2022-01-01 23:50:23 +01:00

381 lines
16 KiB
ObjectPascal

{
Copyright 2005-2012 Sandy Barbour and Ben Supnik
All rights reserved. See license.txt for usage.
X-Plane SDK Version: 2.1.1
}
UNIT XPUIGraphics;
INTERFACE
{
}
USES XPWidgetDefs;
{$A4}
{$IFDEF MSWINDOWS}
{$DEFINE DELPHI}
{$ENDIF}
{___________________________________________________________________________
* UI GRAPHICS
___________________________________________________________________________}
{
}
{
XPWindowStyle
There are a few built-in window styles in X-Plane that you can use.
Note that X-Plane 6 does not offer real shadow-compositing; you must make
sure to put a window on top of another window of the right style to the
shadows work, etc. This applies to elements with insets and shadows. The
rules are:
Sub windows must go on top of main windows, and screens and list views on
top of subwindows. Only help and main windows can be over the main screen.
With X-Plane 7 any window or element may be placed over any other element.
Some windows are scaled by stretching, some by repeating. The drawing
routines know which scaling method to use. The list view cannot be
rescaled in x-plane 6 because it has both a repeating pattern and a
gradient in one element. All other elements can be rescaled.
}
TYPE
XPWindowStyle = (
{ An LCD screen that shows help. }
xpWindow_Help = 0
{ A dialog box window. }
,xpWindow_MainWindow = 1
{ A panel or frame within a dialog box window. }
,xpWindow_SubWindow = 2
{ An LCD screen within a panel to hold text displays. }
,xpWindow_Screen = 4
{ A list view within a panel for scrolling file names, etc. }
,xpWindow_ListView = 5
);
PXPWindowStyle = ^XPWindowStyle;
{
XPDrawWindow
This routine draws a window of the given dimensions at the given offset on
the virtual screen in a given style. The window is automatically scaled as
appropriate using a bitmap scaling technique (scaling or repeating) as
appropriate to the style.
}
PROCEDURE XPDrawWindow(
inX1 : integer;
inY1 : integer;
inX2 : integer;
inY2 : integer;
inStyle : XPWindowStyle);
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPGetWindowDefaultDimensions
This routine returns the default dimensions for a window. Output is either
a minimum or fixed value depending on whether the window is scalable.
}
PROCEDURE XPGetWindowDefaultDimensions(
inStyle : XPWindowStyle;
outWidth : Pinteger; { Can be nil }
outHeight : Pinteger); { Can be nil }
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPElementStyle
Elements are individually drawable UI things like push buttons, etc. The
style defines what kind of element you are drawing. Elements can be
stretched in one or two dimensions (depending on the element). Some
elements can be lit.
In x-plane 6 some elements must be drawn over metal. Some are scalable and
some are not. Any element can be drawn anywhere in x-plane 7.
Scalable Axis Required Background
}
TYPE
XPElementStyle = (
{ x metal }
xpElement_TextField = 6
{ none metal }
,xpElement_CheckBox = 9
{ none metal }
,xpElement_CheckBoxLit = 10
{ none window header }
,xpElement_WindowCloseBox = 14
{ none window header }
,xpElement_WindowCloseBoxPressed = 15
{ x metal }
,xpElement_PushButton = 16
{ x metal }
,xpElement_PushButtonLit = 17
{ none any }
,xpElement_OilPlatform = 24
{ none any }
,xpElement_OilPlatformSmall = 25
{ none any }
,xpElement_Ship = 26
{ none any }
,xpElement_ILSGlideScope = 27
{ none any }
,xpElement_MarkerLeft = 28
{ none any }
,xpElement_Airport = 29
{ none any }
,xpElement_Waypoint = 30
{ none any }
,xpElement_NDB = 31
{ none any }
,xpElement_VOR = 32
{ none any }
,xpElement_RadioTower = 33
{ none any }
,xpElement_AircraftCarrier = 34
{ none any }
,xpElement_Fire = 35
{ none any }
,xpElement_MarkerRight = 36
{ none any }
,xpElement_CustomObject = 37
{ none any }
,xpElement_CoolingTower = 38
{ none any }
,xpElement_SmokeStack = 39
{ none any }
,xpElement_Building = 40
{ none any }
,xpElement_PowerLine = 41
{ none metal }
,xpElement_CopyButtons = 45
{ none metal }
,xpElement_CopyButtonsWithEditingGrid = 46
{ x, y metal }
,xpElement_EditingGrid = 47
{ THIS CAN PROBABLY BE REMOVED }
,xpElement_ScrollBar = 48
{ none any }
,xpElement_VORWithCompassRose = 49
{ none metal }
,xpElement_Zoomer = 51
{ x, y metal }
,xpElement_TextFieldMiddle = 52
{ none metal }
,xpElement_LittleDownArrow = 53
{ none metal }
,xpElement_LittleUpArrow = 54
{ none metal }
,xpElement_WindowDragBar = 61
{ none metal }
,xpElement_WindowDragBarSmooth = 62
);
PXPElementStyle = ^XPElementStyle;
{
XPDrawElement
XPDrawElement draws a given element at an offset on the virtual screen in
set dimensions. EVEN if the element is not scalable, it will be scaled if
the width and height do not match the preferred dimensions; it'll just look
ugly. Pass inLit to see the lit version of the element; if the element
cannot be lit this is ignored.
