2022-01-01 23:50:23 +01:00

34 lines
826 B
C++

#ifndef _XPCProcessing_h_
#define _XPCProcessing_h_
#include "XPLMProcessing.h"
class XPCProcess
{
public:
XPCProcess();
virtual ~XPCProcess();
void StartProcessTime(float inSeconds);
void StartProcessCycles(int inCycles);
void StopProcess(void);
virtual void DoProcessing(float inElapsedSinceLastCall,
float inElapsedTimeSinceLastFlightLoop,
int inCounter) = 0;
private:
static float FlightLoopCB(float inElapsedSinceLastCall,
float inElapsedTimeSinceLastFlightLoop,
int inCounter,
void *inRefcon);
bool mInCallback;
float mCallbackTime;
XPCProcess(const XPCProcess &);
XPCProcess &operator=(const XPCProcess &);
};
#endif