code>
</Parameter> </Parameter>
<OverrideBaseEmissive>True</OverrideBaseEmissive> <OverrideBaseEmissive>True</OverrideBaseEmissive>
</EmissiveFactor> </EmissiveFactor>
@ -770,7 +784,6 @@
</Visibility> </Visibility>
</Component> </Component>
</Template> </Template>
<!-- NOTE: 103FIX - Added code override -->
<Template Name="Invernyx_MD11_Knob_Template"> <Template Name="Invernyx_MD11_Knob_Template">
<Parameters Type="Default"> <Parameters Type="Default">
<THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE> <THRESHOLD_MOUSE>0.01</THRESHOLD_MOUSE>
@ -854,15 +867,19 @@
</Material> </Material>
</Component> </Component>
</Template> </Template>
<!-- NOTE: 103FIX - Added drag-->
<Template Name="Invernyx_MD11_Switch_Template"> <Template Name="Invernyx_MD11_Switch_Template">
<Parameters Type="Default"> <Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG> <ANIM_LAG>100</ANIM_LAG>
<ANIM_SCALAR>10</ANIM_SCALAR> <ANIM_SCALAR>10</ANIM_SCALAR>
<DRAG_THRESHOLD>0.05</DRAG_THRESHOLD> <DRAG_THRESHOLD>3</DRAG_THRESHOLD>
<AXIS>Y</AXIS> <AXIS>Y</AXIS>
<SWITCH_DIRECTION>Vertical</SWITCH_DIRECTION> <SWITCH_DIRECTION>Vertical</SWITCH_DIRECTION>
<Condition Check="ANIM_CODE">
<False>
<ANIM_CODE>(L:#NODE_ID#, enum) #ANIM_SCALAR# *</ANIM_CODE>
</False>
</Condition>
</Parameters> </Parameters>
<Parameters Type="Override"> <Parameters Type="Override">
<Condition Check="INVERT_CLICK"> <Condition Check="INVERT_CLICK">
@ -878,7 +895,6 @@
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<UseTemplate Name="ASOBO_GT_Anim_Code"> <UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_CODE>(L:#ANIM_NAME#, enum) #ANIM_SCALAR# *</ANIM_CODE>
</UseTemplate> </UseTemplate>
<MouseRect> <MouseRect>
<IMCursorsInstances> <IMCursorsInstances>
@ -888,21 +904,20 @@
<Cursor>Dynamic</Cursor> <Cursor>Dynamic</Cursor>
</IMDefault> </IMDefault>
<IMDrag> <IMDrag>
<Cursor>Grab</Cursor> <CursorUp>UpArrow</CursorUp>
<CursorDown>DownArrow</CursorDown>
<Cursor>Dynamic</Cursor>
</IMDrag> </IMDrag>
</IMCursorsInstances> </IMCursorsInstances>
<IMMouseFlagsInstances> <IMMouseFlagsInstances>
<IMDefault>LeftSingle+LeftRelease+WheelUp+WheelDown</IMDefault> <IMDefault>LeftSingle+LeftRelease+WheelUp+WheelDown</IMDefault>
<IMDrag>Lock+Unlock+LeftDrag+Wheel</IMDrag> <IMDrag>Lock+Unlock+LeftDrag+Wheel+LeftSingle</IMDrag>
</IMMouseFlagsInstances> </IMMouseFlagsInstances>
<Lock>True</Lock>
<LockFlagsTemporary>LeftSingle</LockFlagsTemporary>
<HighlightNodeId>#NODE_ID#</HighlightNodeId> <HighlightNodeId>#NODE_ID#</HighlightNodeId>
<CallbackCode> <CallbackCode>
<IMCodeInstances> <IMCodeInstances>
<IMDefault> <IMDefault>
(M:Event) 'LeftSingle' scmi 0 == if{ (M:Relative#AXIS#) 0 &gt; if{ #INC_EVENT_ID# (M:Event) 'LeftSingle' scmi 0 == if{ (M:Relative#AXIS#) 0 &gt; if{ #INC_EVENT_ID# (&gt;L:CEVENT) }