}
PROCEDURE XPDrawElement(
inX1 : integer;
inY1 : integer;
inX2 : integer;
inY2 : integer;
inStyle : XPElementStyle;
inLit : integer);
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPGetElementDefaultDimensions
This routine returns the recommended or minimum dimensions of a given UI
element. outCanBeLit tells whether the element has both a lit and unlit
state. Pass NULL to not receive any of these parameters.
}
PROCEDURE XPGetElementDefaultDimensions(
inStyle : XPElementStyle;
outWidth : Pinteger; { Can be nil }
outHeight : Pinteger; { Can be nil }
outCanBeLit : Pinteger); { Can be nil }
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPTrackStyle
A track is a UI element that displays a value vertically or horizontally.
X-Plane has three kinds of tracks: scroll bars, sliders, and progress bars.
Tracks can be displayed either horizontally or vertically; tracks will
choose their own layout based on the larger dimension of their dimensions
(e.g. they know if they are tall or wide). Sliders may be lit or unlit
(showing the user manipulating them).
ScrollBar - this is a standard scroll bar with arrows and a thumb to drag.
Slider - this is a simple track with a ball in the middle that can be
slid. Progress - this is a progress indicator showing how a long task is
going.
}
TYPE
XPTrackStyle = (
{ not over metal can be lit can be rotated }
xpTrack_ScrollBar = 0
{ over metal can be lit can be rotated }
,xpTrack_Slider = 1
{ over metal cannot be lit cannot be rotated }
,xpTrack_Progress = 2
);
PXPTrackStyle = ^XPTrackStyle;
{
XPDrawTrack
This routine draws a track. You pass in the track dimensions and size; the
track picks the optimal orientation for these dimensions. Pass in the
track's minimum current and maximum values; the indicator will be
positioned appropriately. You can also specify whether the track is lit or
not.
}
PROCEDURE XPDrawTrack(
inX1 : integer;
inY1 : integer;
inX2 : integer;
inY2 : integer;
inMin : integer;
inMax : integer;
inValue : integer;
inTrackStyle : XPTrackStyle;
inLit : integer);
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPGetTrackDefaultDimensions
This routine returns a track's default smaller dimension; all tracks are
scalable in the larger dimension. It also returns whether a track can be
lit.
}
PROCEDURE XPGetTrackDefaultDimensions(
inStyle : XPTrackStyle;
outWidth : Pinteger;
outCanBeLit : Pinteger);
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
{
XPGetTrackMetrics
This routine returns the metrics of a track. If you want to write UI code
to manipulate a track, this routine helps you know where the mouse
locations are. For most other elements, the rectangle the element is drawn
in is enough information. However, the scrollbar drawing routine does some
automatic placement; this routine lets you know where things ended up. You
pass almost everything you would pass to the draw routine. You get out the
orientation, and other useful stuff.
Besides orientation, you get five dimensions for the five parts of a
scrollbar, which are the down button, down area (area before the thumb),
the thumb, and the up area and button. For horizontal scrollers, the left
button decreases; for vertical scrollers, the top button decreases.
}
PROCEDURE XPGetTrackMetrics(
inX1 : integer;
inY1 : integer;
inX2 : integer;
inY2 : integer;
inMin : integer;
inMax : integer;
inValue : integer;
inTrackStyle : XPTrackStyle;
outIsVertical : Pinteger;
outDownBtnSize : Pinteger;
outDownPageSize : Pinteger;
outThumbSize : Pinteger;
outUpPageSize : Pinteger;
outUpBtnSize : Pinteger);
{$IFDEF DELPHI}
cdecl; external 'XPWIDGETS.DLL';
{$ELSE}
cdecl; external '';
{$ENDIF}
IMPLEMENTATION
END.