2022-01-01 23:50:23 +01:00

175 lines
5.8 KiB
C++

/*
* IXWebSocket.h
* Author: Benjamin Sergeant
* Copyright (c) 2017-2018 Machine Zone, Inc. All rights reserved.
*
* WebSocket RFC
* https://tools.ietf.org/html/rfc6455
*/
#pragma once
#include "IXProgressCallback.h"
#include "IXSocketTLSOptions.h"
#include "IXWebSocketCloseConstants.h"
#include "IXWebSocketErrorInfo.h"
#include "IXWebSocketHttpHeaders.h"
#include "IXWebSocketMessage.h"
#include "IXWebSocketPerMessageDeflateOptions.h"
#include "IXWebSocketSendInfo.h"
#include "IXWebSocketTransport.h"
#include <atomic>
#include <condition_variable>
#include <mutex>
#include <string>
#include <thread>
namespace ix
{
// https://developer.mozilla.org/en-US/docs/Web/API/WebSocket#Ready_state_constants
enum class ReadyState { Connecting = 0, Open = 1, Closing = 2, Closed = 3 };
using OnMessageCallback = std::function<void(const WebSocketMessagePtr &)>;
using OnTrafficTrackerCallback =
std::function<void(size_t size, bool incoming)>;
class WebSocket
{
public:
WebSocket();
~WebSocket();
void setUrl(const std::string &url);
// send extra headers in client handshake request
void setExtraHeaders(const WebSocketHttpHeaders &headers);
void setPerMessageDeflateOptions(
const WebSocketPerMessageDeflateOptions &perMessageDeflateOptions);
void setTLSOptions(const SocketTLSOptions &socketTLSOptions);
void setPingInterval(int pingIntervalSecs);
void enablePong();
void disablePong();
void enablePerMessageDeflate();
void disablePerMessageDeflate();
void addSubProtocol(const std::string &subProtocol);
void setHandshakeTimeout(int handshakeTimeoutSecs);
// Run asynchronously, by calling start and stop.
void start();
// stop is synchronous
void stop(uint16_t code = WebSocketCloseConstants::kNormalClosureCode,
const std::string &reason =
WebSocketCloseConstants::kNormalClosureMessage);
// Run in blocking mode, by connecting first manually, and then calling run.
WebSocketInitResult connect(int timeoutSecs);
void run();
// send is in text mode by default
WebSocketSendInfo
send(const std::string &data,
bool binary = false,
const OnProgressCallback &onProgressCallback = nullptr);
WebSocketSendInfo
sendBinary(const std::string &text,
const OnProgressCallback &onProgressCallback = nullptr);
WebSocketSendInfo
sendText(const std::string &text,
const OnProgressCallback &onProgressCallback = nullptr);
WebSocketSendInfo ping(const std::string &text);
void close(uint16_t code = WebSocketCloseConstants::kNormalClosureCode,
const std::string &reason =
WebSocketCloseConstants::kNormalClosureMessage);
void setOnMessageCallback(const OnMessageCallback &callback);
bool isOnMessageCallbackRegistered() const;
static void
setTrafficTrackerCallback(const OnTrafficTrackerCallback &callback);
static void resetTrafficTrackerCallback();
ReadyState getReadyState() const;
static std::string readyStateToString(ReadyState readyState);
const std::string getUrl() const;
const WebSocketPerMessageDeflateOptions getPerMessageDeflateOptions() const;
int getPingInterval() const;
size_t bufferedAmount() const;
void enableAutomaticReconnection();
void disableAutomaticReconnection();
bool isAutomaticReconnectionEnabled() const;
void setMaxWaitBetweenReconnectionRetries(
uint32_t maxWaitBetweenReconnectionRetries);
void setMinWaitBetweenReconnectionRetries(
uint32_t minWaitBetweenReconnectionRetries);
uint32_t getMaxWaitBetweenReconnectionRetries() const;
uint32_t getMinWaitBetweenReconnectionRetries() const;
const std::vector<std::string> &getSubProtocols();
private:
WebSocketSendInfo sendMessage(const std::string &text,
SendMessageKind sendMessageKind,
const OnProgressCallback &callback = nullptr);
bool isConnected() const;
bool isClosing() const;
void checkConnection(bool firstConnectionAttempt);
static void invokeTrafficTrackerCallback(size_t size, bool incoming);
// Server
WebSocketInitResult connectToSocket(std::unique_ptr<Socket>,
int timeoutSecs,
bool enablePerMessageDeflate);
WebSocketTransport _ws;
std::string _url;
WebSocketHttpHeaders _extraHeaders;
WebSocketPerMessageDeflateOptions _perMessageDeflateOptions;
SocketTLSOptions _socketTLSOptions;
mutable std::mutex _configMutex; // protect all config variables access
OnMessageCallback _onMessageCallback;
static OnTrafficTrackerCallback _onTrafficTrackerCallback;
std::atomic<bool> _stop;
std::thread _thread;
std::mutex _writeMutex;
// Automatic reconnection
std::atomic<bool> _automaticReconnection;
static const uint32_t kDefaultMaxWaitBetweenReconnectionRetries;
static const uint32_t kDefaultMinWaitBetweenReconnectionRetries;
uint32_t _maxWaitBetweenReconnectionRetries;
uint32_t _minWaitBetweenReconnectionRetries;
// Make the sleeping in the automatic reconnection cancellable
std::mutex _sleepMutex;
std::condition_variable _sleepCondition;
std::atomic<int> _handshakeTimeoutSecs;
static const int kDefaultHandShakeTimeoutSecs;
// enable or disable PONG frame response to received PING frame
bool _enablePong;
static const bool kDefaultEnablePong;
// Optional ping and pong timeout
int _pingIntervalSecs;
int _pingTimeoutSecs;
static const int kDefaultPingIntervalSecs;
static const int kDefaultPingTimeoutSecs;
// Subprotocols
std::vector<std::string> _subProtocols;
friend class WebSocketServer;
};
} // namespace ix