557 lines
19 KiB
C

#ifndef _XPStandardWidgets_h_
#define _XPStandardWidgets_h_
/*
* Copyright 2005-2012 Sandy Barbour and Ben Supnik All rights reserved. See
* license.txt for usage. X-Plane SDK Version: 2.1.1
*
*/
/***************************************************************************
* XPStandardWidgets
***************************************************************************/
/*
* ## THEORY OF OPERATION
*
* The standard widgets are widgets built into the widgets library. While you
* can gain access to the widget function that drives them, you generally use
* them by calling XPCreateWidget and then listening for special messages,
* etc.
*
* The standard widgets often send mesages to themselves when the user
* performs an event; these messages are sent up the widget hierarchy until
* they are handled. So you can add a widget proc directly to a push button
* (for example) to intercept the message when it is clicked, or you can put
* one widget proc on a window for all of the push buttons in the window. Most
* of these messages contain the original widget ID as a parameter so you can
* know which widget is messaging no matter who it is sent to.
*
*/
#include "XPWidgetDefs.h"
#ifdef __cplusplus
extern "C" {
#endif
/***************************************************************************
* MAIN WINDOW
***************************************************************************/
/*
* The main window widget class provides a "window" as the user knows it.
* These windows are dragable and can be selected. Use them to create floating
* windows and non-modal dialogs.
*
*/
#define xpWidgetClass_MainWindow 1
/*
* Main Window Type Values
*
* These type values are used to control the appearance of a main window.
*
*/
enum {
/* The standard main window; pin stripes on XP7, metal frame on XP 6. */
xpMainWindowStyle_MainWindow = 0,
/* A translucent dark gray window, like the one ATC messages appear in. */
xpMainWindowStyle_Translucent = 1,
};
/*
* Main Window Properties
*
*/
enum {
/* This property specifies the type of window. Set to one of the main window *
* types above. */
xpProperty_MainWindowType = 1100,
/* This property specifies whether the main window has close boxes in its *
* corners. */
xpProperty_MainWindowHasCloseBoxes = 1200,
};
/*
* MainWindow Messages
*
*/
enum {
/* This message is sent when the close buttons are pressed for your window. */
xpMessage_CloseButtonPushed = 1200,
};
/***************************************************************************
* SUB WINDOW
***************************************************************************/
/*
* X-Plane dialogs are divided into separate areas; the sub window widgets
* allow you to make these areas. Create one main window and place several
* subwindows inside it. Then place your controls inside the subwindows.
*
*/
#define xpWidgetClass_SubWindow 2
/*
* SubWindow Type Values
*
* These values control the appearance of the subwindow.
*
*/
enum {
/* A panel that sits inside a main window. */
xpSubWindowStyle_SubWindow = 0,
/* A screen that sits inside a panel for showing text information. */
xpSubWindowStyle_Screen = 2,
/* A list view for scrolling lists. */
xpSubWindowStyle_ListView = 3,
};
/*
* SubWindow Properties
*
*/
enum {
/* This property specifies the type of window. Set to one of the subwindow *
* types above. */
xpProperty_SubWindowType = 1200,
};
/***************************************************************************
* BUTTON
***************************************************************************/
/*
* The button class provides a number of different button styles and
* behaviors, including push buttons, radio buttons, check boxes, etc. The
* button label appears on or next to the button depending on the button's
* appearance, or type.
*
* The button's behavior is a separate property that dictates who it hilights
* and what kinds of messages it sends. Since behavior and type are different,
* you can do strange things like make check boxes that act as push buttons or
* push buttons with radio button behavior.
*
* In X-Plane 6 there were no check box graphics. The result is the following
* behavior: in X-Plane
* 6 all check box and radio buttons are round (radio-button style) buttons;
* in X-Plane 7 they are all square (check-box style) buttons. In a future
* version of X-Plane, the xpButtonBehavior enums will provide the correct
* graphic (check box or radio button) giving the expected result.
*
*/
#define xpWidgetClass_Button 3
/*
* Button Types
*
* These define the visual appearance of buttons but not how they respond to
* the mouse.
*
*/
enum {
/* This is a standard push button, like an 'OK' or 'Cancel' button in a dialog*
* box. */
xpPushButton = 0,
/* A check box or radio button. Use this and the button behaviors below to *
* get the desired behavior. */
xpRadioButton = 1,
/* A window close box. */
xpWindowCloseBox = 3,
/* A small down arrow. */
xpLittleDownArrow = 5,
/* A small up arrow. */
xpLittleUpArrow = 6,
};
/*
* Button Behavior Values
*
* These define how the button responds to mouse clicks.