(&gt;L:CEVENT) }
(M:Relative#AXIS#) 0 &lt; if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } } (M:Relative#AXIS#) 0 &lt; if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } }
(M:Event) 'WheelUp' scmi 0 == if{ #INC_EVENT_ID# (&gt;L:CEVENT) } (M:Event) 'WheelUp' scmi 0 == if{ #INC_EVENT_ID# (&gt;L:CEVENT) }
(M:Event) 'WheelDown' scmi 0 == if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } (M:Event) 'WheelDown' scmi 0 == if{ #DEC_EVENT_ID# (&gt;L:CEVENT) }
@ -911,8 +926,7 @@
(M:Event) 'WheelUp' scmi 0 == if{ #INC_EVENT_ID# (&gt;L:CEVENT) } (M:Event) 'WheelUp' scmi 0 == if{ #INC_EVENT_ID# (&gt;L:CEVENT) }
(M:Event) 'WheelDown' scmi 0 == if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } (M:Event) 'WheelDown' scmi 0 == if{ #DEC_EVENT_ID# (&gt;L:CEVENT) }
(M:Event) 'Lock' scmi 0 == if{ (L:#ANIM_NAME#) 2 / (&gt;O:InitialPosition) } (M:Event) 'Lock' scmi 0 == if{ (L:#ANIM_NAME#) 2 / (&gt;O:InitialPosition) }
(M:Event) 'LeftSingle' scmi 0 == if{ (M:Relative#AXIS#) 0 &gt; if{ #INC_EVENT_ID# (M:Event) 'LeftSingle' scmi 0 == if{ (M:Relative#AXIS#) 0 &gt; if{ #INC_EVENT_ID# (&gt;L:CEVENT) }
(&gt;L:CEVENT) }
(M:Relative#AXIS#) 0 &lt; if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } } (M:Relative#AXIS#) 0 &lt; if{ #DEC_EVENT_ID# (&gt;L:CEVENT) } }
(M:Event) 'Unlock' scmi 0 == if{ 0 (&gt;O:IsThresholdExceeded) } (M:Event) 'Unlock' scmi 0 == if{ 0 (&gt;O:IsThresholdExceeded) }
(M:Event) 'LeftDrag' scmi 0 == if{ (M:Event) 'LeftDrag' scmi 0 == if{
@ -938,6 +952,7 @@
} }
} }
} }
</IMDrag> </IMDrag>
</IMCodeInstances> </IMCodeInstances>
<DragMode>Trajectory</DragMode> <DragMode>Trajectory</DragMode>
@ -964,8 +979,7 @@
<CENTER_RADIUS>0.008</CENTER_RADIUS> <CENTER_RADIUS>0.008</CENTER_RADIUS>
</Parameters> </Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#"> <Component ID="#NODE_ID#" Node="#NODE_ID#">
<Animation Name="#LEVER_ANIM_NAME#" Length="#LEVER_ANIM_LENGTH#" Type="Sim" <Animation Name="#LEVER_ANIM_NAME#" Length="#LEVER_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#LEVER_ANIM_VAR#) 2 *</Code> <Code>(L:#LEVER_ANIM_VAR#) 2 *</Code>
<Lag>#LEVER_ANIM_LAG#</Lag> <Lag>#LEVER_ANIM_LAG#</Lag>
@ -977,8 +991,7 @@
<Lag>#PULL_ANIM_LAG#</Lag> <Lag>#PULL_ANIM_LAG#</Lag>
</Parameter> </Parameter>
</Animation> </Animation>
<Animation Name="#LATCH_ANIM_NAME#" Length="#LATCH_ANIM_LENGTH#" Type="Sim" <Animation Name="#LATCH_ANIM_NAME#" Length="#LATCH_ANIM_LENGTH#" Type="Sim" TypeParam="AutoPlay">
TypeParam="AutoPlay">
<Parameter> <Parameter>
<Code>(L:#LATCH_ANIM_VAR#) 2 *</Code> <Code>(L:#LATCH_ANIM_VAR#) 2 *</Code>
<Lag>#LATCH_ANIM_LAG#</Lag> <Lag>#LATCH_ANIM_LAG#</Lag>
@ -1084,6 +1097,62 @@
