629 lines
15 KiB
C
629 lines
15 KiB
C
#ifndef _XPStandardWidgets_h_
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#define _XPStandardWidgets_h_
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/*
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* Copyright 2005-2012 Sandy Barbour and Ben Supnik
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*
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* All rights reserved. See license.txt for usage.
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*
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* X-Plane SDK Version: 2.1.1
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*
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*/
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/*
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* XPStandardWidgets - THEORY OF OPERATION
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*
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* The standard widgets are widgets built into the widgets library. While you
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* can gain access to the widget function that drives them, you generally use
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* them by calling XPCreateWidget and then listening for special messages,
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* etc.
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*
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* The standard widgets often send mesages to themselves when the user
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* performs an event; these messages are sent up the widget hierarchy until
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* they are handled. So you can add a widget proc directly to a push button
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* (for example) to intercept the message when it is clicked, or you can put
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* one widget proc on a window for all of the push buttons in the window.
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* Most of these messages contain the original widget ID as a parameter so you
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* can know which widget is messaging no matter who it is sent to.
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*
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*/
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#include "XPWidgetDefs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/***************************************************************************
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* MAIN WINDOW
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***************************************************************************/
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/*
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* The main window widget class provides a "window" as the user knows it.
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* These windows are dragable and can be selected. Use them to create
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* floating windows and non-modal dialogs.
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*
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*/
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#define xpWidgetClass_MainWindow 1
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/*
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* Main Window Type Values
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*
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* These type values are used to control the appearance of a main window.
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*
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*/
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enum {
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/* The standard main window; pin stripes on XP7, metal frame on XP 6. */
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xpMainWindowStyle_MainWindow = 0
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/* A translucent dark gray window, like the one ATC messages appear in. */
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,
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xpMainWindowStyle_Translucent = 1
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};
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/*
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* Main Window Properties
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*
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*
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*/
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enum {
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/* This property specifies the type of window. Set to one of the main
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* window * types above. */
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xpProperty_MainWindowType = 1100
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/* This property specifies whether the main window has close boxes in its *
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* corners. */
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,
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xpProperty_MainWindowHasCloseBoxes = 1200
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};
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/*
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* MainWindow Messages
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*
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*
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*/
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enum {
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/* This message is sent when the close buttons are pressed for your window.
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*/
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xpMessage_CloseButtonPushed = 1200
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};
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/***************************************************************************
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* SUB WINDOW
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***************************************************************************/
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/*
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* X-plane dialogs are divided into separate areas; the sub window widgets
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* allow you to make these areas. Create one main window and place several
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* subwindows inside it. Then place your controls inside the subwindows.
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*
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*/
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#define xpWidgetClass_SubWindow 2
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/*
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* SubWindow Type Values
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*
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* These values control the appearance of the subwindow.
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*
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*/
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enum {
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/* A panel that sits inside a main window. */
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xpSubWindowStyle_SubWindow = 0
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/* A screen that sits inside a panel for showing text information. */
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,
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xpSubWindowStyle_Screen = 2
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/* A list view for scrolling lists. */
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,
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xpSubWindowStyle_ListView = 3
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};
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/*
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* SubWindow Properties
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*
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*
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*/
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enum {
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/* This property specifies the type of window. Set to one of the subwindow
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* * types above. */
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xpProperty_SubWindowType = 1200
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};
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/***************************************************************************
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* BUTTON
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***************************************************************************/
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/*
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* The button class provides a number of different button styles and
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* behaviors, including push buttons, radio buttons, check boxes, etc. The
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* button label appears on or next to the button depending on the button's
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* appearance, or type.
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*
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* The button's behavior is a separate property that dictates who it hilights
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* and what kinds of messages it sends. Since behavior and type are
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* different, you can do strange things like make check boxes that act as push
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* buttons or push buttons with radio button behavior.
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*
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* In X-Plane 6 there were no check box graphics. The result is the following
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* behavior: in x-plane 6 all check box and radio buttons are round
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* (radio-button style) buttons; in X-Plane 7 they are all square (check-box
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* style) buttons. In a future version of x-plane, the xpButtonBehavior enums
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* will provide the correct graphic (check box or radio button) giving the
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* expected result.
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*
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*/
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#define xpWidgetClass_Button 3
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/*
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* Button Types
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*
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* These define the visual appearance of buttons but not how they respond to
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* the mouse.
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*
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*/
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enum {
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/* This is a standard push button, like an "OK" or "Cancel" button in a
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* dialog * box. */
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xpPushButton = 0
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/* A check box or radio button. Use this and the button behaviors below to
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* * get the desired behavior. */
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,
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xpRadioButton = 1
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/* A window close box. */
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,
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xpWindowCloseBox = 3
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/* A small down arrow. */
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,
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xpLittleDownArrow = 5
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/* A small up arrow. */
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,
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xpLittleUpArrow = 6
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};
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/*
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* Button Behavior Values
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*
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* These define how the button responds to mouse clicks.