*
*/
enum {
/* Standard push button behavior. The button hilites while the mouse is *
* clicked over it and unhilites when the mouse is moved outside of it or *
* released. If the mouse is released over the button, the *
* xpMsg_PushButtonPressed message is sent. */
xpButtonBehaviorPushButton = 0,
/* Check box behavior. The button immediately toggles its value when the mouse*
* is clicked and sends out a xpMsg_ButtonStateChanged message. */
xpButtonBehaviorCheckBox = 1,
/* Radio button behavior. The button immediately sets its state to one and *
* sends out a xpMsg_ButtonStateChanged message if it was not already set to *
* one. You must turn off other radio buttons in a group in your code. */
xpButtonBehaviorRadioButton = 2,
};
/*
* Button Properties
*
*/
enum {
/* This property sets the visual type of button. Use one of the button types *
* above. */
xpProperty_ButtonType = 1300,
/* This property sets the button's behavior. Use one of the button behaviors *
* above. */
xpProperty_ButtonBehavior = 1301,
/* This property tells whether a check box or radio button is "checked" or *
* not. Not used for push buttons. */
xpProperty_ButtonState = 1302,
};
/*
* Button Messages
*
* These messages are sent by the button to itself and then up the widget
* chain when the button is clicked. (You may intercept them by providing a
* widget handler for the button itself or by providing a handler in a parent
* widget.)
*
*/
enum {
/* This message is sent when the user completes a click and release in a *
* button with push button behavior. Parameter one of the message is the *
* widget ID of the button. This message is dispatched up the widget *
* hierarchy. */
xpMsg_PushButtonPressed = 1300,
/* This message is sent when a button is clicked that has radio button or *
* check box behavior and its value changes. (Note that if the value changes *
* by setting a property you do not receive this message!) Parameter one is *
* the widget ID of the button, parameter 2 is the new state value, either *
* zero or one. This message is dispatched up the widget hierarchy. */
xpMsg_ButtonStateChanged = 1301,
};
/***************************************************************************
* TEXT FIELD
***************************************************************************/
/*
* The text field widget provides an editable text field including mouse
* selection and keyboard navigation. The contents of the text field are its
* descriptor. (The descriptor changes as the user types.)
*
* The text field can have a number of types, that effect the visual layout of
* the text field. The text field sends messages to itself so you may control
* its behavior.
*
* If you need to filter keystrokes, add a new handler and intercept the key
* press message. Since key presses are passed by pointer, you can modify the
* keystroke and pass it through to the text field widget.
*
* WARNING: in X-Plane before 7.10 (including 6.70) null characters could
* crash X-Plane. To prevent this, wrap this object with a filter function
* (more instructions can be found on the SDK website).
*
*/
#define xpWidgetClass_TextField 4
/*
* Text Field Type Values
*
* These control the look of the text field.
*
*/
enum {
/* A field for text entry. */
xpTextEntryField = 0,
/* A transparent text field. The user can type and the text is drawn, but no *
* background is drawn. You can draw your own background by adding a widget *
* handler and prehandling the draw message. */
xpTextTransparent = 3,
/* A translucent edit field, dark gray. */
xpTextTranslucent = 4,
};
/*
* Text Field Properties
*
*/
enum {
/* This is the character position the selection starts at, zero based. If it *
* is the same as the end insertion point, the insertion point is not a *
* selection. */
xpProperty_EditFieldSelStart = 1400,
/* This is the character position of the end of the selection. */
xpProperty_EditFieldSelEnd = 1401,
/* This is the character position a drag was started at if the user is *
* dragging to select text, or -1 if a drag is not in progress. */
xpProperty_EditFieldSelDragStart = 1402,
/* This is the type of text field to display, from the above list. */
xpProperty_TextFieldType = 1403,
/* Set this property to 1 to password protect the field. Characters will be *
* drawn as *s even though the descriptor will contain plain-text. */
xpProperty_PasswordMode = 1404,
/* The max number of characters you can enter, if limited. Zero means *
* unlimited. */
xpProperty_MaxCharacters = 1405,
/* The first visible character on the left. This effectively scrolls the text*
* field. */
xpProperty_ScrollPosition = 1406,
/* The font to draw the field's text with. (An XPLMFontID.) */
xpProperty_Font = 1407,
/* This is the active side of the insert selection. (Internal) */
xpProperty_ActiveEditSide = 1408,
};
/*
* Text Field Messages
*
*/
enum {
/* The text field sends this message to itself when its text changes. It sends*
* the message up the call chain; param1 is the text field's widget ID. */
xpMsg_TextFieldChanged = 1400,
};
/***************************************************************************
* SCROLL BAR
***************************************************************************/
/*
* A standard scroll bar or slider control. The scroll bar has a minimum,
* maximum and current value that is updated when the user drags it. The
* scroll bar sends continuous messages as it is dragged.
