52 lines
1.4 KiB
C++

#include "XPCProcessing.h"
#include "XPLMUtilities.h"
XPCProcess::XPCProcess() :
mInCallback(false),
mCallbackTime(0)
{
XPLMRegisterFlightLoopCallback(FlightLoopCB, 0, reinterpret_cast<void *>(this));
}
XPCProcess::~XPCProcess()
{
XPLMUnregisterFlightLoopCallback(FlightLoopCB, reinterpret_cast<void *>(this));
}
void XPCProcess::StartProcessTime(float inSeconds)
{
mCallbackTime = inSeconds;
if (!mInCallback)
XPLMSetFlightLoopCallbackInterval(
FlightLoopCB, mCallbackTime, 1/*relative to now*/, reinterpret_cast<void *>(this));
}
void XPCProcess::StartProcessCycles(int inCycles)
{
mCallbackTime = -inCycles;
if (!mInCallback)
XPLMSetFlightLoopCallbackInterval(
FlightLoopCB, mCallbackTime, 1/*relative to now*/, reinterpret_cast<void *>(this));
}
void XPCProcess::StopProcess(void)
{
mCallbackTime = 0;
if (!mInCallback)
XPLMSetFlightLoopCallbackInterval(
FlightLoopCB, mCallbackTime, 1/*relative to now*/, reinterpret_cast<void *>(this));
}
float XPCProcess::FlightLoopCB(
float inElapsedSinceLastCall,
float inElapsedTimeSinceLastFlightLoop,
int inCounter,
void * inRefcon)
{
XPCProcess * me = reinterpret_cast<XPCProcess *>(inRefcon);
me->mInCallback = true;
me->DoProcessing(inElapsedSinceLastCall, inElapsedTimeSinceLastFlightLoop, inCounter);
me->mInCallback = false;
return me->mCallbackTime;
}