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*
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*/
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enum {
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/* Standard push button behavior. The button hilites while the mouse is *
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* clicked over it and unhilites when the mouse is moved outside of it or *
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* released. If the mouse is released over the button, the *
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* xpMsg_PushButtonPressed message is sent. */
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xpButtonBehaviorPushButton = 0
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/* Check box behavior. The button immediately toggles its value when the *
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* mouse is clicked and sends out a xpMsg_ButtonStateChanged message. */
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,
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xpButtonBehaviorCheckBox = 1
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/* Radio button behavior. The button immediately sets its state to one and
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* * sends out a xpMsg_ButtonStateChanged message if it was not already set
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* to * one. You must turn off other radio buttons in a group in your
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* code. */
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,
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xpButtonBehaviorRadioButton = 2
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};
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/*
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* Button Properties
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*
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*
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*/
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enum {
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/* This property sets the visual type of button. Use one of the button
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* types * above. */
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xpProperty_ButtonType = 1300
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/* This property sets the button's behavior. Use one of the button
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* behaviors * above. */
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,
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xpProperty_ButtonBehavior = 1301
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/* This property tells whether a check box or radio button is "checked" or *
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* not. Not used for push buttons. */
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,
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xpProperty_ButtonState = 1302
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};
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/*
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* Button Messages
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*
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* These messages are sent by the button to itself and then up the widget
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* chain when the button is clicked. (You may intercept them by providing a
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* widget handler for the button itself or by providing a handler in a parent
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* widget.)
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*
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*/
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enum {
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/* This message is sent when the user completes a click and release in a *
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* button with push button behavior. Parameter one of the message is the *
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* widget ID of the button. This message is dispatched up the widget *
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* hierarchy. */
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xpMsg_PushButtonPressed = 1300
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/* This message is sent when a button is clicked that has radio button or *
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* check box behavior and its value changes. (Note that if the value
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* changes * by setting a property you do not receive this message!)
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* Parameter one is * the widget ID of the button, parameter 2 is the new
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* state value, either *
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* zero or one. This message is dispatched up the widget hierarchy. */
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,
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xpMsg_ButtonStateChanged = 1301
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};
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/***************************************************************************
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* TEXT FIELD
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***************************************************************************/
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/*
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* The text field widget provides an editable text field including mouse
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* selection and keyboard navigation. The contents of the text field are its
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* descriptor. (The descriptor changes as the user types.)
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*
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* The text field can have a number of types, that effect the visual layout of
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* the text field. The text field sends messages to itself so you may control
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* its behavior.
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*
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* If you need to filter keystrokes, add a new handler and intercept the key
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* press message. Since key presses are passed by pointer, you can modify the
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* keystroke and pass it through to the text field widget.
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*
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* WARNING: in x-plane before 7.10 (including 6.70) null characters could
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* crash x-plane. To prevent this, wrap this object with a filter function
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* (more instructions can be found on the SDK website).
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*
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*/
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#define xpWidgetClass_TextField 4
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/*
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* Text Field Type Values
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*
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* These control the look of the text field.
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*
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*/
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enum {
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/* A field for text entry. */
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xpTextEntryField = 0
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/* A transparent text field. The user can type and the text is drawn, but
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* no * background is drawn. You can draw your own background by adding a
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* widget * handler and prehandling the draw message. */
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,
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xpTextTransparent = 3
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/* A translucent edit field, dark gray. */
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,
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xpTextTranslucent = 4
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};
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/*
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* Text Field Properties
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*
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*
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*/
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enum {
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/* This is the character position the selection starts at, zero based. If it
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* * is the same as the end insertion point, the insertion point is not a *
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* selection. */
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xpProperty_EditFieldSelStart = 1400
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/* This is the character position of the end of the selection. */
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,
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xpProperty_EditFieldSelEnd = 1401
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/* This is the character position a drag was started at if the user is *
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* dragging to select text, or -1 if a drag is not in progress. */
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,
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xpProperty_EditFieldSelDragStart = 1402
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/* This is the type of text field to display, from the above list. */
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,
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xpProperty_TextFieldType = 1403
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/* Set this property to 1 to password protect the field. Characters will be
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* * drawn as *s even though the descriptor will contain plain-text. */
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,
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xpProperty_PasswordMode = 1404
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/* The max number of characters you can enter, if limited. Zero means *
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* unlimited. */
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,
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xpProperty_MaxCharacters = 1405
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/* The first visible character on the left. This effectively scrolls the
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* text * field. */
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,
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xpProperty_ScrollPosition = 1406
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/* The font to draw the field's text with. (An XPLMFontID.) */
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,
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xpProperty_Font = 1407
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/* This is the active side of the insert selection. (Internal) */
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,
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xpProperty_ActiveEditSide = 1408
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};
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/*
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* Text Field Messages
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*
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*
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*/
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enum {
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/* Text Field Messages *
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* *
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* The text field sends this message to itself when its text changes. It *
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* sends the message up the call chain; param1 is the text field's widget
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* ID. */
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xpMsg_TextFieldChanged = 1400
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};
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/***************************************************************************
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* SCROLL BAR
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***************************************************************************/
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/*
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* A standard scroll bar or slider control. The scroll bar has a minimum,
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* maximum and current value that is updated when the user drags it. The
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* scroll bar sends continuous messages as it is dragged.