</UseTemplate> </UseTemplate>
</Component> </Component>
</Template> </Template>
<Template Name="Invernyx_MD11_ELEV_FEEL_Knob">
<Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>0</ANIM_LAG>
<ANIM_WRAP>False</ANIM_WRAP>
</Parameters>
<Parameters Type="Override">
<Condition Check="ANIM_NAME_CAP">
<False>
<ANIM_NAME_CAP>#NODE_ID#</ANIM_NAME_CAP>
</False>
</Condition>
</Parameters>
<Component ID="#NODE_ID#" Node="#NODE_ID#">
<!-- Button Animation -->
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>#ANIM_NAME_PUSHPULL#</ANIM_NAME>
<ANIM_CODE>(L:#ANIM_NAME_PUSHPULL#, bool) ! 10 *</ANIM_CODE>
<ANIM_LENGTH>10</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG>
</UseTemplate>
<!-- Knob Animation -->
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>#ANIM_NAME_CAP#</ANIM_NAME>
<ANIM_CODE>(L:#ANIM_NAME_CAP#) 3 *</ANIM_CODE>
<ANIM_LENGTH>12</ANIM_LENGTH>
<ANIM_LAG>100</ANIM_LAG>
</UseTemplate>
<UseTemplate Name="MD11_GT_Interaction_WheelAndContinuousLeft_PushPull">
<THRESHOLD_X_MOUSE>0.07</THRESHOLD_X_MOUSE>
<THRESHOLD_Y_MOUSE>0.07</THRESHOLD_Y_MOUSE>
<!-- Actual Push/Pull for the knob, checking if CAP is in Position 2 -->
<PUSH_CODE>
(L:#ANIM_NAME_CAP#) 2 == if{
#PUSHPULL_ID# (&gt;L:CEVENT)
}
</PUSH_CODE>
<!-- Reset Knob to Center on Right Click -->
<PULL_CODE>
#RESET_ID# (&gt;L:CEVENT)
</PULL_CODE>
<LEFT_LEAVE_CODE/>
<!-- Check if pulled before allowing scroll/drag -->
<CLOCKWISE_CODE>
(L:#ANIM_NAME_PUSHPULL#) 1 == if{
#WHEEL_UP# (&gt;L:CEVENT)
}
</CLOCKWISE_CODE>
<ANTICLOCKWISE_CODE>
(L:#ANIM_NAME_PUSHPULL#) 1 == if{
#WHEEL_DOWN# (&gt;L:CEVENT)
}
</ANTICLOCKWISE_CODE>
</UseTemplate>
</Component>
</Template>
<Template Name="MD11_Long_Trim_Switch"> <Template Name="MD11_Long_Trim_Switch">
<Parameters Type="Default"> <Parameters Type="Default">
<ANIM_LENGTH>10</ANIM_LENGTH> <ANIM_LENGTH>10</ANIM_LENGTH>

View File

@ -1,28 +0,0 @@
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<ModelInfo>
<LODS>
<LOD minSize="150" ModelFile="TFDi_MD11_F_INT_LOD0.gltf">
<MergeModel>TFDi_MD11_F_CABIN_LOD0.gltf</MergeModel>
<MergeModel>..\..\..\Misc\TFDi_Design_MD-11_Fixes\model.f\TFDi_Design_MD-11_Fixes.gltf</MergeModel>
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<Include ModelBehaviorFile="Asobo\Common.xml" />
<Include ModelBehaviorFile="TFDi_Design\MD11\Templates\FlightDeck.xml" />
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<Include ModelBehaviorFile="TFDi_Design\MD11\PaxCabin\PaxCabin.xml" />
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<UseTemplate Name="Invernyx_MD11_FlightDeck" />
<UseTemplate Name="Invernyx_MD11_FlightDeck_Lights" />
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@ -1,31 +0,0 @@
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