*
*/
#define xpWidgetClass_ScrollBar 5
/*
* Scroll Bar Type Values
*
* This defines how the scroll bar looks.
*
*/
enum {
/* A standard X-Plane scroll bar (with arrows on the ends). */
xpScrollBarTypeScrollBar = 0,
/* A slider, no arrows. */
xpScrollBarTypeSlider = 1,
};
/*
* Scroll Bar Properties
*
*/
enum {
/* The current position of the thumb (in between the min and max, inclusive) */
xpProperty_ScrollBarSliderPosition = 1500,
/* The value the scroll bar has when the thumb is in the lowest position. */
xpProperty_ScrollBarMin = 1501,
/* The value the scroll bar has when the thumb is in the highest position. */
xpProperty_ScrollBarMax = 1502,
/* How many units to move the scroll bar when clicking next to the thumb. The *
* scroll bar always moves one unit when the arrows are clicked. */
xpProperty_ScrollBarPageAmount = 1503,
/* The type of scrollbar from the enums above. */
xpProperty_ScrollBarType = 1504,
/* Used internally. */
xpProperty_ScrollBarSlop = 1505,
};
/*
* Scroll Bar Messages
*
*/
enum {
/* The scroll bar sends this message when the slider position changes. It *
* sends the message up the call chain; param1 is the Scroll Bar widget ID. */
xpMsg_ScrollBarSliderPositionChanged = 1500,
};
/***************************************************************************
* CAPTION
***************************************************************************/
/*
* A caption is a simple widget that shows its descriptor as a string, useful
* for labeling parts of a window. It always shows its descriptor as its
* string and is otherwise transparent.
*
*/
#define xpWidgetClass_Caption 6
/*
* Caption Properties
*
*/
enum {
/* This property specifies whether the caption is lit; use lit captions *
* against screens. */
xpProperty_CaptionLit = 1600,
};
/***************************************************************************
* GENERAL GRAPHICS
***************************************************************************/
/*
* The general graphics widget can show one of many icons available from
* X-Plane.
*
*/
#define xpWidgetClass_GeneralGraphics 7
/*
* General Graphics Types Values
*
* These define the icon for the general graphics.
*
*/
enum {
xpShip = 4,
xpILSGlideScope = 5,
xpMarkerLeft = 6,
xp_Airport = 7,
xpNDB = 8,
xpVOR = 9,
xpRadioTower = 10,
xpAircraftCarrier = 11,
xpFire = 12,
xpMarkerRight = 13,
xpCustomObject = 14,
xpCoolingTower = 15,
xpSmokeStack = 16,
xpBuilding = 17,
xpPowerLine = 18,
xpVORWithCompassRose = 19,
xpOilPlatform = 21,
xpOilPlatformSmall = 22,
xpWayPoint = 23,
};
/*
* General Graphics Properties
*
*/
enum {
/* This property controls the type of icon that is drawn. */
xpProperty_GeneralGraphicsType = 1700,
};
/***************************************************************************
* PROGRESS INDICATOR
***************************************************************************/
/*
* This widget implements a progress indicator as seen when X-Plane starts up.
*
*/
#define xpWidgetClass_Progress 8
/*
* Progress Indicator Properties
*
*/
enum {
/* This is the current value of the progress indicator. */
xpProperty_ProgressPosition = 1800,
/* This is the minimum value, equivalent to 0% filled. */
xpProperty_ProgressMin = 1801,
/* This is the maximum value, equivalent to 100% filled. */
xpProperty_ProgressMax = 1802,
};
#ifdef __cplusplus
}
#endif
#endif