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*
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*/
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#define xpWidgetClass_ScrollBar 5
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/*
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* Scroll Bar Type Values
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*
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* This defines how the scroll bar looks.
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*
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*/
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enum {
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/* Scroll bar types. *
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* *
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* A standard x-plane scroll bar (with arrows on the ends). */
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xpScrollBarTypeScrollBar = 0
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/* A slider, no arrows. */
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,
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xpScrollBarTypeSlider = 1
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};
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/*
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* Scroll Bar Properties
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*
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*
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*/
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enum {
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/* The current position of the thumb (in between the min and max, inclusive)
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*/
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xpProperty_ScrollBarSliderPosition = 1500
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/* The value the scroll bar has when the thumb is in the lowest position. */
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,
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xpProperty_ScrollBarMin = 1501
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/* The value the scroll bar has when the thumb is in the highest position.
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*/
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,
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xpProperty_ScrollBarMax = 1502
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/* How many units to moev the scroll bar when clicking next to the thumb.
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* The * scroll bar always moves one unit when the arrows are clicked. */
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,
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xpProperty_ScrollBarPageAmount = 1503
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/* The type of scrollbar from the enums above. */
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,
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xpProperty_ScrollBarType = 1504
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/* Used internally. */
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,
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xpProperty_ScrollBarSlop = 1505
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};
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/*
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* Scroll Bar Messages
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*
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*
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*/
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enum {
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/* The Scroll Bar sends this message when the slider position changes. It *
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* sends the message up the call chain; param1 is the Scroll Bar widget ID.
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*/
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xpMsg_ScrollBarSliderPositionChanged = 1500
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};
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/***************************************************************************
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* CAPTION
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***************************************************************************/
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/*
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* A caption is a simple widget that shows its descriptor as a string, useful
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* for labeling parts of a window. It always shows its descriptor as its
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* string and is otherwise transparent.
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*
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*/
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#define xpWidgetClass_Caption 6
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/*
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* Caption Properties
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*
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*
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*/
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enum {
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/* This property specifies whether the caption is lit; use lit captions *
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* against screens. */
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xpProperty_CaptionLit = 1600
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};
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/***************************************************************************
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* GENERAL GRAPHICS
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***************************************************************************/
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/*
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* The general graphics widget can show one of many icons available from
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* x-plane.
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*
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*/
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#define xpWidgetClass_GeneralGraphics 7
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/*
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* General Graphics Types Values
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*
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* These define the icon for the general graphics.
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*
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*/
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enum {
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xpShip = 4
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,
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xpILSGlideScope = 5
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,
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xpMarkerLeft = 6
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,
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xp_Airport = 7
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,
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xpNDB = 8
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,
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xpVOR = 9
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,
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xpRadioTower = 10
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,
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xpAircraftCarrier = 11
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,
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xpFire = 12
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,
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xpMarkerRight = 13
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,
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xpCustomObject = 14
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,
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xpCoolingTower = 15
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,
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xpSmokeStack = 16
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,
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xpBuilding = 17
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,
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xpPowerLine = 18
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,
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xpVORWithCompassRose = 19
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,
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xpOilPlatform = 21
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,
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xpOilPlatformSmall = 22
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,
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xpWayPoint = 23
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|
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};
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/*
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* General Graphics Properties
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*
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*
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*/
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enum {
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/* This property controls the type of icon that is drawn. */
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xpProperty_GeneralGraphicsType = 1700
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|
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};
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/***************************************************************************
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* PROGRESS INDICATOR
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***************************************************************************/
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/*
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* This widget implements a progress indicator as seen when x-plane starts up.
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*
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*/
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|
|
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#define xpWidgetClass_Progress 8
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|
|
/*
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* Progress Indicator Properties
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*
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*
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*/
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enum {
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/* This is the current value of the progress indicator. */
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xpProperty_ProgressPosition = 1800
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/* This is the minimum value, equivalent to 0% filled. */
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,
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xpProperty_ProgressMin = 1801
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/* This is the maximum value, equivalent to 100% filled. */
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,
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xpProperty_ProgressMax = 1802
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};
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#ifdef __cplusplus
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}
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#endif
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#endif
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