Restructure ROM
Include WOZMON
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@@ -0,0 +1,24 @@
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MEMORY {
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ZP: start = $0000, size = $0100, type = rw;
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BASROM: start = $C000, size = $3F00, fill = yes, file = %O;
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WOZMON: start = $FDAA, size = $FA, fill = yes, file = %O;
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RESETVEC: start = $FFFA, size = $6, fill = yes, file = %O;
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DUMMY: start = $0000, size = $00FF, file = "";
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}
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp;
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HEADER: load = BASROM, type = ro;
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VECTORS: load = BASROM, type = ro;
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KEYWORDS: load = BASROM, type = ro;
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ERROR: load = BASROM, type = ro;
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CODE: load = BASROM, type = ro;
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CHRGET: load = BASROM, type = ro;
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INIT: load = BASROM, type = ro;
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EXTRA: load = BASROM, type = ro;
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WOZMON: load = WOZMON, type = ro;
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RESETVEC: load = RESETVEC, type = ro;
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DUMMY: load = DUMMY; # don't include
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}
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